Theragraphica is the monster book for Atlantis: The Second Age. It is not only a book of monsters though. It is a book of myths, legends, and horror stories from around the world; of things that will make you afraid of the dark (and the light to be honest) and that will test your sanity.
As the final book in the Atlantean trilogy, Theragraphica shows just how much Khepera has done to forge its own RPG to achieve an “all you will ever need” sword and sorcery RPG. Theragraphica contains so much detail and inspiration that it feels like it likely never be exhausted, much like Geographica in respect to the setting. It also provides a comprehensive toolkit for the GM in creating threats and monster for his or her PCs to face.
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