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In Volo's Wake (5e)
Publisher: Wizards of the Coast
by Matt R. [Verified Purchaser]
Date Added: 12/09/2017 23:24:16

I really liked being able to have my players interact with the high end monsters from Volo's guide, but I was annoyed by the lack of details inside the hag's cabin. When I initially prepared the adventure, I didn't notice that there was no description of any of the ten rooms, and I ended up having to make them up on the fly. A minor thing, for sure, but it would have been nice.



Rating:
[4 of 5 Stars!]
In Volo's Wake (5e)
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DDAL05-01 Treasure of the Broken Hoard (5e)
Publisher: Wizards of the Coast
by Matt R. [Verified Purchaser]
Date Added: 12/04/2017 15:11:36

In general, I really liked these adventures, however, I had a couple of isues with them.

The bad: First, some of the encounters seemed difficult for a first level party, especially one with a lot of melle. Exploding magmin and mephits darn near wiped out my players, despite them taking them out one at a time (after the first incident of everyone almost getting blown up). There just isn't enough healing available between short rests for that much AoE, in my opinion. Also the greed motes were pretty much one shotting people that failed their poison saves, which, as the GM, was alarming.

Additionally, for all that, the rewards were somewhat uninspiring, considering the party was basically stealing the horde of the dragon cult.

The good:

  • The ghaleb dhur encounter is awesome and just the right mix of comic relief.
  • The miniature goblin swarm is one of the most memorable low level encounters I've ever DM'ed.
  • The puzzles seem just about the exact right difficulty and my players were super excited to figure them out.


Rating:
[3 of 5 Stars!]
DDAL05-01 Treasure of the Broken Hoard (5e)
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DDAL05-03 Uninvited Guests (5e)
Publisher: Wizards of the Coast
by Matt R. [Verified Purchaser]
Date Added: 12/03/2017 15:49:56

I've run this adventure three times now, and each time it's turned out different. The adventure is loaded with meaningful decisions for the players that alter the outcome of the adventure.



Rating:
[5 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
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DDAL05-02 The Black Road (5e)
Publisher: Wizards of the Coast
by Matthew R. [Verified Purchaser]
Date Added: 11/23/2017 17:00:28

My players seemed to enjoy this adventure, but I felt like the bard was kind of marginalized, without much to do. Meanwhile, the party druid was an all star providing food and water after the caravan was mostly lost in the sandstorm. Also, my players basically wanted nothing to do with the Zent caravan, which bummed me out, considering I'd planned to try to humanize the faction through them.



Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
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DDEX1-01 Defiance in Phlan (5e)
Publisher: Wizards of the Coast
by Matthew R. [Verified Purchaser]
Date Added: 11/12/2017 07:58:10

My players really liked the Harper adventure in this module. The interaction with the spy can go many ways and pretty much any way it can go is going to be fun for the DM.



Rating:
[5 of 5 Stars!]
DDEX1-01 Defiance in Phlan (5e)
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