|01.||Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.
Recall your heritage! Let the games begin!
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised... [click here for more]|
|02.||Space, the Final Frontier
These are the Voyages: Volume 1 presents eight ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers at the front line of Starfleet operations. Create your own Star Trek stories of discovery and adventure on the Final Frontier.
• 8 ready to play... [click here for more]|
|03.||The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation.
Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon... [click here for more]|
|04.||A Companion to Adventure Across the Stars!
An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy!
Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs!
Classes... [click here for more]|
|05.||Starfleet Needs A New Crew!
Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before…
Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your... [click here for more]|
|06.||“Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”
— Sister Picassa Collie, Shepherd of the Church of Man
Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover... [click here for more]|
|07.||Lost Artifacts of Greyghast is a magic item compendium for 5th Edition fantasy role-playing. This enormous tome is full of hundreds of unique and deeply storied magical artifacts--each with special backstories, "ready for your campaign" origins, special attunements that drive sidequests and gameplay activities, and fun mechanics that won't break your game or bore your players.
This book... [click here for more]|
|08.||ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA™ is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities.
The heroes of a HYPERBOREA campaign delve the mazes and labyrinths... [click here for more]|
|09.||Possibly the best campaign ever published…
A truly massive Traveller sandbox, the Pirates of Drinax is packed with enough adventures and source material to keep even the most dedicated group going for years!
In the Pirates of Drinax, the Travellers play a band of adventurers entrusted by the King of Drinax with a letter of marque, permitting them to prey on ‘illegal’ trade within... [click here for more]|
|10.||More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book... [click here for more]|
|11.||Prepare for total war as we proudly present the Achtung! Cthulhu complete RPG PDF bundle, featuring every PDF book in the Achtung! Cthulhu range including: both core books, three comprehensive guides, two globe spanning thrilling campaigns, a manual of terrors and three mind-bending crossover series!
This absolute bargain bundle of a dozen Achtung! Cthulhu books would normally retail at $200 when... [click here for more]|
|12.||A new megadungeon from Barrowmaze author Dr. Greg Gillespie!
The lost city of Archaia - an ancient ruin sunken into the earth - lies deep in the badlands. In recent years, caravans from Eastdale have come under attack from orcs, goblins, and worse. Some say these blood-thirsty warbands have made lairs in the deep caves and ruins. Sill others say the ancient halls are filled with magnificent treasures... [click here for more]|
|13.||Winner: 2015 Golden Geek, RPG of the Year
Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support)
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,... [click here for more]|
|14.||Please note that while the bundle has ended, this book is still available as a PWYW title and all proceeds continue to go to Zach's family.
This book is the cornerstone of a bundle in support of Zach Best and his family. Zach is an RPG writer whose credits include BOLD, CRGE, UNO and TOSS. He is currently in hospice suffering from esophageal cancer. All proceeds from this book go directly to Zach... [click here for more]|
|15.||Big, bad, and awesome
They can call you a trog. Sure they can. Let ’em think it’s smear. Let them show you what they don’t know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they’ve built out of nothing. There’s enough talent in the trog population to punch, hack, rig, charm, or... [click here for more]|
|16.||Calling all adversaries!
Antagonists. Obstacles. Villains. Impediments. Call them what you will, but a great campaign needs opposition to create stirring conflict. The Fate Adversary Toolkit offers a variety of ideas, mechanics, and hacks to help you make the most out of every obstacle in your game. Explore what an adversary is in Fate terms, and always remember that everything is a character.... [click here for more]|
|17.||“BARBARISM IS THE NATURAL STATE OF MANKIND,” THE BORDERER SAID, STILL STARING SOMBERLY AT THE CIMMERIAN. “CIVILIZATION IS UNNATURAL. IT IS A WHIM OF CIRCUMSTANCE. AND BARBARISM MUST ALWAYS ULTIMATELY TRIUMPH.” Conan the Barbarian features the countries of the north: Asgard, Vanaheim, Hyperborea, and Conan’s own homeland of Cimmeria. These rough lands stand in stark contrast... [click here for more]|
|18.||Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [click here for more]|
|19.||As featured on Forbes.com and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classic tabletop role-playing games you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”, but we simply call it grim & perilous gaming.
WHAT IS ZWEIHÄNDER?
ZWEIHÄNDER... [click here for more]|
|20.||Once upon a time, a perfectly ordinary child got a shard of a broken glass dragon stuck inside their dreams.
Once upon a time, a bit of nothingness came to life.
That same year, nightmares’ angel came to Fortitude to die. A legendary trickster was reborn. The greatest prodigy of our generation arrived by ship; the King of Evil, on a bike. The child of the sun fell from the skies to Fortitude.... [click here for more]|
|21.||Critical Role has taken the roleplaying world by storm. Now, you can join the adventure!
Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself!
Will you find one of the revered Vestiges... [click here for more]|
|22.||The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World
Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or create your own, using the Numenera Ruin Mapping Engine to create ancient sites large or small,... [click here for more]|
|23.||Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year!
“RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge
“Tales From The Loop could very well be the RPG phenomenon of 2017.” Geek & Sundry
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always... [click here for more]|
|24.||Golden Geek RPG of the Year 2012
Indie RPG 2012 Winner: Best Game, Best Support, Best Production
ENnie Award Winner 2013: Best Rules - Gold Winner
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching... [click here for more]|
|25.||The Road Goes Ever On is the Journeys supplement for Adventures in Middle-earth. It comprises a 32-page supplement, packed with ideas, new rules and guidance, along with 8 map files for viewing on your computer or tablet.
The maps cover the greater part of known Middle-earth: Eriador, Wilderland, Rohan and Gondor/Mordor. With Player maps and hexed Loremaster maps, these... [click here for more]|
Eyes straight ahead.
Don’t look back.
In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner... [click here for more]|
|27.||Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass!
>>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the PDF to get character... [click here for more]|
|28.||I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see... [click here for more]|
|29.||EVERYTHING HAS A PRICE
There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live.
You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you... [click here for more]|
|30.||The world is a Lie.
Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth.
You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning... [click here for more]|
|31.||Akkad : les Terres du Crépuscule est la toute première production du Podcast Anonyme. En quelques pages vous aurez un mini univers de Sword & Sorcery, une étude du genre, un scénario trépidant et un guide pour jouer en mode Sword & Sorcery avec le jeu de rôle fantastique le plus joué au monde, dans sa 5ème édition. ... [click here for more]|
In an ancient land of sand and sun Those who burn brightest cast the longest shadows.
When the rightful empress returned home to reclaim her throne, the empire rejoiced. As the empire awakens to a new dawn, Anatoli merchants to Sarmion nobles work towards a new life, holding close the ideals which make the empire strong—family, honor and kindness.... [click here for more]|
|33.||An ancient land, both prosperous and regressive, nestles against the Shield Mountains to the west and the shattered remains of the Empire to the east. A collection of small fiefdoms, long set in their ways and suspicious of change, the Grand Duchy of the West has long been considered a backwards, rustic, and ignorant place. Serfs toil in the fields and mines, hunt and grow rice in the dangerous, brackish... [click here for more]|
|34.||“READ, IF YOU DARE, WHAT SKELOS WROTE, WITH DEAD HANDS FUMBLING HIS SILKEN COAT; AND FOLLOW THE SHIPS THROUGH THE WIND-BLOWN WRACK — FOLLOW THE SHIPS THAT COME NOT BACK.”
The Book of Skelos delves into the deepest mysteries of sorcery in the Hyborian Age, dramatically expanding the rules for sorcery and all things magical for gamemaster and player characters alike.... [click here for more]|
|35.||Something's wrong with the world and I don't know what it is.
It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich.
Now that's not what we've got. Now we've got this.... [click here for more]|
|36.||This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This... [click here for more]|
|37.||You can combat the forces of evil! Find their hidden enclaves with your super-senses, and bust your way in with powerful fists! Use your incredible agility or invulnerability to ward off their attacks as you blast away... [click here for more]|
|38.||Your Avatar Awaits!
• Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons • Powered by an armored and shielded fusion reactor • Skeleton of honeycombed, foamed aluminum core wrapped with stressed silicon carbide monofilament and sheathed by a rigid, titanium-steel shell • Locomotion generated via bundles of polyacetylene-fiber... [click here for more]|
|39.||Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia!
As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its... [click here for more]|
|40.||Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls.
Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines.
HYPERLANES is the gaming technology... [click here for more]|
|41.||The Harrier-class commerce raider is the starship used in the Pirates of Drinax epic campaign. It is loaned to the Travellers by King Oleb of Drinax as both a means of transportation and instrument of policy. Although the ship is advanced, it is in poor condition due to age and long years of neglect. Repairing and perhaps upgrading the Harrier is likely to be an important goal... [click here for more]|
|42.||Cordan in Borderlands subsector is potentially a rich world, and a real prize for whoever controls it. Baroness Lux intends it to be her, but she has powerful rivals who must be eliminated or sufficiently reduced in power that they cannot challenge her dominance. Unable to act directly, the baroness engages the Travellers to cause trouble for her rivals, resulting in a small but nasty civil war.
The... [click here for more]|
|43.||Saddle up! Get yourself a posse together and have a look-see what’s over that hill. There’s strange rumors coming in from the whisperin’ desert. You’d best put a round in that iron and make haste!
Down Darker Trails is a new setting for Call of Cthulhu—the American West of the late 19th century. The era of gold rushes, outlaws and lawmen, discovery... [click here for more]|
|44.||It was hot, he was sweating heavily, and the exo felt bulky and unresponsive. He let the headlights of the suit sweep across the hull before him. The enormous ship was dark and looked abandoned.
The com crackled in his helmet and he heard Rouya’s distorted voice:
“Zebo, what do you see?”
He moved through the vacuum... [click here for more]|
Winner of the 2017 silver ENnie for Best Family Game
A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped.
Just another day in Halcyon City...
Masks: A New... [click here for more]|
|46.||These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled... [click here for more]|
|47.||KING OF THE BATTLEFIELD
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the... [click here for more]|
|48.||Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index.
Updated and revised core rule book for Vampire: The Requiem.
Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to... [click here for more]|
|49.|| PARKOUR! Leap right into the Dresdenverse!
Welcome to Dresden Files Accelerated, a pared-down, pick up and play RPG set in the world of Jim Butcher’s NYT bestselling Dresden Files series. Take a jaunt through the Nevernever, stand up to the Black Court, and sit down for a pint at Mac’s. This book contains all you need to make it happen.
In this book, Ivy—a.k.a. the Archive—will... [click here for more]|
|50.||“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.
Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own... [click here for more]|
|51.||A Style Guide with Style
Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s... [click here for more]|
|52.||War To End All Wars
By 2821, the “Great Succession War” has ground to a halt, the participants seeking desperate respite and to forge a new peace and hope for mankind. Yet not everyone shares this ideal and soon secret machinations undermine the peace efforts and propel the Inner Sphere into a new round of violence. Soon brother will be set against brother and madness... [click here for more]|
|53.||Itras By: The Menagerie is a cabinet of curiosities for the surreal roleplaying game Itras By. New scenarios, setting elements, short games, tools, cards, articles to help your group fine-tune the game for your purposes.
Emily Care Boss from the foreword (abbreviated):
“The game captured something for me. A period, a mind-set, a feeling. Surrealism, German... [click here for more]|
|54.||The Eaves of Mirkwood and Loremaster's Screen is an invaluable accessory pack for the Loremaster, aimed to introduce players to Adventures in Middle-earth.
It contains: • The Eaves of Mirkwood: a 32-page adventure that makes a perfect introduction to Adventures in Middle-earth for new players, or a handy episode to drop into your existing campaign. The Company... [click here for more]|
|55.||Ride the Crashing Wave
Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If... [click here for more]|
|56.||Ship Encounters presents a series of detailed ship encounters complete with mission, cargo and backstory. These ships can be used as repeat encounters in a starfaring campaign, or potential targets for pirates. Travellers who rescue a ship from attack might want to know who they have saved and what they were carrying; Travellers who are the attackers will definitely want to know what they have... [click here for more]|
|57.||Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot... [click here for more]|
|58.||It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.
The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets.... [click here for more]|
|59.||SEE A PREVIEW HERE: http://raidersofrlyeh.com/img/ror-preview.pdf
RAIDERS of R’LYEH is a stand-alone roleplaying game and sourcebook in which mercenary rogues explore forbidden frontiers, unearth ancient artifacts, and outwit villainous scum. Derived partly from the Runequest rules that have been released under the Open Game License, the game is crafted to emulate... [click here for more]|
|60.||As seen on Wil Wheaton's show Tabletop!
Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount... [click here for more]|
7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah... [click here for more]|
|62.||Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have... [click here for more]|
Pyramid of the Sun Priests
Deep within the rainforest and jungle of the Ixtlu Peninsula, the Sun Priests still perform their bloody rituals, despite the Empire they served having collapsed millenia before. The pyramid rises from the forest canopy, and is crested by a blood-stained altar. Within the pyramid are two temple chambers, one of which includes a... [click here for more]|
|64.||A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs.
Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up.
We’ve... [click here for more]|
|65.||What will your Cypher System campaign be?
A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,... [click here for more]|
|66.||WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION
Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It.
Explore hostile worlds of your own... [click here for more]|
|67.||In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide.
Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds... [click here for more]|
|68.||The world of Kteiroa is the largest ihatei camp in the subsector, located just two parsecs form Drinax. Since eradicating this potential threat is not a viable option, the only course of action is to foster friendly relations. The usual trade-and-gifts approach is out of the question; ihatei respect strength and daring far more than wealth and largesse. The Travellers must impress their... [click here for more]|
|69.||Horror Roleplaying in the Worlds of H. P. Lovecraft
The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars... [click here for more]|
|70.||Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more]|
|71.||The Sprawl: Mission-based cyberpunk, powered by the Apocalypse
Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score.
Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit.
Turn up your... [click here for more]|
|72.||The Time to Rage...is NOW!
Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or... [click here for more]|
|73.||The Rhovanion Region Guide is an invaluable resource for Adventures in Middle-earth further describing the lands of the River and the Forest – the rolling Vales of Anduin and the trackless forest of Mirkwood. It expands on the descriptions given in the core Guides, offering new sanctuaries and new perils for Player-heroes to discover. Each region is described in detail, listing... [click here for more]|
|74.||Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul.
Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules.
The elements in the book are designed to be picked and mixed to customize a campaign setting.... [click here for more]|
|75.||Welcome to Gathox Vertical Slum, a far out, gonzo science fantasy campaign setting for Swords & Wizardry White Box Edition and other classic tabletop role playing games.
Aliens, mutants, spellslingers, and hardened criminals struggle for dominance in a lawless city built upon the back of a wandering, world-hopping godling. Inside this tome you’ll find:
* A fully mapped and fleshed out... [click here for more]|
|76.||Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be... [click here for more]|
|77.||HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK!
Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new... [click here for more]|
|78.||Faeries come in all shapes and sizes, with dispositions that cover the spectrum from friendly to malicious. Best known are the dreaded hags nursing their spite and bitterness in seclusion, the magnificent lords and ladies of the hidden kingdoms, and cruel harpies and dreaded sirens who lure people to their dooms, but their ranks also include a raft of lesser beings of wildly varied form and capability.... [click here for more]|
|79.||Step into the shoes of the faculty of Pigsmoke School of Sorcery, America's finest learning institution for the magically gifted. Teach classes, publish research, and try to navigate the cutthroat world of academia when the demons are real, the auditors are constructs of pure order, and imposter syndrome might just mean you're a doppelganger.
Students exist to make your life difficult. Your department... [click here for more]|
|80.||In Warhammer Fantasy Roleplay, you are unlikely heroes in a grim world of perilous adventure. You venture into the dark corners of the Empire and deal with the threats that others cannot or will not face. You'll probably die alone in some festering hellhole, but maybe, just maybe, you'll survive foul Mutants, horrible diseases, insidious plots, and sanity-blasting rituals to reap Fate's rewards.
Warhammer... [click here for more]|
|81.||The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You... [click here for more]|
|82.||Mythos Horrors during the French Revolution!
Reign of Terror is an epic two-part historical scenario, set during the French Revolution, playable as a stand-alone adventure or as an historical interlude for use with Chaosium’s premium campaign Horror on the Orient Express.
“The blade is poised, a shining length of bright sharp steel. The light glints on a small... [click here for more]|
|83.||This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday...
A brand new edition of Traveller is now available - based on the... [click here for more]|
|84.||WELCOME TO THE HYBORIAN AGE!
KNOW, O PRINCE, THAT BETWEEN THE YEARS WHEN THE OCEANS DRANK ATLANTIS AND THE GLEAMING CITIES, AND THE YEARS OF THE RISE OF THE SONS OF ARYAS, THERE WAS AN AGE UNDREAMED OF, WHEN SHINING KINGDOMS LAY SPREAD ACROSS THE WORLD LIKE BLUE MANTLES BENEATH THE STARS...
Robert E. Howard’s Conan: Adventures in an Age Undreamed Of takes you into... [click here for more]|
|85.||“THERE ARE NO SAFE PATHS IN THIS PART OF THE WORLD. REMEMBER YOU ARE OVER THE EDGE OF THE WILD NOW, AND IN FOR ALL SORTS OF FUN WHEREVER YOU GO.”
A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories await to be told in the Twilight of the Third Age. Seven adventures... [click here for more]|
|86.||The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more]|
|87.||In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide.
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might... [click here for more]|
|88.||The End Is Just the Beginning
Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies?
Shadow of... [click here for more]|
|89.||This "special collection" is intended for distribution to Kickstarter backers.
tt contains the following:
1. The Forbidden Caverns of Archaia (Digital Copy/Bookmarked)
2. Poster Maps (Archaia Hex Map and the Hellfire Furnace) in two different forms: Black/White and Old School Blue.
3. Special Freebie: The Barrowmaze Complete GM Inserts (Digital Copy) ... [click here for more]|
|90.||We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the... [click here for more]|
|91.||The Menagerie Chance Cards deck consists of 70 cards in US Poker-Size (2.5” x 3.5”), with round corners and low-gloss UV coating.
It contains all the cards found in the Itras By: The Menagerie companion book, plus a set of bonus cards exclusively available in this deck.
20% of profits will be donated to Doctors Without Borders.
For more information... [click here for more]|
|92.||This is the Signal-GK publication: Encyclopedia of Dagudashaag: an extensive disucssionof the ins-and-outs of Dagudashaag Sector. ... [click here for more]|
|93.||What is free can never be caged.
What is caged will never know freedom.
Revolution, democracy, freedom—Théah’s eastern nations know these words well. As each nation struggles to find its footing in these treacherous new landscapes, unrest looms on the horizon.
This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling... [click here for more]|
|94.||"THEN THE MAN CONAN SEEMED SUDDENLY TO GROW UP IN MY MIND WITHOUT MUCH LABOR ON MY PART AND IMMEDIATELY A STREAM OF STORIES FLOWED OFF MY PEN OR RATHER, OFF MY TYPEWRITER ALMOST WITHOUT EFFORT ON MY PART.”
— ROBERT E. HOWARD
This sturdy four-panel Gamemaster Screen has four portrait-oriented panels, contains all of the useful tables and charts from the core rulebook,... [click here for more]|
Blood and Bone is a dark and gritty fantasy roleplaying game.
Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura.
Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration.
The core mechanic is a simple, streamlined d20 based system... [click here for more]|
VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE
[Download a 23-page preview!]
Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational... [click here for more]|
|97.||The workers on Acrid are on the brink of revolution against the Pax Rulin Quartermasters (PRQ) megacorporation. Downtrodden, trapped into unfair contracts that make it impossible to get offworld, the workers have tried all other means and now have one last, desperate chance at a better life. They hope to gain control of their world and become, in effect, an independent state. That is no small feat,... [click here for more]|
|98.||Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games.
NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable... [click here for more]|
|99.||HexPaper Pro is a mapping font with 62 different glyphs for composing and printing sheets of specialized graph paper, and for applying grids to existing maps. Because it's a font, the grids are immediately available in all your graphics, layout, and word-processing programs, and you can scale and combine the grids as you please. It's a graphic tool for Game Masters,... [click here for more]|
The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea.
As a thank you to all those... [click here for more]|