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 Featured Product
Astulae
by Sequestered Industries

Imagine that your dungeon is not a series of underground interconnected rooms.

Instead, each Astula (a room) is a splinter of reality taken from a grand ensemble of possible parallel realities!

Every Astula can have its own laws of physics and peculiarities, some where magic and technology coexist side by side and others where both are strongly suppressed.

Astulae
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$layers: The Dead of Night

$layers: The Dead of Night


$layers: The Dead of Night for Savage Worlds $layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long...   [click here for more]
Misfit Studios  $10.99

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(G-Core) Guardian Universe: REVIVAL VOLUME 1

(G-Core) Guardian Universe: REVIVAL VOLUME 1


Guardian Universe: REVIVAL Volume 1 (Collection) The complete first half of the Guardian Universe: REVIVAL setting! Includes the first 16 modules (See in the Comments for the Tables of Contents) ...   [click here for more]
Dilly Green Bean Games  $25.00

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(G-Core) Guardian Universe: REVIVAL Volume 2

(G-Core) Guardian Universe: REVIVAL Volume 2


Here it is, the second volume of Guardian Universe: REVIVAL. 360 pages of G-Core awesome! Product requires: G-Core PRIME Suggested: Guardian Universe: REVIVAL Volume 1. SEE Table of Contents in Comments ...   [click here for more]
Dilly Green Bean Games  $30.99

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(G-Core) Guardian Universe: REVIVAL: Vol. 3 Goulash!

(G-Core) Guardian Universe: REVIVAL: Vol. 3 Goulash!


Here it is, the FINAL, and we mean FINAL volume of Guardian Universe: REVIVAL! We call it Goulash because it comes with not only the LAST REVIVAL module: UN Specials, you also get 7 years worth of Monsters Twilight, 4 volumes of Streets of Fire and Summer Specials! This book is B/W and requires G-Core PRIME. If you are a classic FASERIP junky, this is a MUST have! ...   [click here for more]
Dilly Green Bean Games  $25.00

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1d100 Interstellar Encounters

1d100 Interstellar Encounters


Unleash the cosmic playground with 1d100 Interstellar Encounters Elevate your sci-fi RPG campaigns from the mundane to the magnificent with 1d100 Interstellar Encounters. This 48-page half-letter zine is perfect for Game Masters, Referees, and Wardens eager to fill the vastness of space with memorable moments and thrilling challenges. These 100 system-neutral encounters ensure the journey...   [click here for more]
Terry Herc  $19.99 $14.99

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1d100 Sci-Fi Quests

1d100 Sci-Fi Quests


Unleash your imagination with 1d100 Sci-Fi Quests - the ultimate companion for every busy Game Master, Referee, or Warden. This indispensable tool is your shortcut to creating captivating and immersive sci-fi RPG sessions, sure to keep your players at the edge of their seats. Our 40-page zine serves as a veritable cornucopia of 100 unique quest ideas....   [click here for more]
Terry Herc  $19.99

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2099 Wasteland

2099 Wasteland


NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying! This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters...   [click here for more]
Legendary Games  $34.99

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2099 Wasteland: Bally N' Tour

2099 Wasteland: Bally N' Tour


A regional sandbox 5e adventure for 1st-2nd level characters in 2099 Wasteland. Desperation and death lay before you in the nearly lifeless expanse, the ruins of civilization stretching as far as the eye can see or to the very edge of the murky waters that take up the horizon. In the lowlands along the coast you can pick out a few dozen structures...   [click here for more]
Legendary Games  $13.99

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21 Jump Points

21 Jump Points


21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations...   [click here for more]
Malcolm Harbrow  $6.99

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21 Organizations

21 Organizations


This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals.  Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Independence Games  $12.99

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders.  The worst of the worst.  21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Independence Games  $12.99

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group.  Within these pages, you will...   [click here for more]
Independence Games  $12.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series.  The book...   [click here for more]
Independence Games  $12.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help!  Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Independence Games  $12.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme.  21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group.   These can be useful not only when planning a short diversion from the main campaign, but also on those occasions...   [click here for more]
Independence Games  $12.99

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21 Plots: Planetside

21 Plots: Planetside


Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop?  Do you need a quick adventure for a new group?  Have the players decided to go in a completely different direction?  We have the cure! A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme.  21 Plots: Planetside presents...   [click here for more]
Independence Games  $12.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme.  21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters.  Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Independence Games  $12.99

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21 Vehicles Third Edition

21 Vehicles Third Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $19.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters.  From street thugs to dictators, this volume has them all!  Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters.  Your characters can face off against such enemies...   [click here for more]
Independence Games  $14.99

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5e Legendary Heroes

5e Legendary Heroes


Create the world’s greatest characters for the world’s greatest roleplaying game!  For the first time, 5e Legendary Heroes provides the tools to create your own heroes—and superheroes—in 5e.  Inside you will find many new options for legendary characters, including magic items that grow in power with their wielder, heroic race options, and heroic abilities, starting from 1st level....   [click here for more]
Heroic Roleplaying  $13.99

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5E Post-Apocalyptic Artifacts Deck

5E Post-Apocalyptic Artifacts Deck


We Don’t Know What It Does Either This deck is about all the other stuff that you don't wear or wield. If we're being honest, it's the most fun stuff, if maybe not the most effective. This is your opportunity to figure out what people in the Before did with their cubes and pyramids and sometimes spheres and there's even a fork in there that doesn't do what you'd expect. What can we...   [click here for more]
Michael Tresca  $19.99 $15.70

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5E Post-Apocalyptic Weapons Deck

5E Post-Apocalyptic Weapons Deck


Use This Technology At Your Own Risk! From the post-apocalyptic podcast The Exterior comes a random deck of weapons that are sure to make irradiated freaks, monsters, and killer plants sorry they were ever mutated! Over 60 weapons are here for enterprising explorers to find, abuse, and potentially (who are we kidding, LIKELY) blow up in their faces! Each weapon provides...   [click here for more]
Michael Tresca  $14.95 $10.45

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5E Post-Apocalyptic Wearables Deck

5E Post-Apocalyptic Wearables Deck


The Clothes Make the Mutant! From the post-apocalyptic podcast The Exterior comes a random deck of wearables that are sure to make irradiated freaks, monsters, and killer plants sorry they were ever mutated! Over 30 wearables are here for explorers to find, abuse, and potentially blow up in their faces! Each wearable provides clear instructions on how it's used; some are frighteningly...   [click here for more]
Michael Tresca  $7.95 $5.19

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5th Edition Team Deathmatch

5th Edition Team Deathmatch


A team-based, PvP competitive tabletop arena for the world's most popular tabletop roleplaying game. 5th Edition Team Deathmatch (5TDM) is an action RPG about forging and strengthening bonds of friendship in the shared crucible of team-versus-team tactical combat. 5TDM doesn't throw any punches; it pits teams against each other in off-the-wall and over-the-top arenas designed to...   [click here for more]
DDE Adventures  $22.99

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5th Edition Team Deathmatch - Cards

5th Edition Team Deathmatch - Cards


A team-based, PvP competitive tabletop arena for the world's most popular tabletop roleplaying game. 5th Edition Team Deathmatch (5TDM) is an action RPG about forging and strengthening bonds of friendship in the shared crucible of team-versus-team tactical combat. 5TDM doesn't throw any punches; it pits teams against each other in off-the-wall and over-the-top arenas designed to...   [click here for more]
DDE Adventures  $10.00

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6083 THE LOST PATROL

6083 THE LOST PATROL


THE LOST PATROL is the introductory mission for the 6083 TTRPG system. A Mission Control team hasn't checked in as scheduled, and now command is concerned that it may be more than a communications issue. The Tau Vega sector is still being explored, but there are rumors of trouble brewing. Your job is to find out what happened to GCT-415, and assist them as necessary. Locate and assist the lost patrol....   [click here for more]
Jason Oberman  $10.32

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8-Bit Adventures - Space Bounty Hunters

8-Bit Adventures - Space Bounty Hunters


8-Bit Adventure Time to save the galaxy! Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered! This...   [click here for more]
Fat Goblin Games  $14.95 $14.76

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A Deadman and his Computer

A Deadman and his Computer


This is an introductory scenario for Dark Stars. Deadman takes place on Mars in Block 47, Tales from the Block will be useful to extend this scenario and provide additional information. At the end of this scenario the player characters will have a patron and some leads for further Block 47 adventures. ...   [click here for more]
Darkstars Universe  $11.59

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A Facsimile of Death

A Facsimile of Death


A Facsimile of Death is meant as an introduction to the world of Interface Zero, as well as to the Fate Core version of the game. There are some firefights, but most of the adventure involves investigation, planning, social navigation, and trying hard not to be betrayed. It’s the story of Avery Price, a murder victim with nobody to look into her death…until the PCs come along. A Facsimile of...   [click here for more]
Gun Metal Games  $7.50

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Independence Games  $12.99

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A GM Screen for Troika!

A GM Screen for Troika!


Troika! is the perfect RPG for beginner players, and this GM screen will make your and your players' first steps into fantastical worlds even more effortless. Each page of the screen features evocative art for your players' imaginations, and clear and easy reference for you for every rule in the game, including; Key Dice...   [click here for more]
Titan Moth Games  $10.24

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A Grandiose Disaster: Hatch Fever Cards

A Grandiose Disaster: Hatch Fever Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: Hatch Fever, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out Hatch Fever here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play archetypical...   [click here for more]
Interactivities Ink  $3.30

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A Grandiose Disaster: Terror At Trinity

A Grandiose Disaster: Terror At Trinity


A Live Action Disaster Movie Welcome to the Land of Enchantment! You have scored tickets to a special event to celebrate a major anniversary of the Trinity nuclear test of July 16, 1945. The select few on this behind-the-scenes tour of the underground Trinity facility have been warned to refrain from disturbing debris, and humorous "Don't Eat the Sand!" signs are everywhere. But then something...   [click here for more]
Interactivities Ink  $4.00

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A Grandiose Disaster: Terror At Trinity Cards

A Grandiose Disaster: Terror At Trinity Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: Terror at Trinity, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out Terror at Trinity here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play...   [click here for more]
Interactivities Ink  $3.80

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A Grandiose Disaster: The Gates of Delirium

A Grandiose Disaster: The Gates of Delirium


A Live Action Disaster Movie It's just another day in your hometown, Greenville USA, an isolated community surrounded by industrial pig farms. The only news is about some big new project at the local University, but that's no concern of yours as you grab a quick lunch... Until, without warning, everything changes. With no time to think or plan, you need to make it through the sudden tears in reality...   [click here for more]
Interactivities Ink  $4.00

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A Grandiose Disaster: The Gates of Delirium Cards

A Grandiose Disaster: The Gates of Delirium Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: The Gates of Delirium, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out The Gates of Delirium here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players...   [click here for more]
Interactivities Ink  $3.55

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A Grandiose Disaster: The Long Way Home Cards

A Grandiose Disaster: The Long Way Home Cards


This is a deck of pre-printed Scenario Cards for A Grandiose Disaster: The Long Way Home, and requires that Scenario to play. Check out A Grandiose Disaster here. Check out The Long Way Home here. A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play...   [click here for more]
Interactivities Ink  $3.50

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A Life Worth Living

A Life Worth Living


“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves. ‘A Life Worth...   [click here for more]
Stygian Fox  $25.00

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A Lonely Death (in space)

A Lonely Death (in space)


A Lonely Death (in space) COMPATIBLE WITH DEATH IN SPACE These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell. These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle...   [click here for more]
Parts Per Million  $10.73

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A Major Minor Problem

A Major Minor Problem


Step aboard the Desperate Measures in A Major Minor Problem, our second sci-fi adventure.  In this two-sided adventure, you can choose to play as the capable crew of the Desperate Measures or as a group of resourceful young privateers striving to save their world. Will you discover the truth in time to stop an explosive ending? This 23-page adventure comes with options and...   [click here for more]
Unformed Worlds  $8.99

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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
Necromancers of the Northwest  $14.49

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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
Necromancers of the Northwest  $13.99

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A Necromancer's Almanac: 2016

A Necromancer's Almanac: 2016


Animate Your Game Today! A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full...   [click here for more]
Necromancers of the Northwest  $14.50

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A Necromancer's Almanac: 2017

A Necromancer's Almanac: 2017


Animate Your Game Today! A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making....   [click here for more]
Necromancers of the Northwest  $14.50

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A.C.E. #2: Spirits of Manhattan

A.C.E. #2: Spirits of Manhattan


There’s Something Strange Going On... Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help! Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs! Play as a ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology, and parazoology!...   [click here for more]
EN Publishing  $14.99

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A.C.E. #3: Montana Drones and the Raiders of the Cutty Sark

A.C.E. #3: Montana Drones and the Raiders of the Cutty Sark


The Return of the Great Adventure! Settle your fedora, grab your knapsack and snap your bullwhip into action. The allies need your help to protect one of history’s strangest relics! This action-packed adventure will take you around the globe as you battle nefarious relic hunters, otherworldly entities, diabolic witches, and even the Nazi war machine. You can choose one of the four pregenerated...   [click here for more]
EN Publishing  $9.99

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A.C.E. #4: Strange Science

A.C.E. #4: Strange Science


WELCOME TO WILDEN FALLS Your average American town in the heart of the country. Until weird things start happening at the local research facility, people go missing, and there’s a sudden influx of fitness nuts in the town. That’s before we get to the time travel, bodysnatching, and portals to other dimensions. Maybe ‘strange’ isn’t strong enough a word for it! Powered by The Awfully...   [click here for more]
EN Publishing  $9.99

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A.C.E. #5: Beam Me Up

A.C.E. #5: Beam Me Up


WE COME IN PEACE (SHOOT TO KILL!) These are the voyages of the starship FSS Brazen. Its continuing mission: to recklessly go where plenty of people have probably been before… and hope a major interstellar incident isn’t sparked in the process. In this highly illogical adventure for the ACE! roleplaying game, you’ll explore frontiers you never thought you had. Powered by The Awfully Cheerful...   [click here for more]
EN Publishing  $9.99

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A.C.E. #6: Orcs & Oubliettes

A.C.E. #6: Orcs & Oubliettes


DUNGEONS MEET DRAGONS! Don your armour, sharpen your sword and ready your lantern. The residents of the city of Heq Moreveg are in danger and only you have the mettle needed to save them! This action-packed adventure will take you through dungeons, sewers, and city streets as you investigate kidnappings, clash with a nefarious cult, rescue some orcs, and even battle a might dragon! You can choose...   [click here for more]
EN Publishing  $9.99

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A.C.E. #7: Domes of Thunder

A.C.E. #7: Domes of Thunder


WE MAY NEED ANOTHER HERO Strap on your shoulder pads, check your ammo, and rev up your dune buggy, because things are about to get post-apocalyptic! Can the Heroes save Paradise City by stealing a vital medicine from the Saint, the ruthless warlord who is hosting a big tournament called the Lectric Buggalu? Choose from new Roles like the Driver, Gladiator, and Mutant. Crash and bash in dune buggies...   [click here for more]
EN Publishing  $9.99

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