If you want to run a traditional fantsay game for the Cypher System this is a nice resource to have. The Cypher System has rules that let you tweak the Types with Flavors to come up with your own "classes", and this book is basically doing that for you with a few more abilities added on to give the Types the familiar fantasy feel. The Types are Barbarian, Bard, Cleric, Druid, Elf, Paladin, Ranger, and Thief. I like this book a lot for the amount of time it may save me if I want to create Types that fit the D&D style classes, and if I don't like something there is a framework that I can tweak with little work.
The layout is nice following the format of recent (2016-17) MCG books.
In addition to the Types, the book has a short adventure, notes on bringing Elves and Dwarves into GOTF, and several racial descriptors that add to the few in the Cypher Core rulebook.
I am happy I bought this book and recommend it.
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