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Vampire: The Masquerade, Winter's Teeth Volume 1
by Vault Comics

When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing.

Vampire: The Masquerade, Winter's Teeth Volume 1
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Forsaken Chronicler's Guide

Forsaken Chronicler's Guide


A Chronicle Companion for Werewolf the ForsakenTM You come with me, you're on a journey. You leave this safe and boring world and strap into a wild ride. You won't know where you're going. That's okay-because I don't know where I'm taking you. All I know is that life is short, but my teeth and my claws are long. The night awaits us, and I am hungry. Aren't you hungry, too? - Anna Koren, Wild...   [click here for more]
White Wolf  $9.99

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Players Guide to Garou

Players Guide to Garou


  A Nation of Wolves They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together....   [click here for more]
White Wolf  $17.99

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Book of Auspices

Book of Auspices


The Five Faces of Luna The tricker; the shaman; the judge; the bard; the warrior. Each werewolf follows one of the five auspices, according to the blessings of the moon. A werewolf has a great obligation to follow the ways of the moon phase under which he was born - but it isn't in vain. If he is true to his moon, he can reap great rewards and bring glory to his people. If he shames his moon, the...   [click here for more]
White Wolf  $11.99

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Dark Eras: The Bowery Dogs (Werewolf: the Forsaken)

Dark Eras: The Bowery Dogs (Werewolf: the Forsaken)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: The Bowery Dogs (Werewolf:...   [click here for more]
Onyx Path Publishing  $3.99 $0.40

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Hengeyokai: Shapeshifters of the East

Hengeyokai: Shapeshifters of the East


The Courts of the Beasts My cousin, you seem confused. Did you truly expect that our ways would be as your own? Did you think that we fight your battles against thisWyrm? Cousin, you have much to learn. Perhaps we shall share our wisdom and ways with you. Then again, perhaps not. One with Gaia, but a World Apart If you want to see how the Changing Breeds are different in the East this is your...   [click here for more]
White Wolf  $9.99

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
White Wolf  $9.99

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The Compass of Terrestrial Directions Vol. V - The North

The Compass of Terrestrial Directions Vol. V - The North


The North is home to one of Creation’s harshest environments, and its savage predators, deadly winters and scarcity of resources would be challenging enough, even without the additional threats posed by marauding barbarians, seductive Winter Folk and the frozen dead. Defying both the elements and the region’s many threats, though, a myriad of states, large and small, have succeeded in wresting...   [click here for more]
White Wolf  $14.99

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Encounter Building Cards: Locations

Encounter Building Cards: Locations


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Tradition Book: Hollow Ones (Rev.)

Tradition Book: Hollow Ones (Rev.)


Narcissism and Absinthe? Somewhere in the limbo between Tradition and Craft, the Hollow Ones walk their own way. They don't need anyone else's acceptance, and they sure as hell don't need anyone telling them how to go about their business. Other mages dismiss them as juviniles and junkies. And yet, even Traditionalists can be wrong... and the Hollow Ones have a very wide network indeed. Underestimated...   [click here for more]
White Wolf  $9.99

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Mage: The Ascension (First Edition)

Mage: The Ascension (First Edition)


A Storytelling Game of Modern Magic The closing of a millennium is at hand. We have been crushed in a vice, Trapped between rigid law and black chaos. All we have wrought with magick is forgotten. The Technocracy, Rational Resolute Ruthless It rules the crystalline earth And suffocates us in webs of steel. The Marauders, Unknowable Unpredictable Unholy They rule the outcast realms And drown us in...   [click here for more]
White Wolf  $9.99

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Vampire Storytellers Handbook - Revised Edition

Vampire Storytellers Handbook - Revised Edition


The Final Nights Hid a Million Stories From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad.  Elders, ancillae, neonates and... others... prowl the nights.  Only one individual knows all the secrets of the World of darkness.   Anf They Must All Be Told The role of th Storyteller is a daunting one, and this book is an invaluable...   [click here for more]
White Wolf  $9.99

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Encounter Building Cards: Decisions

Encounter Building Cards: Decisions


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Vampire: The Dark Ages

Vampire: The Dark Ages


Vampire: The Dark Ages takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wafe their ages-old war. Come share in the rich terror and heady thrill of the 12th century. Learn what it means to be...   [click here for more]
White Wolf  $17.98

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Encounter Building Cards: Combat

Encounter Building Cards: Combat


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Chicago Workings (World of Darkness)

Chicago Workings (World of Darkness)


To Frankie that quarter-moon sky looked darker and all the iron apparatus of the El taller than ever. The artificial tenement light sweeping across the tracks made even the snow seem artificial, like snow off a dime-store counter. Only the rails seemed real, and to move a bit with terrible intent. — Nelson Algren, The Man With The Golden Arm When a new neighbor moves into the characters'...   [click here for more]
White Wolf  $7.99

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Tradition Book: Cult of Ecstasy (rev)

Tradition Book: Cult of Ecstasy (rev)


Hedonists and Sensualists Alternately shunned and courted, derided and admired, the Cult embodies the pioneering spirit of the Traditions, but also the dark underbelly of intemperance. In their quest to break through old preconceptions, cultists reach for tomorrow by dancing on the razors edge of excess. But will this vision open new futures or trap them in sybaritic futility? The Cults sex, drugs...   [click here for more]
White Wolf  $8.99

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The Storyguide's Guide to Telling Stories: A Guide

The Storyguide's Guide to Telling Stories: A Guide


There is no greater agony than bearing an untold story inside you. —Maya Angelou   The Storyguide's Guide to Telling Stories: A Guide is meant to help aspiring Trinity Continuum Storyguides with the moving pieces of the Trinity Continuum Core rules to make telling a story easier. This is not a book on how to construct plots but in how to use the rules as presented in an easy manner to make the...   [click here for more]
Onyx Path Publishing  $3.99

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Vampire Players Guide - Revised Edition

Vampire Players Guide - Revised Edition


Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide...   [click here for more]
White Wolf  $14.99

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Mind's Eye Theatre (Core Rulebook)

Mind's Eye Theatre (Core Rulebook)


A World of Darkness It’s never far away. You glimpse it shift in the shadows, hear it whisper on the breeze, feel its presence in every nightmare. A world so very like our own, but where sinister societies and ancient horrors cloak themselves in modern guises, and every truth uncovered only reveals a deeper mystery beneath. The shadows call. Will you answer? How Deep Do the Shadows Reach?...   [click here for more]
White Wolf  $9.99

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Tribebook: Silent Striders (Revised)

Tribebook: Silent Striders (Revised)


The Curse of the Wanderers Once, at the beginning of history, they fought a great war - and they lost. They were cast out from their homeland of Egypt long ago, cursed to never find rest. Since that time, they have wandered lonely roads by moonlight, hunting their prey in search of revenge. And now that the End Times are here, the Silent Striders may be on their way home. Children of the...   [click here for more]
White Wolf  $10.99

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Clanbook: Salubri

Clanbook: Salubri


It Is the Way of War Saulot is dead destroyed by the foul Usurper. Everywhere the servants of the Tremere hound the remaining Salubri, condemning them to the pyre or the stake. And while the land cries out for a healers touch, it is only by turning to the sword that the Salubri can survive. It Is the Way of Healing In the last solo Clanbook for Vampire: The Dark Ages, the secrets of the reclusive...   [click here for more]
White Wolf  $7.20

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The Compass of Terrestrial Directions Vol. IV - The South

The Compass of Terrestrial Directions Vol. IV - The South


A Guide to Creation’s South From its fecund coasts to its hellish interior, the South is a land of startling contrasts. There exist in the direction cities dating back to the First Age ruled by desert nomads, fiercely independent tribesmen suffering under the yoke of Realm colonialism, an organization of fire elementals defying the bureaucracy of Heaven to safeguard its tenets and many...   [click here for more]
White Wolf  $14.99

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Tradition Book: Akashic Brotherhood (rev)

Tradition Book: Akashic Brotherhood (rev)


  Enlightenment is a Jewel Reflecting Everything  Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle for...   [click here for more]
White Wolf  $8.99

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Circle of the Crone

Circle of the Crone


"We don't worship the same gods, you and I, but we're more alike than you think. Together, we are keeping something alive - something that has lived for thousands of years despite the wavering faith of mortal men. The old gods are not dead. They live within us. We give them life, warm blood, and they keep us from death. That's our covenant, our promise. Everything else is fashion." - Gwenyth...   [click here for more]
White Wolf  $19.99

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The Big Book of Beating Butts

The Big Book of Beating Butts


The Big Book of Beating Butts is a guide to mundane martial arts and unarmed combat, designed to give any Trinity Continuum game a shot of action! This title includes: 8 new Style Edges 30 Advanced Maneuvers 6 new Weapon Tags ...   [click here for more]
Onyx Path Publishing  $2.50

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The Resurrectionists (Vampire: The Requiem)

The Resurrectionists (Vampire: The Requiem)


The Resurrection Man — to use a byname of the period — was not to be deterred by any of the sanctities of customary piety. It was part of his trade to despise and desecrate the scrolls and trumpets of old tombs, the paths worn by the feet of worshippers and mourners, and the offerings and the inscriptions of bereaved affection. To rustic neighbourhoods, where love is more than commonly tenacious,...   [click here for more]
White Wolf  $7.99

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Vampire: La Mascarade, 5e édition - Camarilla

Vampire: La Mascarade, 5e édition - Camarilla


Pour régner, vous devez devenir précisément ce que vous craignez ; vous devez devenir votre propre monstre. Ce n’est que lorsque vous connaîtrez totalement vos peurs que vous pourrez les contrôler et les retourner contre les autres. Bienvenue dans le guide complet sur la Camarilla, la société secrète la plus terrifiante de l’histoire (in)connue. Ce supplément adopte...   [click here for more]
Arkhane Asylum Publishing  $21.55

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Scion: The Inkborn

Scion: The Inkborn


This supplement is intended to provide you with the framework to make Scion characters whose patron deities are pop culture figures. Included are: 10 all new patrons along with pop culture aliases, Callings and Purviews A new Overworld, a new Underworld and two Terra Incognitae 10 new Titans 3 new Antagonists 8 new Birthrights and a new Pantheon Specific Purview I have taken every measure I can...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Exalted: The Comic Series #2 (of 5)

Exalted: The Comic Series #2 (of 5)


The Dragon-Blooded arrive in Chiaroscuro searching for Solar Exalted to cleanse from the face of Creation. While Kidale, Jasara and Demetheus look for reprieve from the Wyld Hunt, other forces poise to take advantage of the oncoming chaos. From the pages of White Wolf’s hit RPG comes a new fantasy series that will shake Creation to its knees. Udon’s Exalted comic is made to appeal to the thousands...   [click here for more]
UDON  $1.99

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Tribebook: Shadow Lords (Revised)

Tribebook: Shadow Lords (Revised)


The Gathering Storm For countless centuries, they have endured the rule of weaker Garou. They have sacrificed their own honor to further the goals of the Garou Nation, and received nothing but scorn in return. They have fought battles nobody else was willing to fight, and made allies that nobody else would approach. Now they are ready to come into their own. The balance of power is about to...   [click here for more]
White Wolf  $8.99

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Scion Second Edition: Dragon Storyguide Screen

Scion Second Edition: Dragon Storyguide Screen


You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World. The PDF version of the Scion Dragon...   [click here for more]
Onyx Path Publishing  $1.99

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Inspirational 1920's town map

Inspirational 1920's town map


This is a map of a 1920's imaginary town, divided by districts with some notes that will stimulate your imagination. Use it as a guidelines for the quests, as a background for your adventure or as a prop.  ...   [click here for more]
Dead Fly Press  Pay What You Want

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SINS: Swords from the Sea

SINS: Swords from the Sea


Something strange is happening on the East Coast. Bright lights can be seen in the sky at night and soldiers clad in advanced body armour and carrying military-grade weapons have appeared, seemingly, out of nowhere. They wear uniforms of pristine Kevlar and sport red military patches marked with chalices. Among other suspect rumours, there is talk that the groups have been ‘requisitioning’...   [click here for more]
Nightfall Games  $3.75

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World of Darkness: Crimson Thaw #1

World of Darkness: Crimson Thaw #1


A World of Darkness Event! Cecily Bain has become everything she never wanted as The Prince of the Twin Cities. But her rule over a fractured, backbiting vampire court is interrupted by an intruder-something big, hairy and full of teeth. Good. She was missing a good scrape. There's worse living in the shadows than vampires. Rip open the doors to the World of Darkness as RPG-comic-king Jim Zub joins...   [click here for more]
Vault Comics  $3.99 $2.99

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World of Darkness: Tales from the 13th Precinct

World of Darkness: Tales from the 13th Precinct


The weirdness and long shadows of the World of Darkness don't go unnoticed. For every vampire attack, werewolf rampage, sorcerous outburst, or other strange event, someone at the police station is going to get a call about it. Here, then, is how the law deals with the mysterious and supernatural, from investigation through prosecution. Usable with any World of Darkness...   [click here for more]
White Wolf  $14.99

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The Entombed Crown - Speciality Expansion - Paziniar's Path

The Entombed Crown - Speciality Expansion - Paziniar's Path


HOW TO USE THIS EXPANSION For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here: The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com You will also need a method to record any additional information. Any additional dice required will be listed. The Specialities within this Expansion are provided to demonstrate how the system may be expanded...   [click here for more]
Original Frontiers  $4.99

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House Rules - The Basics

House Rules - The Basics


HOUSE RULES: THE BASICS is a set of house rules focused in the basic rules of Trinity Continuum Storypath System, from the way enhancements stacks to the way injuries afect the character.  HOUSE RULES: THE BASICS includes:  • Rules to keep the enhancements in a proper level in all situations.  • Rules to use paths more often when aquiring equipment, including initial equipment and...   [click here for more]
Onyx Path Publishing  $3.00

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Beyond Electric Dreams

Beyond Electric Dreams


"You could strike sparks anywhere. There was a fantastic universal sense that whatever we were doing was right, that we were winning..." – Hunter S. Thompson, Fear and Loathing in Las Vegas The future of 2123 is an exciting enough place for Psions, Talents, Superiors and other heroes. But there is a stranger, wilder future forming under their battles, intrigues, and mysteries: the youth of this...   [click here for more]
Onyx Path Publishing  $2.99

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Night Stalkers

Night Stalkers


We share similar shadows. But that doesn’t mean we’re the same. They still have to die. A second time. A final time. They die by the flame. That way, both of us see the light, if only for a moment. This book for Hunter: The Vigil includes: • An intense look into how the timeless Vigil and the immortal vampires come together in an eternal struggle....   [click here for more]
White Wolf  $19.99

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Player's Guide to the Sabbat

Player's Guide to the Sabbat


By Any Means Necessary The Sabbat: a sect of diabolists and murderers whose sole purpose seems to be wanton destruction, These Night Fiends reject the ancient laws of the undead and revel in the fear and hatred they inspire, considering them tributes to their strength and courage. The Price of Freedom is Death But there is a method to their madness. They are the true saviors...   [click here for more]
White Wolf  $9.99

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Nightwatch's Nemeses

Nightwatch's Nemeses


Nightwatch's Nemeses is a collection of Storyguide Characters for use with Trinity Continuum: Aberrant. These characters are written as enemies for the municipal defender known as Nightwatch II, introduced in The Edgebrook Rooftops. These SGCs can serve as antagonists for ongoing action in the vicinity of Edgebrook, or can be ported...   [click here for more]
Onyx Path Publishing  $1.95

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The Patchwork Scroll

The Patchwork Scroll


In Creation, everything has power   Sometimes, Exalted writers produced quite a bit more than they expected. Over time, little scraps and fragments of materials and rules built up, and they seemed too cool to leave in the oblivion of a computer trash bin. Before we knew it, we had a lot of pieces with no home, and it seemed a shame just to throw the excess material away. So we decided...   [click here for more]
White Wolf  $9.99

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Demon Storytellers Companion

Demon Storytellers Companion


Awake, Arise The seals of Armageddon are sundered, and the damned have shaken off their chains. While the lords of the Abyss marshal their forces and rekindle ancient ambitions, they are unaware that darker forces wait in remote parts of the world. The Earthbound have slumbered for centuries, waiting for their opportunity to enslave mankind, and the demons are the key. Caught up in...   [click here for more]
White Wolf  $9.99

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Trinity Continuum: Hunt for the Red Widow VTT

Trinity Continuum: Hunt for the Red Widow VTT


Hunt for the Red Widow is a short encounter designed starting Talents in the Trinity Continuum Core setting. When a renowned but mysterious thief known as The Red Widow steals an ancient artifact from the Æon Society’s vaults, it is up to the party to track her down and recover the device. She is heading to an old ruin said to unlock the artifact’s true power. Can the heroes...   [click here for more]
Onyx Path Publishing  $4.99

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Vampire: L'Âge des Ténèbres - DA20 - L'Hérésie Cathare

Vampire: L'Âge des Ténèbres - DA20 - L'Hérésie Cathare


Vampire: L'Âge des Ténèbres - DA20 - France By Night Il était une fois un pays riche et prospère, pays de criquets et de troubadours. La nuit y était douce et parfumée. La reine Esclarmonde la Noire, souveraine et juste, présidait en son domaine. Tous ceux qui l’apercevaient l’aimaient et tous ceux qui l’aimaient rêvaient de la servir. Le Languedoc, votre...   [click here for more]
Arkhane Asylum Publishing  $10.82

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Tribebook: Fianna (Revised)

Tribebook: Fianna (Revised)


Fight for Glory, Strive for Wisdom They laugh louder and weep harder than any other tribe. They fight as though they've already accepted their own deaths, but do their best to live life to the fullest. They treat their foes with no mercy, and they treat their families with enduring love. They make bloodthirsty enemies, but outstanding friends. They are the Children of the Stag, the Fianna....   [click here for more]
White Wolf  $8.99

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Divine Arenas

Divine Arenas


"You have brains in your head. You have feet in your shoes. You can steer yourself any direction you choose. You're on your own. And you know what you know. And YOU are the one who'll decide where to go..." - Dr. Seuss The Divine Arenas is the seventh book of the Divine series for Scion Second Edition. Fields are the focus of this book and herein you'll find new Atmospheres...   [click here for more]
Onyx Path Publishing  $6.95

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Dark Eras: To the Strongest (Mage: the Awakening)

Dark Eras: To the Strongest (Mage: the Awakening)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: To the Strongest When...   [click here for more]
Onyx Path Publishing  $4.99 $0.50

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Paradigm Explored: Number and Shape

Paradigm Explored: Number and Shape


It’s Easy to Lose Focus M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens...   [click here for more]
White Wolf  $2.99

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Reconditioned

Reconditioned


THIS PRODUCT UPDATED THE MATERIAL IN CONDITIONED RESPONSES TO FIT SCION 2ND EDITION, IT DOES NOT CONTAIN ALL NEW CONTENT Based on the Best-Selling Conditioned Responses for Trinity Continuum Characters in Scion are not lifeless, static lists of traits on a character sheet. They are dynamic, exciting entities with strengths and weaknesses who can change from scene to scene. RECONDITIONED ...   [click here for more]
Onyx Path Publishing  $3.00

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