A very impressive adventure for a group of 0-level characters. I cannot say enough good things about the non-linear design of this scenario, with a number of interesting things going on in different places at the same time, leading to a lot of variety in how the adventure might play out depending on the decisions made by the players. GMs are well-served by the "choose your own adventure" style guidance directing them where to turn based on what their players did in any particular scene. Definitely one of the best single-session adventure designs I've come across for any system.
Rating: [5 of 5 Stars!] |