A fun one-act adventure that drops the PCs right into the action and really drives home the "Action Movie" nature of Core Earth. I enjoyed it immensely.
My only real complaint is that the mooks in the adventure seem a little tough for freshly made characters to handle, if the dice fall their way or the players are having a bad dice night, they can be in for a really rough time. But if the GM knows that going in it can be a lot of fun and assuming "average" luck on the parties part they are just tough enough to force the PCs to think on their feet.
Overall, well done and I look forward to the future installments of the campaign
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