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Top 100 Small Press Items
01.The Castle

The Castle
by John Wick Presents

In northern Eisen sits the long forgotten Duster Castle, deep within the Angenehme Wald. The castle was once the proud home of the Baderbaasch scions, but their lands went into steep, terrible decline in the later years of the War of the Cross... The Castle is a supernatural horror adventure set in war-torn Eisen. The Castle is an adventure for adult audiences...   [click here for more]
02.Interface Zero (Pathfinder Edition)

Interface Zero (Pathfinder Edition)
by Gun Metal Games

The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be...   [click here for more]
03.The Little Book Of Dungeons - Volume V

The Little Book Of Dungeons - Volume V
by Crooked Staff Publishing

Within this volume of The Little Book of Dungeons you will find six full page dungeon maps that have been drawn in a the same art as the previous booklet (as can be seen in the preview). Furthermore, unlabelled image files have also been supplied with this product (scaled at 70 pixels per grid square) - for use with virtual tabletops. ...   [click here for more]
04.100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest
by Skirmisher Publishing

Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions. Your players are traveling from one region to another, such as from the keep they...   [click here for more]
05.Lore: Core Rules

Lore: Core Rules
by GameFace Publishing

SPECIAL $2.99 INTRO OFFER Lore keeps gamers coming back for more. With over 450 pages of game mechanics and background information, here’s what makes Lore new, simple, and most of all—fun! Custom Combat - Lore’s customizable combat mechanics let you to decide how much power to pack into your attack or spell for truly epic game...   [click here for more]
06.Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)
by lumpley games

Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
07.O.L.D. The Fantasy Heroic Roleplaying Game

O.L.D. The Fantasy Heroic Roleplaying Game
by EN Publishing

RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE! [Download a 12-page preview!] Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the...   [click here for more]
08.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
09.ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)

ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)
by Grim & Perilous Studios

This is the final Illustrated Version 4 of ZWEIHÄNDER GRIM & PERILOUS RPG. If you previously downloaded the Illustrated Version 3 prior to June 6th 2017, grab the latest version here at DriveThruRPG. As featured on Forbes.com and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer...   [click here for more]
10.Masks: A New Generation

Masks: A New Generation
by Magpie Games

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City... Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives,...   [click here for more]
11.Blades in the Dark

Blades in the Dark
by One Seven

Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of...   [click here for more]
12.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
13.Adepts of the Inward Eye

Adepts of the Inward Eye
by Total Party Kill Games

Within the whispered pages of the Adepts of the Inward Eye tome lies a number secrets for those willing to risk the journey of the mind. This tome grants its readers a glimpse inward, into their inner selves and unlocks great power, unlimited by tradition and convention. Those who take the journey of the tome often return with greater abilities than they possessed before. They unlock...   [click here for more]
14.Premise: Weird Fiction - 100 Plot Ideas

Premise: Weird Fiction - 100 Plot Ideas
by Dancing Lights Press

Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what...   [click here for more]
15.Rifts® Book of Magic

Rifts® Book of Magic
by Palladium Books

Rifts® Book of Magic™ The ultimate Rifts® reference on magic This is it, the ultimate guide to magic for Rifts Earth. All the magic spells, magic tattoos, Techno-Wizard items, magic weapons, equipment, body armor, restraints, parasites, symbiotes, magic items, armor, automatons, Iron Juggernauts, and more from Rifts® World Books 1-23, Sourcebooks 1-4, and Siege on...   [click here for more]
16.Five Fast Fables: Volume 2

Five Fast Fables: Volume 2
by Dancing Lights Press

Universal Story Ideas from the Aesopica Any setting, any system, any genre! This booklet contains five fables, along with notes on how you can use them a plot hooks and adventure seeds for your own roleplaying game adventures or works of original fiction. Remix, recycle, and re-imagine them with careful consideration or reckless abandon. The fables in this volume are: The...   [click here for more]
17.Eclipse Phase: X-Risks

Eclipse Phase: X-Risks
by Posthuman Studios LLC

X-Risks details the dangers facing transhumanity: Over 60 creature and machine descriptions, classified by challenge level. Information on extinction threats, from AIs and aliens to nanoplagues and wormholes. Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles. New exsurgent virus strains, psi sleights, and xenofungi. Traps for high-tech dungeon crawls. X-Risks...   [click here for more]
18.Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit
by Nerzugal Role-Playing

This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
19.The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
20.CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide
by Kent David Kelly

Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
21.Oubliette Second Edition

Oubliette Second Edition
by Voidspiral Entertainment

Your immortality is not in question. But what will you do with your new power now that you're trapped in the World of the Forsaken? Oubliette. A dungeon with no way out. A place to put things to forget about them. A grand castle filled with destitute immortals. A world that is heaven, hell, or something in between. Throughout the ages, the power of belief has waned for certain subjects....   [click here for more]
22.CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator
by Kent David Kelly

The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound? Years in the making, mega-supplement GWG2: OLDSKULL ADVENTURE GENERATOR is the “Rosetta Stone” of the Castle Oldskull system, the one master system which binds all of the...   [click here for more]
23.Eclipse Phase: Argonauts

Eclipse Phase: Argonauts
by Posthuman Studios LLC

Argonauts: Science for the Greater Good is a sourcebook for Eclipse Phase players and gamemasters: Discover the history and secrets of the Argonauts, transhumanity’s foremost scientific organization. Organization and Politics: Understand the people and policies driving this faction. Super Science: Learn about Argonaut projects in...   [click here for more]
24.KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering
by Kobold Press

Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
25.Urban Shadows: Dark Streets

Urban Shadows: Dark Streets
by Magpie Games

THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban...   [click here for more]
26.One Page Dungeon Compendium: 2017 Edition

One Page Dungeon Compendium: 2017 Edition
by Shattered Pike Studio

77 “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to transdimensional waystations and WWII submarines. The dungeons/ adventures were produced by members of the gaming community as entries in the 2017 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design,...   [click here for more]
27.Stellar Adventures

Stellar Adventures
by Arion Games

This book provides a complete Science Fiction Roleplaying game featuring starships, aliens, lasers, robots and much, much more. The game system is the same as Advanced Fighting Fantasy and is fast and easy to play and provides a huge number of options to allow almost any style of game, from gritty alien hunting on derelict spacecraft to deep space exploration to desperate rebels fighting an evil...   [click here for more]
28.Ultramodern5 (5th Edition)

Ultramodern5 (5th Edition)
by Dias Ex Machina Games

<UPDATE: This purchase now include the playtest files for the grittier UltraMax5> Ultramodern5 is the follow-up of the popular Ultramodern4 The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These include pre-modern settings, contemporary settings, and those that are far flung fantastic and futuristic. U5 presents modern...   [click here for more]
29.Five Fast Fables: Volume 1

Five Fast Fables: Volume 1
by Dancing Lights Press

Universal Story Ideas from the Aesopica Any setting, any system, any genre! This booklet contains five fables, along with notes on how you can use them a plot hooks and adventure seeds for your own roleplaying game adventures or works of original fiction. Remix, recycle, and re-imagine them with careful consideration or reckless abandon. The fables in this volume are: The...   [click here for more]
30.A Chunk of Fantasy Volume 1

A Chunk of Fantasy Volume 1
by Ennead Games

A Chunk of Fantasy Volume 1 When the Ennead Games blog first started, one of the regular features was a weekly post for fantasy or medieval style games and stores. The base format was tweaked over the years, with regular updates and re-launches to keep it fresh. Presented here are 10 compiled entries from the blog, tidied up, formatted and where needed, expanded. For flavour,...   [click here for more]
31.Blood and Bone

Blood and Bone
by Arcana Games

Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechnaics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
32.Premise: Fantasy - 100 Plot Ideas

Premise: Fantasy - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
33.The Spider - A Fellowship Expansion Pack

The Spider - A Fellowship Expansion Pack
by Liberi Gothica Games

I am here to help. You do not believe me yet. But you will, in time. We have common cause. We are very different. We are all the same. Death lies before us. An Overlord's cunning plan. Soon, devastation. But not yet, not now. We can be more cunning still. A chance lies with us. New hope blossoms here. This fellowship needs many. We have but...   [click here for more]
34.CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator
by Kent David Kelly

Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
35.The [REDACTED] Hack

The [REDACTED] Hack
by Nocturnal Media

The [REDACTED] Hack takes the stories and action of modern espionage thrillers and brings them to the minimalist bestesller: The Black Hack. Written by Alan Bahr, The [REDACTED] Hack is fast, fun, dramatic espionage roleplaying for fans for fans of the spy thriller genre. No extra books required. ...   [click here for more]
36.Star Force

Star Force
by One Seven

STAR FORCE is a quick-play sci-fi action-adventure mini-game, based on the setting and system found in my free RPG, Lasers & Feelings (http://www.onesevendesign.com/laserfeelings/). In this game, you and your fellow PCs are officers of the STAR FORCE, the elite law enforcement organization that keeps the peace across the insterstellar republic of the Consortium. You have earned the right...   [click here for more]
37.Premise: Horror - 100 Plot Ideas

Premise: Horror - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
38.Premise: Science Fiction - 100 Plot Ideas

Premise: Science Fiction - 100 Plot Ideas
by Dancing Lights Press

More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
39.The Black Hack

The Black Hack
by Gold Piece Publications

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
40.Brutes: A Compendium

Brutes: A Compendium
by John Wick Presents

The number, types, and traits of henchmen that the Villains of the world employ are as many and varied as the people of the world. Here in this compendium are an additional twenty types and traits for Brute Squads to vary the flavor and difficulty of your 7Th Sea games. ...   [click here for more]
41.Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook
by Margaret Weis Productions

The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [click here for more]
42.Starjammer: Core Rules

Starjammer: Core Rules
by d20pfsrd.com

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
43.Cryptomancer

Cryptomancer
by Land of NOP LLC

Cryptomancer is a tabletop role-playing game made for hackers, by hackers. It features an original fantasy setting and gameplay informed by diverse security disciplines: information security, physical security, intelligence analysis, clandestine tradecraft, and risk management. Players assume the role of characters on the run from a shadowy organization that rules the world through mass surveillance,...   [click here for more]
44.CASTLE OLDSKULL - The Oldskull Necronomicon I

CASTLE OLDSKULL - The Oldskull Necronomicon I
by Kent David Kelly

That is not dead which can eternal lie,   And with strange aeons, even Death may die.   (Al Azif, Necronomicon, Scroll 50, fin.) THE GREATEST NECROMANCER of H. P. Lovecraft’s Cthulhu Mythos, Abdul Alhazred, comes to vivid and haunting life in this compelling first codex from the most fabled and infamous grimoire of black magic that the world has ever...   [click here for more]
45.Lighthouse Roleplaying System™

Lighthouse Roleplaying System™
by Dancing Lights Press

A system that’s easy to learn and simple to use. The subtlety and nuance lies in how you choose to interpret the die rolls and use them to tell your story. Here’s a quick overview of how the system works. There When You Need It Most of the time, you can use the context of the story and established abilities of the characters to decide what happens without having to roll any...   [click here for more]
46.Stellar Adventures Starship Catalogue

Stellar Adventures Starship Catalogue
by Arion Games

This supplement for the Stellar Adventures RPG provides statistics and descriptions of a wide range of starships, component modules and weapons. Presented as a Dealer’s Catalogue, every item here for sale is fully illustrated and includes a sales pitch from one of our highly experienced and knowledgeable salespeople (or salesrobot). Included within you will find: 53...   [click here for more]
47.Mists of Akuma: Eastern Fantasy Noir Steampunk for Shadow of the Demon Lord

Mists of Akuma: Eastern Fantasy Noir Steampunk for Shadow of the Demon Lord
by Storm Bunny Studios

Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world...   [click here for more]
48.Ambush Road

Ambush Road
by DramaScape

Ambush Road DramaScape...   [click here for more]
49.Blue Crystal Mine- A Swords & Wizardry Mini-Dungeon

Blue Crystal Mine- A Swords & Wizardry Mini-Dungeon
by Creation's Edge Games

Creation’s Edge Games Presents: Blue Crystal Mine A Swords & Wizardry Mini-Dungeon For 4-6 Adventurers of Levels 1-3 An elven smith has recently relearned the long-lost secret art of crafting with the blue crystal known as azurite. He’s promised to craft you a few magic weapons, provided you can get him some of the crystal…   Blue...   [click here for more]
50.Uncharted Worlds

Uncharted Worlds
by Sean Gomes

Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [click here for more]
51.Augmented Reality, The Holistic City Kit For Cyberpunk Games

Augmented Reality, The Holistic City Kit For Cyberpunk Games
by Geist Hack Games

Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading. With this book,...   [click here for more]
52.The Long Walk: Life on the Grand Stair (Diceless)

The Long Walk: Life on the Grand Stair (Diceless)
by Rite Publishing

The Long Walk: Life on the Grand Stair The Escalara, the Grand Stair, spans eternity. On its countless landings, Doors lead to Gossamer worlds of wonder and terror. Powerful beings explore its mysteries. Will you join them? The Long Walk: Life on the Grand Stair is a companion volume to Lords of Gossamer & Shadow. Within...   [click here for more]
53.The Perilous Wilds

The Perilous Wilds
by Lampblack & Brimstone

The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and...   [click here for more]
54.Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide
by Jarnringen

The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…”...   [click here for more]
55.High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated
by Nathan Hare

". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action...   [click here for more]
56.Play Your Character Like A Fucking Boss

Play Your Character Like A Fucking Boss
by Kort'thalis Publishing

Don't let the other guy have all the fun! It's your game, too. Roleplaying is a contact sport, so get in there and make it happen!!! There may be a reason why your games aren't as awesome as they could be. Could be the system, might be the GM, or possibly it's you - the player. I'm not saying this little self-help guide will turn you into the fucking boss overnight, but it's a start. How...   [click here for more]
57.Mercenaries, Spies and Private Eyes

Mercenaries, Spies and Private Eyes
by Flying Buffalo

Mercenaries, Spies and Private Eyes (MSPE) was first published in 1983. We have finally made a pdf of the original book (with the original classic miniatures ads in the back!) This is a rpg very similar to the classic Tunnels & Trolls fantasy rpg, except it is (as the title suggests) for more modern characters with guns and whatnot. It is more of a skill based system than T&T. We still...   [click here for more]
58.7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)
by John Wick Presents

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [click here for more]
59.Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse
by By Night Studios

The Time to Rage...is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or...   [click here for more]
60.Monsterhearts 2

Monsterhearts 2
by Buried Without Ceremony

By the time they hit adolescence, most people have gotten over their fear of the dark. They spend their midnight hour on gushy phone calls, diary ramblings, and wet dreams. They fall asleep peacefully, assured that the shadows hold no monsters. But the shadows do hold monsters. You know because you’re one of them. Wickedness dwells within your heart, hunger courses through your...   [click here for more]
61.Robotech® Strike Force Sourcebook, 1995 Edition

Robotech® Strike Force Sourcebook, 1995 Edition
by Palladium Books

Robotech® Strike Force Sourcebook, 1995 Edition Set in the era after Southern Cross and before the Invid Invasion, the adventures in Robotech® Strike Force are an excursion into the heart of the Robotech® mythology, protoculture and the seductive, altering power of the Flower of Life. Through the use of protoculture, Zentraedi Malcontent leader, Zaria, gains enlightenment...   [click here for more]
62.A Scandalous Affair: Corruption Revisited

A Scandalous Affair: Corruption Revisited
by John Wick Presents

Of all the mechanics of 7th Sea 2nd edition, few are as contentious as Corruption. The complaints stem from its disconnect with the rest of the rules philosophy. The game takes a left turn from its hero- empowering framework to arbitrary random chance. However, Corruption does have a purpose in the game. In a system where character failure is all about choice, there...   [click here for more]
63.Fiasco

Fiasco
by Bully Pulpit Games

As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
64.Fantasy AGE Basic Rulebook

Fantasy AGE Basic Rulebook
by Green Ronin

The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense...   [click here for more]
65.Veins of the Earth

Veins of the Earth
by Lamentations of the Flame Princess

THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black empty space where the wall joins the stone floor, a foot and a half high and three wide. A breeze comes out. You’d never notice it. You could lie on your belly and fit inside. IT...   [click here for more]
66.Death is the New Pink

Death is the New Pink
by DIY RPG Productions

This bizarre, crazed, post-apocalyptic setting uses the fun Into the Odd rules by Chris McDowall and is inspired by Tank Girl, Judge Dredd, the Fallout and Borderlands video game series, and Mad Max. Players take on the roles of Meat Bags that wander the packed and filthy streets of Scratchtown, or buzz through the wasteland on souped-up hot rods. Their goal: to find Doodads, obtain materials for...   [click here for more]
67.Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate
by Posthuman Studios LLC

In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically...   [click here for more]
68.G1 These Violent Delights

G1 These Violent Delights
by Design Mechanism

When the son of an elven noblewoman goes missing, the characters are recruited by the Lady Nuathyn to find him, leading the party from the town of Gramby and into the mysteries of Grune Vel Wood. Is everything as it seems? And how will the characters cope with the moral choices ahead... A Classic Fantasy module for characters of Rank 1 and 2. These Violent Delights contains full details...   [click here for more]
69.Quick Generator - Corporation Slogan

Quick Generator - Corporation Slogan
by Ennead Games

Quick Generator - Corporation Slogan Quick generators are for when you need something quick and easily – You don’t need hundreds of linked tables for everything in your games or stories. This particular Quick Generator covers the slogan or motto that every corporation seems to have, meant to display in an easy to understand sound bite what it is they do, whilst be vague...   [click here for more]
70.Minimal Playbooks Plus - Dungeon World

Minimal Playbooks Plus - Dungeon World
by Sentinel Sheets

UPDATE - 2.0 2 versions of the playbooks! One goes back to the classic roots of DW, the other embraces openness and the creative freedom of players: Vanilla Playbooks: While keeping all of the quality of life tweaks (stats, XP tracker, etc.) these playbooks bring back the name, look, race, alignment, and bond suggestions that...   [click here for more]
71.Dread

Dread
by The Impossible Dream

WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It. Explore hostile worlds of your own...   [click here for more]
72.CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II
by Kent David Kelly

The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations,...   [click here for more]
73.Weekly Wonders - New Figurines of Wondrous Power

Weekly Wonders - New Figurines of Wondrous Power
by Necromancers of the Northwest

Complete Your Set! Who doesn’t love figurines of wondrous power? These fun and flavorful wondrous items are not only small enough to fit in your pocket (and look great on the mantel), but often contain powerful magic. Who wouldn’t want a fashion accessory that doubles as a guardian in times of need? But while there are several different kinds of figurines of wondrous power in the...   [click here for more]
74.Mind's Eye Theatre: Vampire The Masquerade

Mind's Eye Theatre: Vampire The Masquerade
by By Night Studios

It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action...   [click here for more]
75.Deadball: Baseball With Dice

Deadball: Baseball With Dice
by W.M. Akers

"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus Deadball is a fast-paced baseball dice game for one or two players that uses real statistics to bring the ballpark to your tabletop. Its elegantly simple rules are intuitive to die-hards and casual fans alike, allowing you to simulate a game between real or imaginary...   [click here for more]
76.Diverse Roles: A Clement Sector Career Catalog

Diverse Roles: A Clement Sector Career Catalog
by Gypsy Knights Games

Who will you choose to be? Gypsy Knights Games is proud to present our newest book in the Clement Sector line of products. Diverse Roles: A Clement Sector Career Catalog presents 19 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Politicians, Scavengers, and much more. While these career tracks are specifically designed...   [click here for more]
77.Robotech® Return of the Masters Sourcebook, 1998 Edition

Robotech® Return of the Masters Sourcebook, 1998 Edition
by Palladium Books

Robotech® Return of the Masters Sourcebook, 1998 Edition The Third Robotech War is over, or so people want to believe. The Invid have come, gone and returned for reasons unknown. Humanity struggles to find its footing in a shattered world where the enemies and remnants of all three Robotech Wars still exist, and all vie for power. Zentraedi Malcontents, rogue Robotech Masters and their...   [click here for more]
78.Castle Falkenstein: Babbage’s Engine

Castle Falkenstein: Babbage’s Engine
by Fat Goblin Games

A Train Ride into Danger! Hundreds of onlookers crowd the railway platform, eager to catch a glimpse of the Duchess Elisabeth as she departs on her maiden journey along the new Paris-München-Vienna Express Line. This train, the most advanced in the world, will allow travel from one end to the other in a mere two days instead of the normal three! Operated by an advanced Babbage Engine and appointed...   [click here for more]
79.The Sprawl // NOON

The Sprawl // NOON
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
80.Solo

Solo
by Zozer Games

SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
81.Tequendria: Fantastical Roleplaying

Tequendria: Fantastical Roleplaying
by Trollish Delver Games

Welcome to TEQUENDRIA, a world where desert cities move through the sands like a snake, where ancient gods threaten to rise from the ocean, and where legends are forged in magic and steel. TEQUENDRIA is a fantastical roleplaying game inspired by the works of Lord Dunsany, the grandfather of modern fantasy. In this game you may become a...   [click here for more]
82.Urban Dressing: Marsh Town

Urban Dressing: Marsh Town
by Raging Swan Press

A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life...   [click here for more]
83.Legendary Villains: Dark Druids (5E)

Legendary Villains: Dark Druids (5E)
by Legendary Games

When the Woods are Wild and Wicked, Beware! Druids have long been an afterthought in RPGs, relegated to the sidelines of adventure as harmless hermits or tree-hugging environmentalists. NO LONGER! Though little noticed, evil alignments have been open to druids since the dawn of 3rd Edition, and in a wilderness-based campaign they make magnificent and malevolent menaces. This product...   [click here for more]
84.Maze Rats

Maze Rats
by Glatisant Games

"The referee advice is gold. I know of few better sources for concisely explaining what to prioritize when running this sort of game." - Brendan S, Necropraxis, Wonder and Wickedness "I often quibble with RPG magic systems either being too complex or too restrictive, but this hit a great balance between flexibility and ease-of-use, while...   [click here for more]
85.The Beacon

The Beacon
by DramaScape

The Beacon DramaScape Fantasy Volume 82 This Product is a 40 x 40 inch, full color battlemap of a Beacon...   [click here for more]
86.Quick Generator - Corporation Name

Quick Generator - Corporation Name
by Ennead Games

Quick Generator - Corporation Name Quick generators are for when you need something quick and easily – You don’t need hundreds of linked tables for everything in your games or stories. This particular Quick Generator covers the names a modern or futuristic corporation may have. It may not reflect how they started, but almost everyone would know the name and what they...   [click here for more]
87.Tome of Beasts for 5th Edition

Tome of Beasts for 5th Edition
by Kobold Press

A Horde of New 5th Edition Monsters! DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?” PLAYER: “I retire, and become a farmer.” Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it....   [click here for more]
88.MADCAP: Screwball Cartoon Role-Play (Early Access)

MADCAP: Screwball Cartoon Role-Play (Early Access)
by Sanguine Productions

This is the early-access beta round of MADCAP. Kickstarting now! Click this link for exclusive rewards. ...   [click here for more]
89.Castle Falkenstein: The Ability Variations

Castle Falkenstein: The Ability Variations
by Fat Goblin Games

The Ability Variations: New Ways to Customize the Great Game Castle Falkenstein has delivered High Adventure in the Steam Age to gamers across the world for nearly twenty years. Now, the Ability Variations gives Hosts and Players of this Origin Award winning game new options to customize the rules to their specific style including: A method for creating Specializations for Abilities, increasing...   [click here for more]
90.Mythras

Mythras
by Design Mechanism

Mythras Core rules Mythras is the new name for an older game, but while the name might have changed, the system remains the same, but presented in an updated format with new interior artwork and layout design, along with some new content (Special Effects, small tweaks to the rules, and Spirit Combat Effects). In fact, we've managed to pack more into a smaller space, and reduced the price accordingly....   [click here for more]
91.T2000 v2  East Africa Sourcebook

T2000 v2 East Africa Sourcebook
by Game Designers' Workshop (GDW)

From the deserts of Somalia to the Serengeti of northern Tanzania, the waters of the Indian Ocean to the jungles of the Congo, the East African/Kenya Sourcebook, the first new work for Twilight 2000 since 1995, shines a light on an area hinted at in previous works but never before detailed, where what is left of civilization in Africa struggles against the Somali Islamists, the PARA,...   [click here for more]
92.7th Sea: Nations of Théah, Volume 1

7th Sea: Nations of Théah, Volume 1
by John Wick Presents

Liberty! Equality! Freedom! Change is coming to Theah’s western nations. Tensions rise as disenfranchised, war-weary people grow restless under the unrelenting rule of the nobility. Now, the people look towards revolution as the only respite. This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages,...   [click here for more]
93.KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns
by Kobold Press

Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
94.OpenQuest

OpenQuest
by D101 Games

In OpenQuest you play fantastic death defying adventurers in search of fame and fortune. Every step of the way you'll be supported by these easy to understand rules based upon thirty years of the tried and tested D100 mechanic, which uses percentages to express the chance of success or failure. A Complete Set of Rules. This book contains all you need play (except dice). Easy...   [click here for more]
95.Hc Svnt Dracones

Hc Svnt Dracones
by Weapons Grade Funk

HC SVNT DRACONES puts you in the body of a human experiment that outlived its creator, and has gone on expanding into the galaxy while trying to heed the lessons of a race that fell to ruin. It's about exploration and fear, expansion and conquest, intrigue and subterfuge, and ultimately, it’s about you, learning to be you, when all the trappings of humanity you define yourself with are dead and...   [click here for more]
96.Nation: The Sovereign Order of Maleth

Nation: The Sovereign Order of Maleth
by John Wick Presents

In Theah as in our world, a number of smaller countries, kingdoms, and states do the globe, filling in the cracks and spaces between their larger brothers and sisters. Some of these nations, however, still hold a memory of greatness. So it is with the Sovereign Order of Maleth. Once a military order in the greatest empire the world has ever known, they are now reduced to a nation with virtually no...   [click here for more]
97.Gratuitous Anime Gimmick

Gratuitous Anime Gimmick
by Matthew V Morgan

Magic. Aliens. Catgirls. Giant robots. Powering up, yelling, and then shooting a laser beam out of your hands. Gratuitous Anime Gimmick delivers exactly what it implies: gratuitous anime gimmicks. Crunchy where it needs to be, rules light where it doesn't. Sturdy but flexible. Packed full of cliches, tropes, and stereotypes. Don't take if nursing or pregnant. And it only uses d10s. Ridiculous. GAG...   [click here for more]
98.Wormskin Issue 6

Wormskin Issue 6
by Necrotic Gnome Productions

The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
99.Urban Shadows

Urban Shadows
by Magpie Games

The City Hungers. Will You Feed It? The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you die a hero—a savior for those who have never had enough—or live long enough to become the villain? Will you fight the darkness...or give in for power?   The choice is yours.    Winner of the 2016...   [click here for more]
100.Heroic Maps - Giant Maps: Fort Ravenswall

Heroic Maps - Giant Maps: Fort Ravenswall
by Heroic Maps

Fort Ravenswall Built against a huge wall of ice, Fort Ravenswall is a bleak and lonely castle. No one knows who built the wall of ice, but everyone knows that it protects the heavily populated Southlands from innumerable dangers. Garrisoned by a group of warriors, people say as long as Fort Ravenswall stands, the people are safe.    ...   [click here for more]
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