Really love this book. It delivers an action paced combat in game as well as out of the game and I'm thinking of using the system with other settings as well. Easy combination of character attributes and skills for the task rolls as well as fast character creation make this game perfect for players unburdened by the rules. Emphasis on the narration and roleplaying is what makes our games flow and will definitely try to find more players for the game.
Flexible rules make for a great base for creating the massive and complex campaigns, and I'm already working out a campaign which will result in Alliance demise to see how my players will handle it.
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