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Die vergessenen Chroniken
by Hannah B.
Publisher: Kendel Ventonda
Date Added: 10/17/2017 13:42:01
Die vergessenen Chroniken Ich hatte jetzt schon ein paar Mal das Vergnügen dieses Regelwerk auszuprobieren und muss sagen: ich bin begeistert! Dieses Regelwerk bietet feinsten Fantasy-Spielspaß ganz abseits von den üblichen Klischees. Angefangen damit, dass es nicht die "handelsüblichen" Klassen wie Elfen oder Zwerge zu spielen gibt, sondern ausgefeilte Alternativen wie die katzenhaften Ailuren, die pflanzenähnlichen Klant oder auch ganz eigene Wesen wie den Ruah geboten werden. Jede Rasse hat spezielle Fähigkeiten, die sie auszeichnet und unterschiedlich innerhalb des Spieles angewendet werden können, sodass eine möglichst bunte Gruppe entsteht. Ein weiterer Pluspunkt für mich sind ist die Vielzahl an Talentlisten, Fähigkeiten, Makeln und Vorzügen die man bei der Charaktererstellung frei wählen kann. Dadurch lässt sich ein authentischer Charakter konstruieren, der aber in seiner Enfaltung frei bleibt. Ich kenne viele Rollenspiele, in denen bestimmte Charaktermodelle in bestimmte Funktionen gepresst werden,...

Rating:
[5 of 5 Stars!]
DDAL07-02 Over the Edge (5e)
by Colin P.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 13:40:45
DDAL07-02 Over the Edge (5e) I've run this once, and I have mixed feelings about this module. Like many AL mods, there are numerous errors (e.g., misspellings, extraneous words leftover from old edits, maps without labels, etc.). Equally frustrating, there are a number of instances where some boxed text description of the scene would be helpfu. Instead, you are given information you, as the DM, will have to cobble together into a coherent narrative; not ideal for one-hour adventures, which really should give the DM all the help they can get. So, be warned: you will really need to do your homework to sort through errors, missing info, typos to craft a coherent narrative for the players. Looking at the actual story and game play, this one falls squarely into the typical introductory adventure mod. This is a series of vignettes loosely tied together (errands for your faction bosses), so if you didn't like 7-01 or any of the past season "01's", you probably won't be a fan. All in all, I liked half of the con...

Rating:
[3 of 5 Stars!]
Into the Living Library
by share d.
Publisher: Sir Poley
Date Added: 10/17/2017 12:48:09
Into the Living Library A competitive environment, puns and funny GM mechanics -- a nice oneshot even for the players to play!

Rating:
[5 of 5 Stars!]
Exodus System SRD
by Sophia B.
Publisher: Thunderegg Productions
Date Added: 10/17/2017 12:36:35
Exodus System SRD Edit: Jacob lowered the price from $4.99 to $1.99, so I'm giving the game 4/5 stars. Excerpt from the full review: [https://dieheart.net/exodus-system-srd-review/ ](https://dieheart.net/exodus-system-srd-review/) The ruleset delivers on being simple and genre-neutral (geared towards slightly heroic antics). I love the open design: no classes, free-form skills, mix character roles. I like the task resolution and the combat system. Within its scope, it offers a lot of flexibility. It pains me to say: I don't find the game worth the $5. Exodus System SRD has some neat ideas. With its lackluster presentation and the high amount of alternative (free) games, it still falls short. I would have liked to see it as a Pay-What-You-Want product. Then add a "premium PDF". It could have a nicer style, some artwork, digital bookmarks and "exclusive content" (e.g., more roles). This is a reading review, so take it with a grain of salt....

Rating:
[4 of 5 Stars!]
DDEX1-06 The Scroll Thief (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 12:16:08
DDEX1-06 The Scroll Thief (5e) The Scroll Thief was… Okay. Straight forward for the most part. You talk to NPCs, you gather clues, you follow the clues, you ended up finding the big bad, you kill/capture/free him, the end. It’s not bad by any means, it’s just that nothing in particular stood out to me either. Rewarding players with XP for the “secret” interaction with the NPCs is a nice touch, serves as an incentive for players to RP more. But the conversations could become drawn out and stagnant at some point, especially if your players aren’t the biggest fan of RP-ing. Being able to meet a dragon (albeit only a baby) was nice too, as this game is called Dungeons & “DRAGONS” after all. Headband of Intellect in a Tier 1 is also a good boon for the players (especially for those who like to min-max their characters and can use to headband to their advantage). Overall, this module gave me quite a similar vibe with DDEX1-5 The Courting of Fire. Both modules are relatively linear and straight forward, but DDEX1-6 T...

Rating:
[3 of 5 Stars!]
DDEX1-09 Outlaws of the Iron Route (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 12:07:09
DDEX1-09 Outlaws of the Iron Route (5e) Nitpick: WHY DOES THE KING’S PYRE HAVE FOURTEEN POSSIBLE ENCOUNTERS AND I HAVE TO PREP FOR ALL OF THEM AHHHHHHHHHHHHHHHHHHHH Ahem. Pardon my manners. A different kind of “RP”, where the focus is not interacting with NPCs, but interacting with the environment around you. The first half of the module was decent. Resolving the robbery at the riot make for some creative RP opportunities, the prison break requires creative solutions (especially when they cannot foresee the chaos that’s about to breakout). Both encounters were fun, just not the most standout encounters. The only critique I have is that the characters were kind of rushed to investigate on King’s Pyre, and could have used a better hook to connect them to check out the meeting between the two “baddies” groups. Oh King’s Pyre, with a possible FOURTEEN encounters, takes forever to prepare for all of them, and your table will never have enough time to explore everything, thus some of your prep work is guaranteed to “go to...

Rating:
[5 of 5 Stars!]
Swords & Wizardry Continual Light
by Caleb C.
Publisher: Triumvirate Tavern Publishing
Date Added: 10/17/2017 12:01:54
Swords & Wizardry Continual Light Ever had a non-gamer friend express an interest only to watch their face fall when you passed them a "slim" 64 page rulebook? Swords & Wizardry Continual Light is an ideal entry level Old-School RPG, suited to lapsed gamers who haven't played in decades, or even those who have never played before. Expanding on Swords & Wizardry Light, Continual Light allows play to 7th level and beyond, and provides ample support with rules for conversion of material published for Swords & Wizardry Complete. A must have for those who value simplicity and convience in their RPGs....

Rating:
[5 of 5 Stars!]
DDEX1-08 Tales Trees Tell (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 11:53:56
DDEX1-08 Tales Trees Tell (5e) Honestly, this module grew on me. I ran this module twice, and I ended up having a lot more fun running this than I've expected. What made this module stand out is the details written in to quite clearly describe the surrounding atmosphere and environment, and the flexibility allowed for the players to interact with their surroundings in very creative ways. A creepy forest with occasional unexplainable noises (which I had fun voice acting), friendly tricks played on them by an invisible Pixie, hostile and xenophobic elves, and Jeny “the best grandmother ever”. All of which provided opportunities for the characters to RP in whatever ways they see fit. One table got horrified by the goreness of the body sent back to Kabel's Hill, whilst the other table just shrugged it off saying "eh we've seen worse"; one table approached Jeny with fear and respect and ended up convincing her to re-instate the pact, whilst the other were more on the rude side and ended up attacking Jeny once they fou...

Rating:
[5 of 5 Stars!]
Monster of the Week
by James M.
Publisher: Evil Hat Productions, LLC
Date Added: 10/17/2017 11:45:47
Monster of the Week If ever a game sent me tumbling back with nostalgia and wishing we had a game back in my late teens, it was this one. Fond memories of using Choasium's basic roleplaying system to try to emulate high school paranormal investigators and not to disparrage those memories but, Monster of the Week would have made those sessions even more memorable. Powered by the Apocalypse the game walks players through creating a monster hunting team with indviduals of extraordinary magnitude to square of against whatever creature has come into confrontation with the team this week. The game sets up villainous arcs for the game master, a competent and entwined crew, and characters with depth and connections that have ideas how they relate to each other and the supernatural world around them right out of the gate. For monster hunting with a flair for action and adventure I have yet to run across a game that does it better than Monster of the Week....

Rating:
[5 of 5 Stars!]
DC1 Dark Races, Volume 1
by Megan R. [Featured Reviewer]
Publisher: Game Designers' Workshop (GDW)
Date Added: 10/17/2017 08:27:00
DC1 Dark Races, Volume 1 The Introduction begins with a philosophical discourse on the role of language within horror stories, and how the like of movies has codified and labelled different monsters so that 'everyone knows' what creatures like werewolves or vampires are, what they look like, what they do... and what they are vulnerable to. But if you asked someone from middle Europe in the 12th century about a werewolf, they might have a quite different impression to convey, often less codified and certain than the average viewer of horror movies might be. In Dark Conspiracy, the intention is to bring back that uncertainty and mystery, to provide monsters that are scary because you don't know what they are or what they can do. What follows is a collection of monsters from many different authors. Some are based on familiar legends, others on more obscure ones from cultures around the world or the author's own imagination. Moreover, they are not set in stone. You are free to tweak them as you please to suit y...

Rating:
[4 of 5 Stars!]
DDAL07-02 Over the Edge (5e)
by Anthony V.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 06:48:23
DDAL07-02 Over the Edge (5e) Its good to see AL trying new things. I think the idea is good but the execution could use improvement. Just that you have to hand wave travel times annoys me, feels like the adventure we made to connect to the HC without having seen the HC. I like having morw modules with just comsumables, in fact if 2 hour mods switched to this that would be cool too.

Rating:
[4 of 5 Stars!]
TSAO: Borderlands Adventure 1: Wreck in the Ring
by pookie u.
Publisher: Stellagama Publishing
Date Added: 10/17/2017 06:47:27
TSAO: Borderlands Adventure 1: Wreck in the Ring A nice, little adventure, ***Borderlands Adventure 1: Wreck in the Ring*** should provide two good sessions of play, whatever game system the Game Master runs it in. It has a pleasing workmanlike, blue collar sensibility which should make for an interesting and low key change of pace. Even when the ‘monster’ does appear, it is done in a low-key fashion such that it feels like one possible consequence of the players’ actions rather than the whole point of the scenario. Not every Science Fiction adventure needs to feel as if the crew are just going to work, but when the Game Master knows that it is what his campaign could deal with, ***Borderlands Adventure 1: Wreck in the Ring*** is a good choice. A full review of this scenario can be found at Reviews from R'lyeh: http://rlyehreviews.blogspot.co.uk/2017/09/wreck-on-borderla-
nds.html...

Rating:
[4 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by Anthony V.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 06:40:40
DDAL07-01 A City on the Edge (5e) There are some cool mechanics in these adventures as well as some fun times. Like most of the into adventurex they are more roleplaying than any serious threat to the players but a good starting place for new players or DMs.

Rating:
[4 of 5 Stars!]
Tatzelwurm
by Filip S.
Publisher: Matush Manhunt Publications
Date Added: 10/17/2017 06:30:59
Tatzelwurm Quick points: + Finally, a readable version of Blood of Pangea + Concise writing + Flavourful, central-european spin on traditional fantasy + Unique miracle-system for clerics/priests

Rating:
[5 of 5 Stars!]
Mutant Chronicles Dark Soul Source Book
by Lauri M.
Publisher: Modiphius
Date Added: 10/17/2017 04:53:01
Mutant Chronicles Dark Soul Source Book I bought this book as a fan of MC universe. I had high hopes for it including stuff I could use in other games - background and fluff. But 90% of the book is monsters, powers and guns. If you are GMing Mutant Chronicles and need even more things to kill or to kill with, this might be a book for you.

Rating:
[2 of 5 Stars!]
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