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White Wolf GenCon 2011 Promotional Materials $0.00
Average Rating:4.1 / 5
Ratings Reviews Total
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White Wolf GenCon 2011 Promotional Materials
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White Wolf GenCon 2011 Promotional Materials
Publisher: White Wolf
by maru j. [Verified Purchaser]
Date Added: 09/02/2011 14:42:24

Excelênte expectativa com relação a todos os lançamentos , em especial, ao V20, que é o mais aguardados de todos pra mim...Além de uma distânte esperança de voltarem a lançar o melhor material na minha opinião, a linha Dark Ages.



Rating:
[5 of 5 Stars!]
White Wolf GenCon 2011 Promotional Materials
Publisher: White Wolf
by Patrick D. [Verified Purchaser]
Date Added: 08/19/2011 17:25:02

It's nice to (finally) be able to see what's coming out for White Wolf!



Rating:
[5 of 5 Stars!]
White Wolf GenCon 2011 Promotional Materials
Publisher: White Wolf
by Adrian S. [Featured Reviewer]
Date Added: 08/16/2011 17:14:32

I've been wondering for a short while what direction White Wolf would be taking in the future. There has been a lot of references to the Old World of Darkness, Print on Demand, Digital-only Products and not a lot of firm information. To be perfectly honest, I didn't expect any concrete details, especially given the business model White Wolf were interested in pursuing. This overview of the product release schedule provides those details, and there is some very exciting stuff in here. The folks behind the wheel at White Wolf seem to have a very clear vision backed up by extremely good products for 2011/12. Grab this file, and take a look for yourself - there is something for everyone in here from Translation Documents to Changeling: Victorian Age and lots of new SAS material. Enjoy!



Rating:
[4 of 5 Stars!]
White Wolf GenCon 2011 Promotional Materials
Publisher: White Wolf
by Megan R. [Featured Reviewer]
Date Added: 08/10/2011 09:08:01

A fascinating insight into what is going through White Wolf's mind, not merely plans for future releases but a little of the thought processes about the changing way in which we purchase, read and play gaming material and how the company intends to both meet and mould that process.

Of particular interest to both those of us who have been playing WW games since 1991 and those who've come to them later is the way in which the Old and New Worlds of Darkness are being melded, meshed and woven into something of a coherent whole: many people have hitherto felt that they had to choose between Old and New, not just in terms of the expense but in terms of understanding: my own group initially said they didn't want to re-learn their vampire and werewolf history and traditions, and it took a novel approach to get them into the New World of Darkness at all...

Thank you for sharing with a wider audience than those who were able to hear your presentation in person.



Rating:
[4 of 5 Stars!]
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