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Welcome to Skirmisher Publishing’s Fall 2023 Update! We would like to tell you about and give you a peek at some of the things we have been working on lately, which include a fun new fantasy novella; several custom rules for 5E games, including ones designed to help them run more smoothly; a new mini-set set of Cardstock Characters™; some bonus content for our Platinum-bestselling TSRPG... [click here for more] |
Skirmisher Publishing |
Pay What You Want
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Engage in tactical, nuanced, blow-by-blow duels in a separate melee combat system built for Five Torches Deep
This rules supplement is designed for Five Torches Deep but is compatible with any six stat fantasy rpg with swords and armor class. Not meant to replace all forms of combat, FTD: DUELS split out a subsystem for truly meaningful and unique fights.
Battle the Evil Emperor... [click here for more] |
Sigil Stone Publishing |
$4.50
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There could be several reasons to seek adventure in the Gemthrone Wilderness. It is a region that is the subject of speculation on cold nights in the glow of a tavern hearth. Some may talk of the magnificent treasures that have laid untouched for centuries in dark dungeons, just waiting to be pilfered—which is, almost without fail, followed by another who interjects with the dangers of... [click here for more] |
Gelatinous Cubism |
$10.00
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Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull... [click here for more] |
Wizards of the Coast |
$4.99
|
Welcome to the Cage!
That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover:
Little-known facts about Sigil's sites and personalities
A guide to major portals
Maps of famous locales, fiendish and divine
Evocative... [click here for more] |
Wizards of the Coast |
$12.99
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Galactic Treasures Await You....
They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the gleaming... [click here for more] |
Sine Nomine Publishing |
$9.99
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Your Journey from Adventurer to King Begins Now!
Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune,... [click here for more] |
Autarch |
$10.00
|
What would an ocean be without a monster lurking in the dark? It would be like sleep without dreams. ―Werner Herzog
Secret of the Black Crag is a 96 page island-crawl sandbox adventure centered around a multi-level dungeon written by Chance Dudinack, author of The Black Wyrm of Brandonsford. Rated as "The Best" on Ten Foot Pole. The adventure begins in the... [click here for more] |
Joel Hines |
$15.00
|
Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean which fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe, seeking wealth and adventure.
The SPELLJAMMER Game puts you in command of a fantastic ship capable of spanning the tremendous distances... [click here for more] |
Wizards of the Coast |
$9.99
|
Take the guesswork out of creating new classes for B/X-style RPGs
The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon.... [click here for more] |
The Welsh Piper LLC |
$9.99
|
First published in January 1974, the original edition rules of Dungeons & Dragons would go on to see six different printings. This edition is for the Original Collector's Edition released By Wizards of the Coast in 2013, which was itself a revision of the 6th and final printing, the "Original Collector’s Edition" or white box edition.
You get all three books contained in the original boxed... [click here for more] |
Wizards of the Coast |
$9.99
|
Myths & Monsters Vol. 1 - The Black Forest Mythos
This is the first of a series of myths and legends that began as a thought experiment about gods, monsters, and syncretism of beliefs. These gods did not exist, at least not in the classical sense. They are, however, great for a fantasy adventure game where elves, dragons, and magic are real. They are also based on some of the... [click here for more] |
The Other Side Publishing |
$4.00 $2.75
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A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.... [click here for more] |
Wizards of the Coast |
$9.99
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In-depth infiltration rules, stealth spells, and more!
Ideal for groups that focus on heists, assassinations, and other stealth missions. Keep up the spirit of old-school adjudication with updated, clear mechanics for subterfuge.
FTD: Stealth has subsystems for:
Infiltrations
New approaches to "stealth"
Poisons, garb, and underhanded sundries
The new Infiltrator... [click here for more] |
Sigil Stone Publishing |
$4.00
|
New methods for fleshing out your character's life and lineage before adventure!
Five Torches Deep: Origins is the fourth official supplement for the best-selling 5e + OSR game, Five Torches Deep. It includes:
A dozen flavorful ancestries
A life path generator
22 lineage traits
8 cultural resources
8 cultural structures
Three... [click here for more] |
Sigil Stone Publishing |
$4.50
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Rediscover a classic story, converted to an adventure for your enjoyment! Castle Brookmere converts the old Return To Brookmere book into a playable adventure with added areas to truly flesh out an adventure.
With Rose Estes' blessing, I am honored to bring these classic stories to your gaming table.
... [click here for more] |
Izegrim Creations |
$5.00
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"Get the fantasy miniatures game that started it all! Chainmail is a fully fleshed out fantasy miniatures game that puts YOU in charge of your very own army. Whether you want to fight historical battles based in the trenches of reality or fantasy battles rife with magic and fantastic beasts, Chainmail gives you the rules to fight the wars you want to fight! The Chainmail Medieval Miniatures section... [click here for more] |
Wizards of the Coast |
$4.99
|
An idyllic cove harbours deep secrets. Magic and sound are entwined harmoniously, while dark things lurking in the depths rise to explore new avenues through previously locked portals. Adventurers will be changed as they explore the depths of the Undertower, unlock strange musical puzzles, and reveal the glorious treasures of the Isle of the Plangent Mage.
A fantasy adventure... [click here for more] |
Necrotic Gnome |
$7.50
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The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.
Somewhere... [click here for more] |
Sine Nomine Publishing |
$12.99
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The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground... [click here for more] |
BRW Games |
$8.95
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The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious... [click here for more] |
BRW Games |
$7.95
|
Smooth Your Path to Adventure
Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques... [click here for more] |
Sine Nomine Publishing |
$6.99
|
Dead Worlds Lie Dreaming
Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles lie... [click here for more] |
Sine Nomine Publishing |
$9.99
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For more DIY RPG Productions info and new, click here! For apparel, stickers, stamps, etc., click here!
HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK!
Please note that this book has black and white interior art and the listing of standard color was so a better quality paper would be used in the printing. Thanks!
Hubris is a weird fantasy setting that uses... [click here for more] |
DIY RPG Productions |
$9.99
|
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands, adapted and expanded for the DCC game by Paul Wolfe (Mystic Bull Games, DAMN Magazine). All of the material from the OU Players Guide is included... [click here for more] |
Hydra Cooperative |
$20.00
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We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because... [click here for more] |
Wizards of the Coast |
$4.99
|
Thunder and quake have come to the old town. Towers crumble, homes tumble, the quick become the dead. What omen could be more obvious? The Pharaoh Fish under the mountain is displeased. This God must be propitiated. Brave heroes must venture to buy the city's salvation. At the very least, the Town Council needs to appear in control and send some 'expert adventurers' into the depths.
A... [click here for more] |
Necrotic Gnome |
$7.50
|
The Book of Lost Tables is an expansion of the first edition of the world's most popular RPG. This collection of nearly 350 random tables allows you to generate wilderness, dungeon, and urban terrain and encounters, weather, non-player character parties, critical hits and fumbles, and much more. You can even use them to generate random dungeons for solo play!
Much of the material in this book was... [click here for more] |
BRW Games |
$9.95
|
“A seriously f*$d up 65 room dungeon that will present a strange, alien-like slime environment, the likes of which are seldom seen in an rpg adventure. Which is a good thing.” - Tenfootpole
This OSRIC/OSR adventure for level 3-5 characters can be run as a stand-alone or as part of the Gunderholfen, Darkness at Nekemte and Tomb of the Twice-Crownd King setting. It includes approximately... [click here for more] |
G. Hawkins |
$7.50
|
This is the first Gazetteer to outline a non-human culture: that of the elves. Herein DMs and players alike will find information on elven society, politics, economics, and culture. Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. The pageant of elven life hinted at in previous TSR products such as CM7 "The Tree of Life" is now revealed in its entirety.... [click here for more] |
Wizards of the Coast |
$4.99
|
Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater.
The Weird That Befell Drigbolton... [click here for more] |
Necrotic Gnome |
$7.50
|
NOTE: The print version of this title does not include spine information.
Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including
Separate players'... [click here for more] |
Wizards of the Coast |
$4.99
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"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping. "Down below, the students are preparing for their daily barrage of courses in geography,... [click here for more] |
Wizards of the Coast |
$4.99
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A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games).
It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way.
There are some intrinsic elements of Knave that made it perfect for solo playing.
High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,... [click here for more] |
Parts Per Million |
$1.50
|
A Platinum Medal DriveThruRPG Best Seller
The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?
Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta... [click here for more] |
Kent David Kelly |
$4.99
|
Prepare to Beard the Halls of Arden Vul!
Arden Vul is the most ambitious megadungeon ever created, with over 1,100 Pages of Incredible Adventure. This First Edition compatible fully-bookmarked PDF product features:
2,162 Encounter Descriptions 14 NPC Factions 10 Massive Levels 15 Extensive Sub-levels 7 Dangerous Exterior locations 149 New Monsters 332 New Magic Items 69 New Technological Items 44... [click here for more] |
Expeditious Retreat Press |
$109.00
|
Planar Compass Issue 2: Buccaneers of the Big Black!
The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the... [click here for more] |
Planar Compass |
$6.00
|
Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries of survival... [click here for more] |
Wizards of the Coast |
$4.99
|
Note: The table of contents lists the DM's Guide as FOLLOWING the Player's Guide, but the softcover include those pages BEFORE the Player's Guide, an error in the original printing of the book.
Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that... [click here for more] |
Wizards of the Coast |
$9.99
|
Please Note: This is the Platinum Best-Selling first edition of the Game World Generator, available to you at an introductory price. If you would like additional content, there is now a separate Revised and Deluxe Edition available, at This Link. The Deluxe Edition contains twice the content, including a full-featured City State Design Guide. Feel free to choose which affordable... [click here for more] |
Kent David Kelly |
$2.99
|
Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more] |
Hydra Cooperative |
$9.00
|
Worlds Burn Beneath Your Guns.
The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait. ... [click here for more] |
Sine Nomine Publishing |
$9.99
|
Please see video below for actual Drivethrurpg Print of Demand version of this product!
Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.
In Dark Places & Demogorgons,... [click here for more] |
Bloat Games |
$9.99
|
New options to expand your old-school roleplaying game!
Add legends and folklore from ancient China and action from wuxia literature and film with new rules for kung-fu, classes like the wu and the weapons master, monsters like hopping vampires and hungry ghosts, and much more.
Written for the First Edition of the world's most popular RPG, this book will also be useful to anyone running a game using... [click here for more] |
BRW Games |
$9.95
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer... [click here for more] |
Wizards of the Coast |
$4.99
|
The big black. The sea of souls. The astral realm. There are many names for the space between the planes. In the center of it all lies an island… “The friendliest Port in the Planes.” Whether you are a spirit that has been recently separated from your body or an adventurer traveling between worlds, chances are you’re making a stop in… Dreamhaven.
A brand new RPG zine to take you brand... [click here for more] |
Planar Compass |
$5.00
|
MAZE RAT is one page, both sides, solo roleplay extension to the best selling MAZE RATS by Ben Milon (Questing Beast Games).
It has been designed to fit in seamlessly with Ben's super light OSR classic game of random worlds and wild magic.
MAZE RAT uses the same combination of 2d6 and six d6 lists that you will be familiar with from the main game.
Maze Rats and Knave share a lot... [click here for more] |
Parts Per Million |
$1.50
|
"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as... [click here for more] |
Wizards of the Coast |
$4.99
|
Dungeons Are Half the Game.
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
In-depth essays from industry luminaries teach you... [click here for more] |
Kobold Press |
$12.99
|