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From the Ashes - Adventure 3 What Lies Beyond Reason - Pathfinder $6.99
Publisher: Pyromaniac Press
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by Megan R. [Featured Reviewer] Date Added: 11/12/2016 13:33:35

This, the third adventure in the What Lies Beyond Reason Adventure Path, seeks to scare the living daylights out of the party, if not their players as well. The introduction starts in on this theme as the author muses about how the adventure began as a stand-alone haunted house scenario... which never got run! The reasoning behind this leads to a discussion on how to do 'scary' at your gaming table. It can be hard - the communual nature of a gaming group mitigates against the isolation of something genuinely scary, the threat of loss is not as great when you can roll up a new character and carry on, and - well, what's new? Your players will have seen it all before, even if their characters have not... or will they? No cheap thrills here, but solidly thought-out building of threat...

The adventure consists of the exploration of a long-ruined building, once the manor of a respected family. The adventure background provides the low-down of the family history right up to the present day. Aimed at 5th-level characters, there are notes on adjusting it up or down a level depending on where your party actually is levelwise. It is a location-based sandbox, the party are free to wander around as they will within (and under) the ruined manor house and its grounds. Interestingly, although information gleaned here is useful in understanding what is going on as regards the adventure path as a whole, this adventure isn't strictly speaking necessary so don't worry if the party does not pick up on everything that might be found here. However, there is real danger here too, and the ramifications of that are discussed... after all, the purpose of this adventure is to give even the most jaded party a true jolt of fear!

The adventure opens with the party actually going to the house, something that ought to happen fairly quickly, a matter of days, after the previous adventure (Ignorance is Bliss). The opening scene depends on how quickly they go there, a neat reminder that the world goes on around them. With information and rumours to gather before they go, and plenty of detailed description to go with the maps and plans (replicated in player-friendly format in the accompanying map pack), you are provided with everything you need to cope with the party wandering around the place (although thorough study before you actually run the game will repay you with a deeper understanding of the significance of all that is to be found).

This is a thought-provoking adventure providing a wealth of background about one of the major antagonists of the adventure path. Some may find it dull but it will repay perseverence, even for those who are not enamoured of traditional 'horror' adventures, with opportunities for creative thought as well as giving opportunity for creative approaches to combat. It's a very mature adventure - as in grown up, not smutty(!) - that has the potential to become a memorable part of the party's history.



Rating:
[5 of 5 Stars!]
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From the Ashes - Adventure 3 What Lies Beyond Reason - Pathfinder
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