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Complete Divine (3.5)

Complete Divine (3.5)


WIELD POWER GRANTED BY THE GODS Legends tell of brave champions whose unwavering faith earned them the favor of the gods. Empowered by the might and magic of their deity, these devoted characters transcend the realm of mere heroes. This supplement for the D&D® game provides everything you need to create divinely inspired characters of any class. Along with new base classes, prestige...   [click here for more]
Wizards of the Coast  $14.99

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Dungeon Crawl Classics Dying Earth #2: The Sorcerer's Tower of Sanguine Slant

Dungeon Crawl Classics Dying Earth #2: The Sorcerer's Tower of Sanguine Slant


A level 2 adventure Goodman Games continues its line of adventures for DCC Dying Earth with DCC DE #2 The Sorcerer’s Tower of Sanguine Slant. A towering spire of gravity-defying frozen blood beckons adventurers to plumb its depths. Lurking within its sanguine walls is the black IOUN stone, protected by vat-birthed monstrosities and the ghost...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #50: Vault of the Iron Overlord

Dungeon Crawl Classics #50: Vault of the Iron Overlord


An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100% good,...   [click here for more]
Goodman Games  $8.99

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Journals of Dread Vol. II: Secrets of the Skeleton

Journals of Dread Vol. II: Secrets of the Skeleton


Journal of Dread Vol. II: Secrets of the Skeleton adds many new elements to creatures players may have previously encountered and thought familiar or predictable. This journal brings a new sense of fear and respect to the creatures presented herein to your game. The Journal of Dread series offers new options for players and gamemasters alike.  This installment of the Journals...   [click here for more]
d20pfsrd Publishing  $8.95

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In the Saddle: Horses and other Mounts

In the Saddle: Horses and other Mounts


In The Saddle Mounts in All their Glory    Written By: Michael Hammes, Neal Levin, Gillian Pearce, Darren Pearce, David Woodrum Page Count: 98 pages Cover Art by: Kallen Illustrated by: Gillian Pearce A stalwart band of adventurers stands at the brink of their quest, behind them many leagues traveled....   [click here for more]
Dark Quest Games  $7.95 $3.98

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Dungeon Crawl Classics Tome of Adventure Vol. 1

Dungeon Crawl Classics Tome of Adventure Vol. 1


The First Seven DCC RPG Adventures In One Volume! Tome of Adventure Vol. 1 collects the first 7 adventure modules published for the DCC RPG rules set, mostly written by DCC legend Harley Stroh and the DCC Dark Master, himself, Joseph Goodman. Featuring brand-new cover art by Doug Kovacs, this compilation includes: Doom of the Savage Kings, first published as DCC #66.5 Sailors...   [click here for more]
Goodman Games  $29.99

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Swords of Kos: Necropolis

Swords of Kos: Necropolis


“Paros could only venture a guess as to how many graves the forsaken burial ground in the little valley before him contained. North to south, it ran about a half mile and, from where he stood beside the wrought-iron fence that zigzagged along its eastern edge, it stretched about a quarter mile to the base of the hills that surrounded it. The rolling, broken ground of this unkempt area was heavily...   [click here for more]
Skirmisher Publishing  $4.99

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The Imperial Age: Faeries

The Imperial Age: Faeries


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Faeries offers Gamemasters and Players one of the most comprehensive supplements on Faeries ever released, applicable not only to Victorian-era d20 campaigns, but any game looking for a taste of the otherworldly realm. Chapter...   [click here for more]
Adamant Entertainment  $9.95

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Dungeon Crawl Classics #30: Vault of the Dragon Kings

Dungeon Crawl Classics #30: Vault of the Dragon Kings


An Adventure for 10th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl,...   [click here for more]
Goodman Games  $12.99

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Dungeon Crawl Classics #41: The Lost Arrows of Aristemis

Dungeon Crawl Classics #41: The Lost Arrows of Aristemis


An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
Goodman Games  $8.99

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Monster Manual III (3.5)

Monster Manual III (3.5)


Monsters, Monsters, and More Monsters!   This book presents an unstoppable wave of creatures ranging from Ambush Drake to Zezir! A menagerie of beasts, behemoths, and and other ferocious beings, the monsters presented here are well prepared to battle or befriend the characters in any campaign.   The suppliment for the D&D game offers a fully illustrated array of new creatures, such...   [click here for more]
Wizards of the Coast  $16.99 $10.19

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Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games

Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games


Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of...   [click here for more]
Skirmisher Publishing  $9.99

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Underdark (3.5)

Underdark (3.5)


Underdark provides a wealth of highly detailed information about one of the most popular regions in the Forgotten Realms setting, the world beneath the ground. This book includesthe following: details on the most popular Underdark race, the drow, plus 16 other underground character races; 25 new regional feats; new prestige classes, spells, monsters, and magic items; plus background on 60...   [click here for more]
Wizards of the Coast  $15.99

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Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen

Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen


An adventure for character levels 14-15 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $7.99

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Cityscape (3.5)

Cityscape (3.5)


As Deadly as Any Dungeon. There's more to adventuring than crawling around in dungeons. The city holds many avenues of peril and intrigue. It teems with adventure and offers unsurpassed opportunities and challenges. Dark alleys, busy guildhalls, rowdy taverns, fetid sewers, and palatial manors hold secrets to be discovered and mysteries to be explored. This supplement for the Dungeons...   [click here for more]
Wizards of the Coast  $14.99

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VTT Map+Token Pack: DCC: Portal Under The Stars

VTT Map+Token Pack: DCC: Portal Under The Stars


The perfect accessory to play DCC: Portal Under The Stars on a virtual tabletop! Portal Under the Stars is the standard adventure included in the DCC core rulebook, though it is not included in this product. This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these...   [click here for more]
Goodman Games  $1.99

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Wisdom from the Wastelands Issue #28: Nanotechnology I

Wisdom from the Wastelands Issue #28: Nanotechnology I


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. The first in our series on nanotechnology, this issue...   [click here for more]
Skirmisher Publishing  $0.99

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Iron Heroes Player's Companion

Iron Heroes Player's Companion


RELEASED JULY 2007 The ultimate player's addition to their Iron Heroes game! This book is jam packed with additional traits, feats, character classes and a new Spiritualism magic system. NEW CLASSES    Dedicate    Myrmidon    Spiritualist NEW TRAITS    Animal Affinity    Changeling Child    Child of Omen    Deranged    Hunter-Gatherer    Intuitive Learning    Light-Footed    Marsh...   [click here for more]
Fiery Dragon  $9.00

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Dungeon Crawl Classics #77: The Croaking Fane

Dungeon Crawl Classics #77: The Croaking Fane


A Level 3 Adventure For as long as men remember, the Lord of Evil Amphibians carried out unspeakable rites in his squatting temples situated far from civilization. Tales of human sacrifice, squirming servants, and rich but loathsome treasures were whispered of his followers. Now, unexpectedly, his servants have seemingly vanished, leaving behind their fanes to molder in the marshes. A brave...   [click here for more]
Goodman Games  $6.99

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Spell Treasury

Spell Treasury


ENnie Winner Best Art, Cover (Gold) Best Supplement (Silver) Magic may be the most fascinating of all the interesting aspects of Monte Cook’s Arcana Evolved. This sourcebook expands that system with more than 500 spells -- magic converted from the System Reference Document, The Complete Book of Eldritch Might, and other sources, as well as all-new spells. Every spell in this...   [click here for more]
Malhavoc Press  $14.00

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Elder Evils (3.5)

Elder Evils (3.5)


High-Level Threats for Your Campaign   Your player characters stand on a precipice, the corpses of slain enemies all around them. Across a great expanse awaits the final threat - their ancient nemesis. What terror will you unleash upon them?   This supplement provides DMs with truly wicked threats to challenge high-level adventurers. Each "elder evil" featured in this tome comes...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef

Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef


A level 1 adventure for DCC RPG – specially themed for Halloween horror! The perfect October release! A raging storm has made the waters around Devil’s Reef impossible to navigate safely. The noble galleon, The Royal Dawn, has run aground and Princess Kaeko from faraway Fu-Lamia is now missing! Untold riches and glory await those who successfully find the princess and safely deliver...   [click here for more]
Goodman Games  $6.99

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Oriental Adventures (3e)

Oriental Adventures (3e)


We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because...   [click here for more]
Wizards of the Coast  $14.99

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True Vigilante Issue#1 - A DCC RPG Supplement

True Vigilante Issue#1 - A DCC RPG Supplement


Play as masked vigilante in a modern setting and punch criminals in the teeth one adventure at a time!  You’re no hero.  You’re a vigilante:  a crimefighter, a dark avenger, a gadgeteer, a martial artist, a protégé, a true vigilante.  You seek blood and justice, winning it with fists and violence.  Brutalizing the criminals, lowlifes and scum of the underworld.  Protecting the weak, breaking...   [click here for more]
Bloat Games  $3.99

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Churn, Stroke, Burn

Churn, Stroke, Burn


There exists a prophecy of unknown origin that they will fight to the death against the onslaught of piracy to protect the town, dying and ultimately summoning an army of servitors to exact their dying wishes. But that’s silly.   Depending on who you talk to this is either 1 (me), or 3 (editor) new adventures for Dungeon Crawl Classics.  Spanning from a town with (lots of) problems,...   [click here for more]
Orbital Intelligence LLC  $30.00

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Wisdom from the Wastelands Issue #50: Artifact Quality

Wisdom from the Wastelands Issue #50: Artifact Quality


Fantasy games thrive on magical weapons and items, giving players something to shoot for — and to shoot with. These are rewards for overcoming obstacles and defeating monsters, both reflecting and boosting the characters’ growing power and expertise. To provide your science fiction game with similar options, this issue describes a system for including equipment of exceptional quality. While your...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #4: New Races

Wisdom from the Wastelands Issue #4: New Races


Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains...   [click here for more]
Skirmisher Publishing  $0.99

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Kris's Compendium of Trade Goods - Fruit And Vegetables Pack

Kris's Compendium of Trade Goods - Fruit And Vegetables Pack


Interested in adding a touch of exoticism to your world, but can't think of any kind of fruit or vegetable that might be native to your setting? "Fruits and Vegetables" is the answer to your prayers. Welcome merchants, I don't sell common goods, however, I do sell their knowledge. These have created wars of attrition, created some bloodlust-driven tyrants, but also cozy...   [click here for more]
Kris's Compendium of Trade Goods  $4.99 $2.99

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Monster Manual IV (3.5)

Monster Manual IV (3.5)


Scores of Monsters That Are Fun to Play and Easy to Run This supplement for the D&D game offers a fully illustrated horde of new monsters such as the clockwork steed, the tomb spider, and the evil creatures known as the "spawn of Tiamat." It also includes monsters that have previously appeared as D&D miniatures, including the bloodhulk, the justice archon, and the wizened...   [click here for more]
Wizards of the Coast  $16.99 $10.19

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Dungeon Crawl Classics Horror #8: Night of the Bog Beast

Dungeon Crawl Classics Horror #8: Night of the Bog Beast


A level 2 DCC Horror adventure. The alligator-infested waterways of the Twilight Marsh harbor a mystery. Last year a child went missing for a week, before being found deep within the marshlands. So far from home, that it was unimaginable as to how she could have gotten there. Despite being questioned, Little Idris said nothing. She only smiled. You see, Little Idris has a secret…...   [click here for more]
Goodman Games  $6.99

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Advanced Races Compendium (Pathfinder RPG)

Advanced Races Compendium (Pathfinder RPG)


Monstrous Heroes for the Pathfinder Roleplaying Game! Just your standard adventuring party: human fighter, halfling rogue, elf wizard, and...wait, is that paladin a ghoul? Yes, unlikely heroes can emerge from strange and forbidden places: dragons’ dens, murky swamps, magical forges, and the realms of Shadow! The Advanced Races Compendium gives you everything...   [click here for more]
Kobold Press  $29.99

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Dungeon Master's Guide II (3.5)

Dungeon Master's Guide II (3.5)


TAKE YOUR GAME TO A NEW LEVEL This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed town,...   [click here for more]
Wizards of the Coast  $19.99

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Wild Spellcraft

Wild Spellcraft


In traditional legends, magic has always been a force that granted great power, but which carried risk in its use. This style of magic can be found in countless stories, movies, and books, from European folktales and Japanese anime, to the Sorcerer's Apprentice in Fantasia and a particularly famous School of Witchcraft and Wizardry. For those who appreciate this uncertainty and desire to let magic...   [click here for more]
EN Publishing  $4.48

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The Crucible of Freya

The Crucible of Freya


Shadows and Light The trees part before you, revealing the crumbling walls of the ruined keep. Only hours ago, you set off after the marauding orc band responsible for the destruction of the temple of Freya and the theft of its sacred crucible. But something else waits for you within the ruined walls — something darker and far more sinister, something that has hidden from the light for ages....   [click here for more]
Necromancer  $3.50 $2.10

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Wisdom from the Wastelands Issue #35: Terror Weapons

Wisdom from the Wastelands Issue #35: Terror Weapons


During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the...   [click here for more]
Skirmisher Publishing  $0.99

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Random Primeval Forest Events

Random Primeval Forest Events


"Light filters down through the enormous, ancient trees, casting shifting shadows on the tangled underbrush. Motes of silvery dust seem to glitter in the air, which is pregnant with latent energy. The very trees themselves seem to move if seen peripherally, and faint music can be heard on the wind. The forest is old...very old, and filled with mysteries perhaps best left undiscovered." Random Primeval...   [click here for more]
Ancient Sage Games  $1.00 $0.49

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Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V

Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V


With amazing powers, terrible mutants, and scientific advancements available only in our collective imagination, Mutant Future stretches the bounds of conception. From a foundation of Clarke's Second Law and Goblinoid Games' supplement Realms of Crawling Chaos, we present superscience artifacts, devices that are one step beyond and seemingly magical even to characters familiar with wondrously...   [click here for more]
Skirmisher Publishing  $0.99

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DCC Day 2022 Adventure Pack

DCC Day 2022 Adventure Pack


DCC Day Adventure Pack 2022 now in PDF format! Contains two all-new adventures! Incident at Toad Fork for DCC RPG and The Last Life Guardian for MCC RPG! Incident at Toad Fork – A Level 2 Adventure for DCC RPG The Harvest Moon dance is a joyous annual tradition, and folks come from all over the mountains...   [click here for more]
Goodman Games  $6.00

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Kineticists of Porphyra

Kineticists of Porphyra


PRIMAL POWER AT YOUR FINGERTIPS... When occult threats rear their hideous heads, the raw, elemental power of a kineticist will even the odds, manipulating the substance of the universe to his own design. On the Patchwork Planet of Porphyra, kineticists are going to need every blast, talent, and infusion at their finger tips to survive. Within the useful pages Kineticists of Porphyra...   [click here for more]
Purple Duck Games  $4.00

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Underdark Adventure Guide

Underdark Adventure Guide


The Underdark Adventure Guide details the strange, alien world of the underdark. The underdark is far more than just dungeons and caves. It is a veritable underground continent, populated by advanced civilizations, ancient ruins, sunless seas, alien magic, bizarre creatures, and the horrid denizens of the gloom. The standards of the surface world hold no sway in the underdark, and its mysteries, ferocity,...   [click here for more]
Goodman Games  $9.99

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Dungeon Crawl Classics #52: Chronicle of the Fiend

Dungeon Crawl Classics #52: Chronicle of the Fiend


Three Linked Adventures for Levels 0-10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100%...   [click here for more]
Goodman Games  $21.99

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Dungeon Crawl Classics #9: Dungeon Geomorphs

Dungeon Crawl Classics #9: Dungeon Geomorphs


Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #18: Citadel of the Demon Prince

Dungeon Crawl Classics #18: Citadel of the Demon Prince


An adventure for character levels 12-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $8.99

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Complete Guide to Liches 3.5 edition

Complete Guide to Liches 3.5 edition


No creature is more feared than the lich, for the lich embodies the very essence of malign magic. Powered by phylacteries that are literally vessels of evil, liches live for thousands of years until their decaying physical forms finally crumble - and even, some live on. Their centuries-long horizon line gives them ample time to study, plot, and plan, and their devilish schemes are often generations...   [click here for more]
Goodman Games  $8.99

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Dungeon Crawl Classics Lankhmar #14: Thieves of Cold Corner

Dungeon Crawl Classics Lankhmar #14: Thieves of Cold Corner


A level 3 DCC adventure set in Lankhmar! A cache of invisible ice diamonds and an overlord’s ransom in gold rilks—amid the drunken revelry of midwinter solstice, Cold Corner was never riper for a heist. But to pull it off risks the ire the Snow Women and their skalds—cruel axe-men eager for the chance to prove their devotion to their cold mistresses. And with the power to shape...   [click here for more]
Goodman Games  $6.99

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Fields of Blood: The Book of War

Fields of Blood: The Book of War


Lay Waste To Your Enemies! Fields of Blood: The Book of War provides everything you need to rule a nation, raise an army, and assault your enemies on the battlefield. From realms to units to battle magic, your character can now be a hero both in the dungeon and on the battlefield. Fields of Blood: The Book of War establishes a campaign structure,...   [click here for more]
Eden Studios  $7.50

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Dungeon Crawl Classics Lankhmar #12: Mercy on the Day of the Eel

Dungeon Crawl Classics Lankhmar #12: Mercy on the Day of the Eel


A level 2 DCC adventure set in Lankhmar! A gang of would-be street legends has offended the master of the Lankhmar Thieves Guild, and the verdict is death. However, the crime lord offers to grant reprieve if the PCs agree to undertake a tricky job on his behalf, a heist where the stolen item must ultimately be returned to the mark without detection! Of course, things are rarely as...   [click here for more]
Goodman Games  $6.99

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Complete Guide to Beholders

Complete Guide to Beholders


Behold: the ultimate resource for the ultimate monster. With enough material to sustain a campaign for years, the Complete Guide to Beholders offers a completely new perspective on this misunderstood monster. Far more than simply a book of new options, this work is a transformation of the beholder. It expands their social structure and cultural life in new ways, forever changing the way you play them....   [click here for more]
Goodman Games  $9.99

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The Agent

The Agent


The Agent presents a remastered class, new species, and rule revisions for the Center Space. It is meant to update everything to be in line with all the changes in the Lifeshapers and Psychic Handbook series of expansions for the Center Space. The book uses 3.x edition rules, so there is plenty to hack and steal for your own 3.x games even if you don't play Center Space. The Agent includes......   [click here for more]
Frughtlupes  $1.00

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Dungeon Crawl Classics #74: Blades Against Death

Dungeon Crawl Classics #74: Blades Against Death


A Level 4 Adventure for DCC RPG Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don’t dare to challenge the terrifying finality of death. Until now. In Blades...   [click here for more]
Goodman Games  $6.99

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