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Monster of the Week $12.00
Average Rating:4.9 / 5
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Monster of the Week
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Monster of the Week
Publisher: Evil Hat Productions, LLC
by James M. [Verified Purchaser]
Date Added: 10/17/2017 11:45:47

If ever a game sent me tumbling back with nostalgia and wishing we had a game back in my late teens, it was this one. Fond memories of using Choasium's basic roleplaying system to try to emulate high school paranormal investigators and not to disparrage those memories but, Monster of the Week would have made those sessions even more memorable. Powered by the Apocalypse the game walks players through creating a monster hunting team with indviduals of extraordinary magnitude to square of against whatever creature has come into confrontation with the team this week. The game sets up villainous arcs for the game master, a competent and entwined crew, and characters with depth and connections that have ideas how they relate to each other and the supernatural world around them right out of the gate. For monster hunting with a flair for action and adventure I have yet to run across a game that does it better than Monster of the Week.



Rating:
[5 of 5 Stars!]
Monster of the Week
Publisher: Evil Hat Productions, LLC
by William C. [Verified Purchaser]
Date Added: 02/17/2016 14:31:04

Why should you pick this game up?

  • It is a game built on the Apocolpyse World Engine. Roll 2D6 plus your stat. On 6 or less something bad happens and plot moves forward. 7-9 Something good and bad happens. 10+ Tell the GM just how great things went.
  • In this game if you fail a roll, you get a point of xp. Yep. Even if something goes horribly wrong because of your failed roll, there is still a silver lining to that cloud. It encourages players to try approaches to situtaitons that don't rely on clinging desperately to one's most powerful stat.
  • This game lets you step into the Dresden Files, Buffy, Supernatural, Mercy Thompson, the X-Files, The Nightside and a myriad other worlds of Urban Fantasy, Weird West and Weird Science. You can quickly build a fun quirky one-shot or craft 4 or 5 episode arc worthy of Netflix.
  • The classes (or playbooks) really capture the archetypes of Urban Fantasy and are quite rich. They cover everythign from quirky funny moves to creating ancient cults to designing uber monster dicing weapons.


Rating:
[5 of 5 Stars!]
Monster of the Week
Publisher: Evil Hat Productions, LLC
by Christopher V. [Verified Purchaser]
Date Added: 10/30/2015 15:28:17

This game turned out to be more fun that I initially thought it would be. I was attracted to it because I enjoy the Apocalypse World system, and have had some success running Dungeon World with mixed groups of experienced players and totally new players. None of us are that into the monster shows this game is trying to emulate, and it seemed that the setup was more on rails than our DW adventures. Well, we played this originally as a Halloween special, but everyone had so much fun we will definitely be bringing those characters back.

The book guides you nicely through mystery preparation, and provides a simple sheet to keep it organized. Armed with that and a few location ideas, you are good to go. Let the players off the leash and play to find out what happens. The playbooks are great. There are a ton of choices and the players can really flesh them out with their cool ideas.

As usual with these games, if you have strong player buy-in everyone is going to have a great time.



Rating:
[5 of 5 Stars!]
Monster of the Week
Publisher: Evil Hat Productions, LLC
by Simon H. [Verified Purchaser]
Date Added: 07/18/2015 17:52:09

This is an excellent product... for the right group. If you or most of your group or RPGing for the first time and are interested in the genre I'd go all the way to saying this is a full on five star product must have. The problem for groups that aren't so inexperienced is this is a little too full of 'your first RPG' type information or leading you by the hand for everything.

If you're familiar with Evil Hat's other work the basic system will be pretty familiar. For better or for worse I'd say this one's even more slimmed down and on rails mechanically. Again, for a group that's all rookies or has mostly rookies in it this isn't a bad thing. For the right crowd or if you know what you're getting into this could be excellent. My personal opinion is that it's too fast and too on rails, you'll get one of the designated level ups whenever you reach five experience points. Certain abilities can literally give you experience points, not to mention you get one whenever you roll a 6 or less on two six sided dice for one of your actions.

Now for the genre, what they're trying to do, and certain groups this isn't a bad thing. Heck, it's pretty thematic. Monster of the week is designed to episodic, and if each character gains a little bit each episode that's quicker then usual on the shows but far from out of character. This same sort of 'problem' applies to most of the rest of the game. It's designed to go too quickly. Well, how many of these types of shows hurry past because they don't know they'll get a second season? It's designed and encouraged to be a bit too formulaic. Hello! It's called 'Monster of the Week"? And so on and so forth.

Like I said at the beginning if this sort of thing sounds alright to you or you're new to rpgs this is excellent. Evil Hat provides a lot of support and what's done here is done right. It's just a little bit too much in the computer game RPG vein at times, you can only do certain things in certain ways and your freedom is more limited then it would be in more advanced games. I doubt this will hit my group's table. But I respect what it's trying to do, and if I had a kid or younger cousin that said they wanted to try and put together a group and do some rpging and they had no experience THIS would be the book I'd recommend for them.



Rating:
[4 of 5 Stars!]
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