Title |
Publisher |
Price |
Chicago, 1975. The age of the grindhouse in the decaying downtown.
A group of friends attend a grindhouse showing of a controversial giallo on its closing night. A savage murder occurs during the showing, amid electrical disturbances and supernatural phenomena.
The following days bring fresh horror, as the patrons discover that they are trapped in a surreal world mirroring the horrific film they... [click here for more] |
Pelgrane Press |
$5.95
|
An occult mystery roleplaying game powered by the GUMSHOE system
Grim Noir is a film noir RPG about occult mysteries and shady deals in dark alleys and glamorous restaurants. In Grim Noir you take on the role of a group of detectives that gather clues in order to piece together a solution to the mystery your game master has created. In Grim Noir mysteries have a supernatural or an occult twist that... [click here for more] |
Northern Realms |
$19.99
|
The Carcosans Are Coming
Have your The Yellow King Roleplaying Game players grown complacent battling gargoyles, vampires, and riot dogs? Do you have a reality horror mystery crying out for a fresh and bizarre villain to drive it?
Legions of Carcosa: The Yellow King Bestiary solves your problems by helping you create some for your Belle Époque art students, Continental... [click here for more] |
Pelgrane Press |
$24.95
|
The Roleplaying Game of Personal Horror
Fear Itself 2nd Edition plunges ordinary people into a disturbing contemporary world of madness and violence —and inexorably draws them into confrontation with creatures of the Outer Dark, a realm of alien menace. GMs can re-create all the shudders and shocks of the horror genre at their table, whether they use the game’s distinctive... [click here for more] |
Pelgrane Press |
$14.95
|
With all the Conspiracies, the intrigue, the danger, it’s hard to know what exactly is and isn’t on your side. When every shadow from the back alleys of Bucharest to the back benches of the parliament could hide an inhuman enemy, it’s hard to tell what solid ground you can stand on. What can you depend on? Can you make a difference? Trust no one and nothing except the silver bullets in your Glock.... [click here for more] |
Pelgrane Press |
$16.95
|
Bring Mind-Bending Spellcasting to The Yellow King Roleplaying Game
Ritual magic of the Belle Époque! The desperate Science Jaune of a war-torn continent! Parageometrical horrors perfected in the labs of the tyrannical, overthrown Castaigne regime! Signing, the latest way to turn social media dysfunction into sorcerous reality!
Your players can master them all—at perilous risk!... [click here for more] |
Pelgrane Press |
$20.95
|
Fear of Being Alone
Solo Roleplaying Fear Itself 2nd Ed.
This supplement adds solo roleplaying tools, advice, and suggestions to Fear Itself.
These rules focus on running horror genre mysteries and small teams, typically three investigators, but each working alone. You roleplay one investigator at a time but get to swap perspectives and cut between investigators.
These rules can... [click here for more] |
Pelgrane Press |
$4.95
|
Take your players on the greatest vampire hunt in history—more than a hundred years in the making.
Dracula is not a novel. It's the censored version of Bram Stoker's after-action report of the failed British Intelligence attempt to recruit and control the perfect asset — the ultimate weapon — Count Dracula. Kenneth Hite and Gareth Ryder-Hanrahan have restored... [click here for more] |
Pelgrane Press |
$19.95
|
The Book of Unremitting Horror has been nominated in the Best Monsters/Adversaries category of the 2008 Ennie Awards. A huge GUMSHOE source book for The Esoterrorists and Fear Itself The Book of Unremitting Horror ... presents a coherent and darkly surreal mythos the equal of Cthulhu or the world of Kult with a full background, albeit jumbled up, based around cults, The Outer Dark,... [click here for more] |
Pelgrane Press |
$14.95
|
GUMSHOE is the system for investigative roleplaying that powers hit games like Trail of Cthulhu, Night's Black Agents, and TimeWatch. Pocket GUMSHOE is a streamlined 32-page version of the core GUMSHOE rules system. Future Pocket GUMSHOE releases will present complete scenarios and pregenerated characters, but you can use the core of Pocket GUMSHOE as a reference for many other GUMSHOE system games... [click here for more] |
Nothing Ventured Games |
Pay What You Want
|
Eso Solo
Solo Roleplaying Esoterrorists
This supplement adds solo roleplaying tools, advice, and suggestions to Esoterrorists.
These rules follow the basic sever step investigation format from Case Evaluation through to Veil Out.
The topics covered include:
Solo Roleplaying?
Investigations
Suspects and Innocents
Investigating and Clues
Counter Ops
ODE Activity
Neutralization
Veil-out
Questions
ODE... [click here for more] |
Pelgrane Press |
$4.95
|
A Secret History Unearthed. A Legendary Horror Walks Again.
Presenting an epic improvised campaign for the Night's Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself?
Dracula is not a novel. It’s the censored version of Bram Stoker’s after-action report of the failed British Intelligence attempt to recruit... [click here for more] |
Pelgrane Press |
$24.95
|
The book has been written. The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them.
The Yellow King RPG is an innovative new GUMSHOE core game written and designed by GUMSHOE creator Robin D. Laws. YKRPG takes you on a brain-bending spiral through multiple... [click here for more] |
Pelgrane Press |
$54.95
|
The kids all say Our Lady's Hospital is haunted. You can see why, when you look at it, that big gloomy pile of staring windows and rusting beds. They should have torn the place down years ago, instead of letting it linger on like this. I'd hate to be a patient there. They send you there to die.
You are a patient in an old, rambling hospital. Part of it is shut down, part... [click here for more] |
Pelgrane Press |
$8.95
|
Eight desperate missions against the Un-Dead!
From the mountains of Bulgaria to the streets of Berlin
From the Russo-Turkish war to the War on Terror
From 1877 to the present day
For the Dead Travel Fast
Operation Edom is the top-secret section of MI6 dedicated to thwarting and, ultimately, controlling the Un-Dead. Open the Edom archives and read the sealed... [click here for more] |
Pelgrane Press |
$18.95
|
Drink from the chalice, and join the ranks of the unseen immortals.
You’re on the inside now.
You know what must be done to defend Queen and Country, to defend everything we’ve built, everything we stand for. You deserve access to the innermost sanctum, and this is your key – the EDOM FIELD MANUAL. It will tell you everything you need to know about Operation Edom – what we do, how we do it,... [click here for more] |
Pelgrane Press |
$8.95
|
A fast-play adventure for The Esoterrorists
A mutilated corpse is found hanging a slaughterhouse, bullet wounds in the shoulders, elbows and knees. It looks like a terrorist punishment killing, but there are subtle clues pointing at Esoterrorist involvement...
Can you stop a terrible chain of events before the world wakes up to headlines which weaken the Membrane and let the creatures of unremitting... [click here for more] |
Pelgrane Press |
$3.95
|
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The This is Normal Now setting is the present day we know, albeit one subtly permeated by supernatural beings and maddening reality shifts, in which ordinary people band together, slowly realizing that they are the key to ending... [click here for more] |
Pelgrane Press |
$5.95
|
In THE THRILL OF DRACULA, Kenneth Hite takes apart Dracula — the novel, the movies, the myth, even the history — into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense personal... [click here for more] |
Pelgrane Press |
$6.95
|
The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers... [click here for more] |
Pelgrane Press |
$1.99
|
The Handout to End All Handouts The City Guide That Shatters Reality
At the end of the 19th century, an American art student went to Paris, read a play, and lost his grip on reality. The play was called The King in Yellow. Having read it, head reeling from absinthe, bedeviled by unseen adversaries, he realized that the alien world it described, Carcosa, had sunk its traces... [click here for more] |
Pelgrane Press |
$20.95
|
Dead-End Murder: A Case File for Grim Noir RPG
A high profile business man is found murdered under strange circumstances. The higher-ups want to bury the case as a “straightforward, run-of-the-mill murder”, but there are too many puzzle pieces that do not match.
There isn't a snowball's chance in hell that you'll let this one go without getting to the bottom of it.
Dead-End... [click here for more] |
Northern Realms |
$9.99
|
Call of the Waves: A Case File for Grim Noir RPG
A shipment of bootleg whisky has gone missing in the City's Piers area and the Investigators have been called in to investigate. What was first a simple case of missing goods spirals into a dangerous affair when it turns out that dock workers have also gone missing.
Call of the Waves is an example case for Grim Noir RPG, designed to be... [click here for more] |
Northern Realms |
$9.99
|
The Outer Dark Is Coming...
Only the Facts Can Save You...
And The Facts Must Be Suppressed!
Ripped from the secret files of the Ordo Veritatis, the the Esoterror Fact Book briefs you on what you need to send players into intrigue-filled confrontation with forces of international terror bent on supernatural apocalypse.
This 152-page player-friendly sourcebook for The Esoterrorists... [click here for more] |
Pelgrane Press |
$14.95
|
The Stranger wears the Pallid Mask, the Stranger says he wears no mask.
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow.In the Aftermath setting, the Yellow King and his minions, the Castaigne regime, have been driven from America, and the shattered nation must be rebuilt... [click here for more] |
Pelgrane Press |
$4.95
|
THE SILVER SCREEN DRIPS BLOOD AND MADNESS!
Trail Of Cthulhu goes to the movies! Pelgrane Press pays homage to the classic horror films of the 1930s with this 192-page compendium of celluloid thrills and chills!
THE BACKLOT TEEMS WITH LOVECRAFTIAN MENACE!
Trail Of Cthulhu creators Kenneth Hite and Robin D. Laws team up, marshalling their deep mastery of cinematic lore to bring you a landmark collection... [click here for more] |
Pelgrane Press |
$16.95
|
It is a terrible thing to fall into the hands of a living god, friends!
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The Wars setting explores an alternate Europe in the 1940s, where a great Continental War fueled by alien science and sorcery drags with no end to the suffering... [click here for more] |
Pelgrane Press |
$4.95
|
The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers... [click here for more] |
Pelgrane Press |
$1.99
|
Necronomicon Page 97 Deep Ones
"Deep Ones serve Father Dagon and Mother Hydra, as well as The Great Cthulhu. Land-dwellers who have sought contact with Deep Ones are expected to give female human sacrifices. Deep Ones then mate with the sacrifice and produce hybrid offspring. Human females are seen as little more than breeding stock and once the hybrid is born they are ritually... [click here for more] |
The Vaults of McTavish |
$2.52
|
The original 1894 Operation Edom brief, key memos, secret military maps of Transylvania, précis of reports from Balkan battlefronts and German academies alike, and plans for the next century's battle for control of the Un-Dead -- these are the Hawkins Papers.
The handouts that make up the Hawkins Papers are as improvisational as the rest of the Dracula... [click here for more] |
Pelgrane Press |
$16.95
|
Necronomicon Page 76 Eye of the Zombie
"Remove the eyes of the zombie and immerse them in the prepared solution. The caster's eyes are then to be removed during the ritual, and stored in the box described for safety. Next, insert the zombie's eyes into the empty sockets of the Caster. Repeat the incantation and then thereafter they may perceive events from the perspective of the zombie."... [click here for more] |
The Vaults of McTavish |
$2.52
|
Necronomicon Page 143 The Other Gods
"These are the nameless larvae of the Other Gods, and like them are blind and without mind, and possessed of singular hungers and thirsts. H. P. Lovecraft, The Dream-Quest of Unknown Kadath”
Discovered in Budapest, Hungary, by the famous explorer Stapleton McTavish, it was part of a huge occult book collection of the now deceased... [click here for more] |
The Vaults of McTavish |
$2.52
|
Game Reserve is a collection of hunting grounds for Fear Itself 2nd Edition, treacherous locations where investigators are pursued by Creatures of Unremitting Horror. Each hunting ground is supplied with clues for investigators, tweaks to the combat and escape rules, and suggested archetypes for the hunters and the hunted.
GMs can use these hunting grounds for short notice one-shots, set pieces in... [click here for more] |
Pelgrane Press |
$3.99
|
Little Girl Lost is a full-length campaign for The Esoterrorists. Written by Ian Sturrock (Conana, BESM d20), it's a race against time to rescue the daughter of your Ordo Veritatis boss. It's set in the UK, but designed for US operatives.
Investigators Abroad
You're all experts in your field. The amount you know about the dire work of the Esoterrorists, it's a wonder you're not mad,... [click here for more] |
Pelgrane Press |
$8.95
|
Behind Iron Doors, a Gateway to Doom!
Paris, 1895. A sensation-seeking band of art students confronts supernatural invasion from an alien realm. A play called The King in Yellow circulates in the city’s secret, decadent circles, twisting the ordinary and corrupting the sacred. In the students’ latest case, a fellow student’s disappearance draws them to the Notre-Dame Cathedral. Legend claims... [click here for more] |
Pelgrane Press |
Pay What You Want
|
Unsolved Cases: A Case File Collection for Grim Noir RPG
"A heist of a lifetime goes wrong when you are double crossed by your employer. Are you able to find out why you were sold out before the cops catch you?"
"An heir to a rich family is found dead, stuffed into a carryall bag. While the police are cluelessly stumbling in the dark, the family hires you to find the killer."
"The... [click here for more] |
Northern Realms |
$9.99
|
A Night on the Town has been written as a demonstration scenario for The Esoterrorists RPG. It arose after the author realised that the GUMSHOE system brought a specific set of expectations to the gaming table. These skills, while easy to learn, can be difficult to explain without examples, and are best demonstrated in play.
About A Night on the Town
Ordos Veritatis runs an extensive... [click here for more] |
Pelgrane Press |
Pay What You Want
|
A fast play adventure for The Esoterrorists
Not all miracles are holy
Profane Miracles is designed for a group of 3-6 players looking for a fast-paced, action-packed adventure to set the blood pumping.
It’s easy to pick up and play.
Jonathan Bentley, millionaire financier, has been raised from the dead at a Los Angeles charity ball by self-styled "psychic to the stars" Cassandra Madrigal.... [click here for more] |
Pelgrane Press |
$4.95
|
The ancient cuneiform text appears on a number of curious tablets discovered all over the world, each one depicting disturbing carvings.
Ancient Cthulhu Cuneiform Tablet I – Dark Young of Sub-Niggurath
"Ever Their praises, and abundance to the Black Goat of the Woods. Iä! Shub-Niggurath! Iä! Shub-Niggurath! The Black Goat of the Woods with a Thousand Young!"
Discovered... [click here for more] |
The Vaults of McTavish |
$6.31
|
Six months ago, Ordo Veritatis agent John Sheldon went off the organisation's radar following an emotional breakdown in the wake of losing his wife in a car crash. He held his sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to... [click here for more] |
Pelgrane Press |
$9.95
|
Worm of Sixty Winters is a full-length campaign for The Esoterrorists. It works as a stand alone adventure, or as the sequel to Albion’s Ransom: Little Girl Lost.
An Esoterrorist weather control ritual has brought sudden blizzards and extreme temperatures to an unsuspecting England. This they hope will be the first stage of the Fimbulvetr of Norse mythology – a dreadful winter... [click here for more] |
Pelgrane Press |
$8.75
|
Holy Abominable is a website that sells products including psychedelics and, most importantly, Liao.
A system agnostic, modern day 'narrative first' Dream Lands scenario and campaign frame for modern day Lovecraft inspired role-playing games, including some light commentary and tips for running the scenarios in Horror, Lovecraft and Cthulhu Mythos inspired systems... [click here for more] |
Xipe Totec Press |
Pay What You Want
|
Holiday Spirits: A Case File for Grim Noir RPG
GET THIS CASE FILE FOR FREE IN OUR CHRISTMAS BUNDLE
Christmas is cancelled! Unless the players can prove that Santa didn’t commit the theft that he is being accused of. When everyone’s favorite Mall Santa, Nicholas “Saint Nick” Boyd, gets arrested the week before Christmas, the owner of the Green Hills Mall hires the PCs to figure out what... [click here for more] |
Northern Realms |
$2.99
|
"On the thirteenth day of Christmas they travelled on foot over to Firth. During a snowstorm they took shelter in Maeshowe ... and went insane, which slowed them down badly so that by the time they reached Firth it was night time." -- ORKNEYINGA SAGA
Three interlocking Mythos Horror scenarios with rules and running guidelines for Cthulhu Obsura, but has been written to be adaptable to any of... [click here for more] |
Xipe Totec Press |
Pay What You Want
|
Included in Bundle are 3 pages from the blasphemous Necronomicon.
Necronomicon Page 76 Eye of the Zombie
"Remove the eyes of the zombie and immerse them in the prepared solution. The caster's eyes are then to be removed during the ritual, and stored in the box described for safety. Next, insert the zombie's eyes into the empty sockets of the Caster. Repeat the incantation and... [click here for more] |
The Vaults of McTavish |
$6.31
|
Take you average basic cable or You-Tube paranormal investigation show and set it in the world of Tim Power's Experation Date and Earthquake Weather. This GUMSHOE Game puts your investigators in haunted houses looking for evidence to finally convince the world ghosts are real. Unfortunatelly for them, ghosts are real and they don't like being investigated; nor are spirts the only danger lurking in... [click here for more] |
Scott Carter Games |
$1.99
|
Дополнение к настольной ролевой игр «Эзотеррористы» О документе «Справочник по призыву» разбит на четыре крупных раздела:
«Барьер» расскажет о границе между нашим миром и Внешней тьмой. Раздел содержит гипотезы о возникновении... [click here for more] |
Studio 101 |
$9.95 $4.73
|
Vicious Spiral: A Case File for Grim Noir RPG
When a good friend ends up dead in his own home, it is up to his friends to find out what happened and seek revenge.
Vicious Spiral is a free example adventure for Grim Noir RPG. This case file also appears in the Grim Noir Core Book.
This document is intended for the Game Masters to have an easier access to the case file and does not include... [click here for more] |
Northern Realms |
Pay What You Want
|
On a warm August night, a dozen people are shopping at their local Save 'n' Lots Superstore. When the power goes out and a mysterious fog rolls in, they all are stuck together for the night. And then those trapped inside start dying gruesome and unexplained deaths.
A Night at the Save 'n' Lots is a modern survival horror scenario for the Gumshoe system. ... [click here for more] |
Chrysaetos Games |
$2.99
|
Buried under fields, entombed in roots, or burbling under marshes, lurks the aglæca...
A new creature for your D100 or GUMSHOE-based horror mystery RPGs. The Aglæca is a beast out of the mists of folk-legends and grandam's fireside tales, an eater of children and king of the wastes. This article includes:
Stats for the Aglæca for both percentile-based RPGs and the... [click here for more] |
Alienist Press |
$3.99
|