Okay, so I might get some flak for what i'm about to say. This module is a 9/10 on the Frek-balls scale for challenge if you have a party of ANYTHING under level 4 and haven't done half of this seasons content! I was fortunate enough to have a fairly kind GM who gave us the module for face value in a party of level 3's and 4's who only did a few of the adventures for this season. Going into the adventure is simple enough at the start, get resources to stop a Giant's army from raining terror and wanton destruction on this tiny little town. as the preperations go well there is a fog of not knowing when he'll strike, so you better be prepared for a loooooong fight!
Pros
- Tons of fun
- Epic final battle
- Good reward at the end
- Can be run as a multi-table adventure (much to my satisfaction!)
Cons
- Can run much longer than intended
- If you are not level 4, prepare to have you're world rocked
- You need to do most/all the season 5 adventures to have a decent chance at survival
Rating: [3 of 5 Stars!] |