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Publisher |
Price ▲ |
There are times when the rational world seems, if only for a second, to fall away. The leaves rustling in the trees on a still day. The movement just past the corner of your eye. We are taught to ignore the foolish impulse to react.
But for those who look too long, too closely, there is another world pulsing just behind the façade of the one we know. Unimaginable things skitter by in the darkness,... [click here for more] |
White Wolf |
FREE
|
There is a World of Darkness much like our own. Hidden from humanity by a veil of deceit, the vampires of this world play games of intrigue, politics and betrayal. You are one of those vampires, called Kindred. Your Prince among the undead has declared that he will go into torpor, the rest of ages, and will choose a successor before he passes. The vampire who wins the support of the most allies before... [click here for more] |
White Wolf |
FREE
|
Do you have what it takes to rule the secret and Machiavellian world of the undead?
Since time immemorial, the Kindred - vampires - have stalked unseen by the mortal masses upon whom they prey. Their world is a xenophobic, neo-feudal nightmare, and each city is ruled by a Prince, the most powerful and influential Kindred of them all. The Prince's word is inviolate and his actions are unquestionable.... [click here for more] |
White Wolf |
FREE
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$0.99
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and... [click here for more] |
Onyx Path Publishing |
$0.99
|
Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night.
A selection of electronic wallpaper files featuring a collage of the art from The Hunters Hunted II. ... [click here for more] |
Onyx Path Publishing |
$0.99
|
Officer Hutchinson swept over the brutality with dispassion and diligence. With every picture he took, with every swab of the blood, he told himself he was a servant of justice. He was a part of the team that was going to put that asshole away for life. For the past three years, detective Chuck Chalmers mentored and inspired him to whatever minor greatness he’d achieved.
As... [click here for more] |
White Wolf |
$1.49
|
Paul desperately roamed the alleys looking for a vendor with what he needed. Booth after booth blurred by, each one having something similar but not the same. He twisted a handkerchief over and over again in his hands, his fingers working it and tying it into knots as his eyes darted over each stall.
As he wandered down one alleyway a shrill scream filled the air, sending a... [click here for more] |
White Wolf |
$1.49
|
Cloning represents a very clear, powerful, and immediate example in which we are in danger of turning procreation into manufacture.
- Leon Kass
The Collection of Horrors is an anthology of Storyteller tools inspired by the Horror Recognition Guide that you can either use in conjunction with the Guide or as part of your existing Hunter: The Vigil... [click here for more] |
White Wolf |
$1.49
|
Jason Webber’s story is a tragedy. Victim of the bizarre Sendack Case. Orphaned by the mysterious murder of his parents. Lost his home to fire. Now he’s in state care, surrounded by kids whose futures likely lie in running the streets. His caseworker tries desperately not to let him slip away, but he won’t talk to her, or to anyone. Yet the boys in the home gather around him, protecting him... [click here for more] |
White Wolf |
$1.49
|
The apartment still reeks of burning carpet and melted plastic, even a year after the fire. People don’t go in there any more, not since the Andropov boy snuck in on a dare and came out sick. No one will buy the building, and so it squats on its corner lot, decaying, rotting like a corpse left in the sun.
No one goes there any more, and people cross the street rather than... [click here for more] |
White Wolf |
$1.49
|
Everyone’s read the reports, seen her picture on the evening news, beautiful blue eyes and pageant-queen smile. Emily Gillen is dead. The police finally tracked down the woman responsible for the brutal torture and murder of several local children; she died resisting arrest.
But that’s not the end of the story. A hatred as virulent as Emily’s doesn’t end with the final... [click here for more] |
White Wolf |
$1.49
|
The neon signs flicker on, one after the other, advertising cheap beer. They wink to each other like oversized, gaudy fireflies, and then they stay lit, beckoning the people in from the outside.
In the basement of the bar, a rat wanders into the gap between worlds. Water rises around it, and it vanishes, consumed by the river.
Behind the bar, a woman runs... [click here for more] |
White Wolf |
$1.49
|
Mallory couldn’t recall how she’d ended up in the middle of the woods, but she was becoming used to finding herself in strange locations with no memory of how she’d arrived. She was a little more annoyed than usual about it, though. She had been in the shelter, looking for the tape. It was important. If they found it, they would learn about the Clutter, and then they would come after her. ... [click here for more] |
White Wolf |
$1.49
|
The first thing he notices when he takes her hand is just how cold she is. Not merely chilly, but unnaturally cold, like a statue cut from Arctic ice. He shudders noticeably. She offers a sad half-smile.
“I’m sorry about that, but I want you to know what you’re dealing with, here, so that there are no misunderstandings.” He nods once in reply. She slowly withdraws her... [click here for more] |
White Wolf |
$1.49
|
It happens to everyone, or so Lou told himself.
Every day in this city, someone takes a wrong turn on a walk he’s taken a hundred times. Sooner or later, everyone is bound to take the wrong short cut between the wrong two Chinese restaurants and end up lost.
Only Lou didn’t know of any wrong turn anyone could take off Broad Street that ends up in a burnt... [click here for more] |
White Wolf |
$1.49
|
A monster in the womb. A frantic 911 call. A dead body. But that’s just the start. What begins as a call from a damsel in distress leads to violence, horror and perhaps a monstrous conspiracy about to bear gruesome fruit.
The Collection of Horrors is an anthology of Storyteller tools inspired by the Horror Recognition Guide that you can either use in conjunction... [click here for more] |
White Wolf |
$1.49
|
Corpses litter the scene, the only survivor an old Frenchman with a bleak sense of humor who will not explain what happened.
Can the hunters trust him? And if they can, should they?
The Collection of Horrors is an anthology of Storyteller tools inspired by the Horror Recognition Guide that you can either use in conjunction with the Guide... [click here for more] |
White Wolf |
$1.49
|
We’d spent weeks trailing him, certain he held the key to recovering the lost operative. We had it all planned out – the ambush, the capture and the interrogation. It wouldn’t be pretty, but time was short and we had to get Emma back. Little did we know that when we finally sprung our trap, we would be the ones held captive – trapped in a situation none of us could have anticipated. We were... [click here for more] |
White Wolf |
$1.49
|
“This might be my last report, but it’s gonna be a career maker. I’m going right into the den of the monsters, I’m going to record them on their home turf. It’s a great night for the media; it’s a great night for…” The recording ends.
Indie newspaper reporter Eddie Ford vanished without a trace. He’s been following The Razorkids, an underground band with reputation... [click here for more] |
White Wolf |
$1.49
|
A hunter cell seeking crucial information finds a broker of secrets who can give them what they need in return for an act of symbolic destruction. But will the hunters realize they have stumbled into an ancient conflict between spirits? And will their new contact use them as pawns in his game?
The Collection of Horrors is an anthology of Storyteller tools inspired by the... [click here for more] |
White Wolf |
$1.49
|
There are moments in any hunter’s life when she misses the important details and loses the bigger picture. There are moments in any hunter’s life where the detail that she missed, no matter how small, will result in her failure or even her death.
For the lucky few hunters, there is the Man with the Gray Beard. He’s been called a hundred names: Our Deepthroat, the Mole,... [click here for more] |
White Wolf |
$1.49
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and... [click here for more] |
Onyx Path Publishing |
$1.99
|
Welcome to the Chronicles of Darkness.
A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights.
You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince.... [click here for more] |
Onyx Path Publishing |
$1.99
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$1.99
|
A collection of six stand-alone scenes for Vampire: The Requiem, designed by Will Hindmarch.
Use these scenes to play out moments of vampiric frenzy, whether you expected them to happen or not. Each scene is presented with a potential cause of frenzy in mind — a sudden wound, an infuriating betrayal, a gluttonous euphoria — but the heart of each scene really lies in those dramatic moments after... [click here for more] |
White Wolf |
$2.99
|
It's really only a matter of time, he thinks, twirling his gun around his index finger. The girl's moves are obvious, rote. She's a teenager; she doesn't know any better. She'll reach out for the only type of protection she's ever really known.
Which means they'll be coming.
But that's just fine, the man thinks as his badge glistening in the moonlight.... [click here for more] |
White Wolf |
$4.19
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Changeling: The Lost? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Personae,” a motley of player characters designed for instant use in your Changeling game.
A collection... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Hunter: The Vigil? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Keepers,” a cell of player characters designed for instant use in your Hunter game. A collection of player... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Mage: The Awakening? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Heirs of Ahna,” a cabal of player characters designed for instant use in your Mage game. A collection of... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Promethean: The Created? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Refuse,” a throng of player characters designed for instant use in your Promethean game.
A... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Vampire: The Requiem? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Slaughterhouse Five,” a coterie of player characters designed for instant use in your Vampire game.... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Werewolf: The Forsaken? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Calm Before the Storm,” a pack of player characters designed for instant use in your Werewolf game.... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of The World of Darkness? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Legacy Security and Courier Services,” a security company of player characters designed for instant use in your... [click here for more] |
White Wolf |
$4.99
|
The world is a dark and dangerous place.
It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries... [click here for more] |
White Wolf |
$5.99
|
Everything is blood.
The heartland gushes. Highways like arteries. The map darkens with spreading red. At night, it’s all a great big bloody nowhere, a yawning mouth, a hungry shadow. And you have to cross it. It feels like a bad dream. It is a bad dream. This can’t be real. This can’t be what they want you to do. Of course, you know as soon as you wake up it doesn’t change anything. It doesn’t... [click here for more] |
White Wolf |
$6.99
|
Suddenly, there's a new kid at school today.
No one has lived in the Mayfair House for as long as you can remember, maybe even as long as you’ve been alive. Like a big gray toad nestled into the woods, it gazes down on the corner, eyes empty and soulless.
But that’s all changed. You didn’t see the moving van yourself, but everyone at school’s talking about it. There’s a new kid in town.... [click here for more] |
White Wolf |
$6.99
|
You can look out over the city and see what you want to see. Maybe you see the bright lights, and it gives you hope. Maybe you see the tall buildings casting their powerful shadows, and it makes you feel small. But high up, it’s not that you can’t see the forest for the trees—it’s that you can’t see the trees for the forest.
Best way to see what’s really going on?... [click here for more] |
White Wolf |
$8.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$8.99
|