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DDAL05-04 In Dire Need (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/12/2017 14:42:44

Very railroading adventure... similar to adventues like DDAL 4-6 The Ghost, this adventures relies on random encounters to hit its exp qouta though I should point out the REs are more related this time around.



Rating:
[3 of 5 Stars!]
DDAL05-04 In Dire Need (5e)
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DDAL05-01 Treasure of the Broken Hoard (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/12/2017 14:40:53

a Standard 5 part introduction module. Enough story to bring characters into the feeling and atmosphere of Season 5 and the standard 1~ combat plus some puzzles here and there to introduce players to all the needed mechanics of D&D 5e/AL.



Rating:
[5 of 5 Stars!]
DDAL05-01 Treasure of the Broken Hoard (5e)
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DDAL05-02 The Black Road (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/12/2017 14:39:24

This serves as a good introduction adventure to newer players. The story in the mod is well written and hints at the presence of the Giants a little but does not do much beyond that.

The fights are a little too simple as players pretty much get rested very often. That said, it is the second mod of the season so I think that's might be part of the idea too.



Rating:
[4 of 5 Stars!]
DDAL05-02 The Black Road (5e)
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DDAL05-03 Uninvited Guests (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/12/2017 14:37:40

A well written adventure to introduce the tier 1s to the troubles and people in Parnast.

Though a large scale map might have been helpful for characters and DMs to properly explain the direction they were headed etc.



Rating:
[4 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
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DDAL04‐06 The Ghost (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/12/2017 14:34:22

Among the ups and downs of Season 4, this falls in the mid... The earlier part of the adventure felt like a strange attempt to make the module 4 hours so it could give out more experience for characters to reach level 5 in Adventurers League.

Otherwise, the adventure is fun and interesting in the later half.



Rating:
[3 of 5 Stars!]
DDAL04‐06 The Ghost (5e)
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DDAL04-07 The Innocent (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/12/2017 14:32:12

This season is one of those with so many up and downs... sadly this is definitely one of the downs for me and my play group.

The plot of the adventure is confusing and extremely hard to follow.

I will give it a slightly better rating for its ability to create a slightly horror and mystery feeling for the Season 4 ambience but... most of the mystery came from the fact that the mod was confusing.



Rating:
[2 of 5 Stars!]
DDAL04-07 The Innocent (5e)
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CCC-CIC-04 Best Friends Forever
Publisher: Dungeon Masters Guild
by Customer Name Withheld [Verified Purchaser]
Date Added: 08/06/2017 05:00:42

A well written adventure with a great amount of roleplaying a much less fighting than most AL mods are focused on. The flow and build up is great, sadly D&D 5e doesn't have a good "courtier" system otherwise the ending moral dilemma part would be so much better to play out.

Played it once and DMed it multiple times. Never had anyone complain it wasn't interesting.



Rating:
[5 of 5 Stars!]
CCC-CIC-04 Best Friends Forever
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DDAL05-16 Parnast Under Siege (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 03/08/2017 02:49:16

Thank god for this. This is an awesome finale to Season 5's Tier 1 adventures, in my opinion the best storyline and adventures in Season 5.

We did a "mini EPIC" with this and all 5 tables including a couple of new players really enjoyed this.



Rating:
[5 of 5 Stars!]
DDAL05-16 Parnast Under Siege (5e)
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DDAL05-15 Reclamation (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 03/08/2017 02:48:18

Playtested this and submitted the review that the mod was way too easy... sure there was a slight change and improvement but no where near sufficient... still way too easy for a Tier 3

The Tier 3 and Tier 4 mods in Season 5 have been so disappointing.

*Amazing cert files by the way... 3 same item... 3 different rarities.



Rating:
[1 of 5 Stars!]
DDAL05-15 Reclamation (5e)
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DDAL05-14 Reeducation (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 03/08/2017 02:42:22

Playtested this and submitted the review that the mod was way too easy... sure there was a slight change and improvement but no where near sufficient... still way too easy for a Tier 3

A Vampire, 2 vampire spawn and a diviner (This is the suggestion for very strong) is not going to scratch a Tier 3 party.

The Tier 3 and Tier 4 mods in Season 5 have been so disappointing.



Rating:
[1 of 5 Stars!]
DDAL05-14 Reeducation (5e)
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CCC-BMG-16 ELM 1-1 The Sage of Cormanthor
Publisher: Dungeon Masters Guild
by Customer Name Withheld [Verified Purchaser]
Date Added: 02/10/2017 22:59:57

Ran it with 3 times and played it once myself. None of my players enjoyed it... felt like there were too many plot holes. Things just didn't really connect together.



Rating:
[2 of 5 Stars!]
CCC-BMG-16 ELM 1-1 The Sage of Cormanthor
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CCC-UCON-01 Blood & Fog
Publisher: Dungeon Masters Guild
by Customer Name Withheld [Verified Purchaser]
Date Added: 02/10/2017 22:56:34

Ran it with 4 different groups so far, everyone really enjoyed this. Would love to experience how the author would have ran it himself!

Great adventure with a very good flow and balance between fights, roleplaying, and interesting exploration. Nice addition in the end to tie to Season 4.



Rating:
[5 of 5 Stars!]
CCC-UCON-01 Blood & Fog
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DDAL05-07 Chelimber's Descent (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 01/22/2017 15:10:53

Soooooo many editing problems, so many errors, many skill checks for no reason. Here, make a skill check to understand what this runes say.... mod doesn't provide what the mod says.

Thieves' tool or Dispel Magic to open this door. So if the TIER 1 party has no rogue etc, you just stare at the door until a random Tier 2 character walks by with Dispel magic.

When you need half a page of "unofficial errata", you should know your mod has a problem.



Rating:
[1 of 5 Stars!]
DDAL05-07 Chelimber's Descent (5e)
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DDAL05-06 Beneath the Fetid Chelimber (5e)
Publisher: Wizards of the Coast
by Customer Name Withheld [Verified Purchaser]
Date Added: 01/22/2017 15:07:56

The story behind it is good and overall there is minimal editing problems.

The funny thing about this mod is that DDAL5-6 and DDAL 5-7 is suppose to be one single mod, split into two, and written by two different person. DDAL5-7 is so horribly written, editted, etc it makes it really hard to enjoy DDAL5-6 when it is played together.



Rating:
[3 of 5 Stars!]
DDAL05-06 Beneath the Fetid Chelimber (5e)
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DDAL04-04 The Marionette (5e)
Publisher: Wizards of the Coast
by Jia J. T. [Verified Purchaser]
Date Added: 04/19/2016 22:31:06

This is a fairly fun adventure. Or it might just be because 4-1 and 4-3 were so horrible that my expectations has dropped significantly.

Nonetheless the hook to the adventure is so much better. The final boss fight is a little too easy in my opinion, and the manor shouldbe a little more deadly to bring the crippy and horror feeling.

I personally added a little twist to force the adventure forward after the first part because some parties I've DMed for aren't too bothered about what happened. [SPOILERS]

So the initial hooks is good enough. A simple missing person and someone offers you some gold to check out the path the missing person took. Things happen you meet Glovia the main healer of the village who you wll later find to be the main villain.

I've noticed some groups aren't bother by Glovia kidnapping Sorina to bring Isabella back to life.

There is two way I use to solve this. During their vision, make Isabella be friend one of the character (remove the spectacles) and give that character more information that Glovia is up to no good. However is has backfired before, the character not actually believes Isabella can come back to life and wants it to happen.

The other way is to make one of the character get love stuck by Sorina. So when she is kidnapped that adventure will convince everyone else to march towards the manor.



Rating:
[4 of 5 Stars!]
DDAL04-04 The Marionette (5e)
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