Title |
Publisher |
Price |
OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro... [click here for more] |
Skirmisher Publishing |
$3.99
|
This is the FULL version of issue 34 of the successful zine, d12 Monthly. This issue is all about The Holy Classes from OSE.
The FULL version of this issue contains 2 additional articles, for a total of 28-pages. Written with Old School Essentials in mind, these ideas can be used by most editions and hacks.
A zine for fans of the longest-running... [click here for more] |
YUM_DM |
$4.50
|
“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities.
Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and... [click here for more] |
Skirmisher Publishing |
$0.50
|
Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death.
This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any... [click here for more] |
Skirmisher Publishing |
$0.50
|
Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes!
This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities.
“A Rainbow of... [click here for more] |
Skirmisher Publishing |
$0.50
|
This is the FULL version of issue 33 of the successful zine, d12 Monthly. This issue is all about The Arcanists from OSE.
The FULL version of this issue contains 3 additional articles, for a total of 32-pages. Written with Old School Essentials in mind, these ideas can be used by most editions and hacks.
A zine for fans of the longest-running roleplaying... [click here for more] |
YUM_DM |
$4.00
|
Druids are the unquestioned masters of the natural world, with the ability to assume animal form and sway the forces of life and death in the wilds. This publication presents a dozen new feats for players and storytellers seeking to improve and customize the capabilities of their Druids, including ones that enhance such characters’ use of Wild Shape and Reincarnate. And, while these Feats... [click here for more] |
Skirmisher Publishing |
$0.99
|
One of the most fascinating regions of our own world is most assuredly Polynesia, a vast triangular area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used either in conjunction with campaigns that have a South Seas flavor or as part of one-off... [click here for more] |
Skirmisher Publishing |
$1.99
|
It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that.
“Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook.
Material... [click here for more] |
Skirmisher Publishing |
$1.99
|
This supplement puts into d20/OGL game terms the effects of alcohol and a number of other intoxicants, to include cocaine, psychedelic mushrooms, opium, and pipeweed! It is derived from material that appears in Skirmisher Publishing's bestselling "Insults & Injuries" guide to medical maladies, which is available in both d20/OGL and Pathfinder... [click here for more] |
Skirmisher Publishing |
Pay What You Want
|
The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities.
This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s.... [click here for more] |
Skirmisher Publishing |
$0.50
|
In a grand age of exploration, there are those willing to risk life and limb to bring the treasures of ancient cultures back home for others to see and study. They use scholarly research and high explosives to unearth the wealth of the past, pack it into boxes, and ship it by train and steamboat for display in museums newly built by their wealthy patrons. Some of these adventurers are studious scholars... [click here for more] |
Skirmisher Publishing |
$0.50
|
This publication includes entries for three dangerous and creepy plant monsters that can be used in a wide variety of science fiction, modern, horror, and post-apocalyptic scenarios. They are stat'ed for the Pathfinder RPG but can easily be adapted for use with any d20/OGL system games.
Monsters in this supplement include the Chomper, a tough beast that has multiple variants; the Sucker Plant, which... [click here for more] |
Skirmisher Publishing |
$0.99
|
Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well.
One phenomenon that makes for a fascinating study, but lacks a magical... [click here for more] |
Skirmisher Publishing |
$0.99
|
THE PREMIERE SPELL POINT SYSTEM FOR 3.5E DUNGEONS & DRAGONS & THE PATHFINDER RPG!
Magic defines fantasy. It is the magical that makes a normal story into a fantasy that delights listeners, readers, and gamers by making all the impossibilities we can imagine become real. Dreams of magic can make even the most mundane day something to cherish, like a poem evoking the charm of the everyday world.... [click here for more] |
EN Publishing |
$9.99
|
The wasteland is a cruel place, coddling no weakness and rewarding only strength and tenacity. Out of its blasted terrain ride a people as harsh and deadly as the irradiated land that bore them. Survivors, scavengers, and throwbacks, they are all that remains when warfare and catastrophe burns away the façade of civilization. They are Post-Apocalyptic Barbarians. Born from the ashes of world-shattering... [click here for more] |
Skirmisher Publishing |
$0.99
|
One of the most iconic magic items associated with fantasy roleplaying games since their earliest days, and one that has seen incarnations in every edition of the game for which 5th Edition is the latest version, is the Bag of Beans. This item is, of course, inspired by the magic beans that appear in the classic fairy tale commonly known as Jack and the Beanstalk. Only one magical... [click here for more] |
Skirmisher Publishing |
$2.99
|
This is the FULL version of issue 32 of the successful zine, d12 Monthly. This issue is all about Classes.
The FULL version of this issue contains 2 additional lengthy articles, for a total of 28-pages. Written with Old School Essentials in mind, these ideas can be used by most editions and hacks.
A zine for fans of the longest-running roleplaying game,... [click here for more] |
YUM_DM |
$4.00
|
This download now includes two separate PDF editions of "The Jester Dragon's Guide to Defects," one for the OGL/d20 system and one for the Pathfinder RPG!
Even as characters can have Feats that give them particular aptitudes and enhance their various skills and capabilities, so too can they suffer from Defects that negatively affect their ability to function. Such Defects... [click here for more] |
Skirmisher Publishing |
$4.99
|
Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations).... [click here for more] |
Skirmisher Publishing |
$0.50
|
Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his stories... [click here for more] |
Skirmisher Publishing |
$1.99
|
Experts takes the concept of the Expert non-player-character class briefly described in the Dungeon Master’s Guide and gives it unprecedented depth and playability. This 176-page book includes:
* More than 30 fully detailed Expert types, including the Alchemist, Blacksmith, Courtesan, Merchant, Miner, Navigator, Physician, Sage, Sailor, and Weaponmaker.
* The Specialist, a new... [click here for more] |
Skirmisher Publishing |
$9.99
|
Sunken Temples and Serpent-Haunted Vaults Enter the City of Stone and slay the high priest of Jul-Juggah! Plunder the ancient gold of Namthu! Seek the fabled jewel of Khadim Bey, but beware the nameless horrors of the Al-Khazi desert! Fight the dread adepts of the ape-god, or succumb to the pleasures of the Moon-Juice of Yaatana! Or perhaps you will perish by the curses of Ur-Kharra,... [click here for more] |
Xoth Publishing |
$10.00
|
ROMANCE OF THE PERILOUS LAND is a game very much inspired by the oldest fantasy roleplaying game created in the 1970s, but it is also its own creation. Rather than mixing lots of fantasy tropes and world folklore like the original game, Romance of the Perilous Land is firmly set in the world of British folklore, from the stories of King Arthur to the wonderful regional tales found throughout this... [click here for more] |
Trollish Delver Games |
Pay What You Want
|
This download now includes two separate PDF editions of "The Noble Wild," one for the OGL/d20 system and one for the Pathfinder RPG!
This exciting book introduces comprehensive rules for playing intelligent animals in a wide variety of game settings and situations. It will be popular with everyone from groups that want to try all-animal or mixed animal/humanoid parties,... [click here for more] |
Skirmisher Publishing |
$9.99
|
"If you have any interest in British folklore Romance of the Perilous Land is a treasure trove of interesting ideas and fresh takes on old stories. And if you don't - even if you aren't from the British Isles - it's a fun mid-weight fantasy setting to play through; one packed with weird creatures and brave heroes" - Richard Jansen-Parkes, Tabletop Gaming Magazine
Romance of the... [click here for more] |
Osprey Publishing |
$24.50
|
This is the FULL version of issue 31 of the successful zine, d12 Monthly. This issue is a special issue focused on Tales of Argosa. A new TTRPG by Pickpocket Press.
The FULL version of this issue contains 6 additional articles, over 28-pages.
A zine for fans of the longest-running roleplaying game, or any fantasy TTRPG, in the same vein as the roleplaying... [click here for more] |
YUM_DM |
$4.00
|
Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate... [click here for more] |
Skirmisher Publishing |
$0.99
|
Presented here are three hybrid races, beings that cannot help but exhibit the dark side of their heritage. Beast-Kin are savage beings that are as much animal as human; Half-Ghouls are the spawn of humans and carrion-devouring undead; and Vardogers are a hybrid race of lesser shape-shifters descended from Doppelgangers.
This mini-sourcebook has been specifically designed for use with the Pathfinder... [click here for more] |
Skirmisher Publishing |
$0.99
|
Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.
Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,... [click here for more] |
Skirmisher Publishing |
$0.99
|
This is the FULL version of issue 30 of the successful zine, d12 Monthly. This issue is about Deities & Demi-Gods.
The FULL version of this issue contains 3 additional articles over 28-pages.
A zine for fans of the longest-running roleplaying game, or any fantasy TTRPG, in the same vein as the roleplaying magazines of old.
You will find articles... [click here for more] |
YUM_DM |
$4.00
|
Ezzerharden Games presents BEAR WARS, an ICRPG World Primer.
On the world of Salt, a world war between bears and men is in motion. Years of fighting on desolate ruins and vast wastelands blasted by magical warfare have exhausted lives and hope.
Centuries ago, the bears traveled from Umbra. The bears’ ancestral home and second largest land mass on Salt. They used a Psi-Gate to help the remaining... [click here for more] |
Ezzerharden Games |
$4.99
|
Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of... [click here for more] |
Skirmisher Publishing |
$9.99
|
Welcome to Wonderland, a strange, sometimes creepy alternate world that incorporates aspects of a fairytale land, the elements of children's nightmares, and a demi-plane of chaos!
This OGL sourcebook is inspired by the works of Lewis Carroll, including his Alice's Adventures in Wonderland and Through the Looking Glass and a number of poems. It includes:
* More than 20 monsters... [click here for more] |
Skirmisher Publishing |
$4.99
|
The 2020 edition of The Microlite20 RPG Collection includes the basic Microlite20 RPG (only 2 pages of actual rules) and over 100 RPGs based on those rules.
New or updated games in the 2020 edition include:
Dark Heritage 2, Ad Astra, Microlite20 Fandom Version, M20 Modular, Cult of Undeath, Microluxe20, Fantasy Hack... [click here for more] |
RetroRoleplaying |
Pay What You Want
|
This mini-publication contains several holiday-oriented items suitable for use in any OGL game supported by The Noble Wild, Skirmisher Publishing’s ENnie-nominated and Gold-bestselling “Animal Player’s Handbook.” Its contents include a new Species, the Noble Reindeer; a new Feat, Nose So Bright; a new Deed Tree, Polar Courser; and a new animal, the Reindeer. This... [click here for more] |
Skirmisher Publishing |
Pay What You Want
|
Shape changing is a fascination crossing time, culture, and genre: Greek gods and mythic Indian monsters, vampires, were-creatures, spirit and shadow beings all captivate and intrigue with their metamorphoses. Shapeshifting in Mutant Future is no different; one of the most interesting and useful powers, it provides a player character with new abilities and opportunities a single body cannot.... [click here for more] |
Skirmisher Publishing |
$0.99
|
This mini-supplement includes two iconic diseases, Plague and Rabies, that storytellers can incorporate into their games. They are samples of the many diseases and other maladies that appear in Insults & Injuries, Skirmisher Publishing's guide to incorporating “realistic” diseases into roleplaying games, which is available in both OGL/d20 and Pathfinder... [click here for more] |
Skirmisher Publishing |
Pay What You Want
|
Tests of Skill is designed to entertain and challenge players through scenarios and encounters that can be overcome optimally through role-playing, skill use, and diplomacy. While traditional hack-and-slash techniques can be used to complete portions of the scenarios, most groups will find that tact, thought, and appropriate use of skills, feats, and abilities are generally much more useful... [click here for more] |
Skirmisher Publishing |
$9.99
|
This booklet is dedicated to expanding the options for familiars available to arcane spellcasters like Sorcerors and Wizards and is inspired by a number of the concepts introduced in Skirmisher Publishing LLC’s ENnie-nominated The Noble Wild. This book, an “Animal Player’s Handbook,” presents a detailed system for incorporating viable animal characters into a either traditional or animal-oriented... [click here for more] |
Skirmisher Publishing |
$1.99
|
What is Microlite20? Microlite20 is an OGL role-playing game containing character generation, combat and rules for magic, monsters and level advancement. It ripped the guts out of d20 leaving just the essence of the game. Skills are much simplified, there are no feats and combat is as simple as it gets. Microlite20 is a trimmed-down, subminiature version of the Primary... [click here for more] |
RetroRoleplaying |
$7.50
|
Some of the most labor-intensive and disruptive sorts of spells in the game are for sure the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes ... And that is assuming just one of it was summoned! And if the caster has the Augment Summoning feat... [click here for more] |
Skirmisher Publishing |
$4.99
|
by Steven Schend
The wonders of alchemy and the earthy goodness of herbalism have long been a draw in fantasy games. Alchemy & Herbalists takes these core elementals of medieval fantasy and brings them to life within the d20 rules. Updated for v3.5, A&H provides everything players and Game Masters need to incorporate alchemy and herbalism... [click here for more] |
Bastion Press |
$9.99
|
Fully Illustrated Medieval Fortresses with colorful characters, rich background, nasty traps, and adventure plots to challenge heroes and villains of all role-playing campaigns! From the heights of a mountaintop castle to the sunken depths of an underwater temple, this volume showcases three medieval fantasy strongholds:
Aerial and underground maps.
Highly detailed grayscale floor plans.
Concisely... [click here for more] |
Darkfuries Publishing |
$9.95 $5.00
|
Are your game’s Tarrasques and Thoqquas distinctly unobservant? Are your Vargouilles not as stealthy as they should be? Are your Wights not reaching their full potential? These are just a few of the monsters in the SRD that have significant errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you didn’t... [click here for more] |
Skirmisher Publishing |
$4.99
|
Are your game’s Aboleth Mages under-average? Are the Greater Barghest’s skill points grimly befuddling? Do you find Retriever Demons to be ridiculously dominant against your PCs? These are just a few of the monsters in the SRD that have errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you didn’t... [click here for more] |
Skirmisher Publishing |
$4.99
|
Some of the most labor-intensive and disruptive sorts of spells in the game are for sure the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes ... And that is assuming just one of it was summoned! And if the caster has the Augment Summoning feat... [click here for more] |
Skirmisher Publishing |
$4.99
|
Licensed for use with the 4th Edition of the Dungeons & Dragons Roleplaying Game, this fully-illustrated supplement contains more than 70 new powers; full descriptions and statistics for 24 weapons and 20 items of armor or shields; two new weapon groups; and a section on familiar weapons that might appear in an Indian milieu.
While a few arms and armor items from India appear in traditional... [click here for more] |
Skirmisher Publishing |
$2.99
|
Are your game’s Fire Elementals a bit dim-witted? Are your Elves not as stealthy as they should be? Are your Formian Myrmarchs markedly unskilled? These are just a few of the monsters in the SRD that have errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you didn’t even know your monsters had.
This... [click here for more] |
Skirmisher Publishing |
$4.99
|
Are your game’s Weretigers a bit on the unhealthy side? Are your Mephits not quite as intimidating as they should be? Are your Dark Nagas markedly unskilled? These are just a few of the monsters in the SRD that have significant errors in their stat blocks, bringing their mistakes into your game. But now Cooper’s Compendium of Corrected Creatures fixes the problems you didn’t even know... [click here for more] |
Skirmisher Publishing |
$4.99
|