Title |
Publisher |
Price |
Your mind orbits 20,000km above the world. A tangle of artificial neurons trapped in a discontinued milltech satellite.
THEY WON'T LET YOU REST
Instead you’re forced to exist in prototype cydroid units. Protocols stop you from killing yourself, but they won’t stop someone putting a bullet in your head. Like a roach you keep coming back; a new body to replace the scrap left... [click here for more] |
Roll The Bones |
$2.00
|
WARNING!
If you do not have a Triple Platinum Key Card, DO NOT DOWNLOAD!
15 pulse-pounding pages!
5 one page adventures designed to run one a night!
Delve deep into the lost city called Manhattan and learn its deep dark secrets. ... [click here for more] |
Super Savage Systems |
$10.00 $7.00
|
The fourth issue of Megadungeon is upon us!
Dungeon adventures, three new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Halls of Heimdall and the corrupted Chambers of Immoket. Meet interesting people and kill them!
Articles on using keys in Megadungeons, the secrets of secret doors, and the Nezumi faction in Numenhalla.... [click here for more] |
Hack & Slash Publishing |
$4.99
|
The Flow is a city.
The Flow is also people, finance, goods, data, all channeling through the filthy arteries of the metroplex, 24 hours a day.
And it's what the locals call their corner of this decaying sprawl of stratoscrapers, assembleries, habstacks, arcologies, multi-malls, company hubs, geodesics and hive-slums; a metropolitan axis that stretches all the way from Boston to Atlanta. Nobody on... [click here for more] |
Geist Hack Games |
$4.00
|
Into The Rad
A Mark of the Odd Solo Game.
This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll.
Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,... [click here for more] |
Parts Per Million |
$7.99
|
The sun is dying and the wreckage of countless eons litters the parched wastes of Vaarn, the desolate country that common folk call the blue ruin. It is said that these sky-coloured sands hide the graves of the Autarchs; have swallowed the buried arcologies in which the true seed of humankind was preserved through the Great Collapse; conceal forgotten crypts of memory, decaying crystalline lattices... [click here for more] |
Graculus Droog |
Pay What You Want
|
Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.
Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,... [click here for more] |
Skirmisher Publishing |
$0.99
|
In this issue of Mad Scribe join us as we interview tabletop gaming legend Louis Zocchi. indie OSR author Greg Gillespie, Rennaisance man Mark Taormino, and indie film-maker Hilton Ruiz. The RPG Pundit gives us sage advice on how best to incorporate magic in your setting, and Chris Sekinger tells us how to run your own convention. Kyle Woods gives us a review of his top boardgames of Q3, and this quarter's... [click here for more] |
Mad Scribe Games |
$9.99
|
The cabalistic and powerful Computarchs built the WorldNet, governed its growth, established its laws and conventions, and seemingly retired from their world altering creation. They left their tools and programs scattered throughout the vast network. Some have been found by seekers such as yourself and have been passed down from generation to generation. Collectively these pieces of software are... [click here for more] |
Horseshark Games |
$14.00 $10.50
|
4 Page DM screen for Into The Odd, including useful tables and rules. Print it out and stick it to an existing DM screen or make one with cardboard!
Credit to Chris McDowall for creating this incredible game. www.bastionland.com ... [click here for more] |
Aloe Vera |
Pay What You Want
|
Being a mercenary isn't easy work. Between the gunfights, dealing with shady corps, and fending off crazed psycho's, you are bound to get hurt. Sure, you can train to get better at handling these types of situations, and maybe you can shill out some creds for a new gun or two. But eventually, no matter what path you take, if you really wanna hit the big leagues...
All Roads Lead to... [click here for more] |
WillGriff |
Pay What You Want
|
WHAT'S THIS?
This is RAD WORLD DELUXE EDITION, A setting for Shadowdark RPG.
In RAD WORLD you’ll play goblins in the far future, a place where an advanced human society has disappeared. They left behind a world of weirdness and danger. Concrete cities collapsing with mutant jungle. Salt-caked robots wandering blasted wastelands. High-energy plasma bombs primed to melt faces. Vibes are post-post... [click here for more] |
Taylor Seely-Wright |
$19.95 $12.00
|
The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an... [click here for more] |
Skirmisher Publishing |
$0.99
|
(DIY: GM Tools) Sci-Fi Starship Deck Plans #1 is a generic set of deck plan maps perfect for interior map designs for your favorite saucer shaped interstellar spacecraft. These maps are png format black images in two versions: one with a grid and one without one. These deck plan maps have been left deliberately blank so that you can add your own notations or import your own room furnishing... [click here for more] |
Luminous Design |
$1.00
|
In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle in, and... [click here for more] |
Skirmisher Publishing |
$0.99
|
Newly updated for HYPERBOREA 3e, North Wind Adventures presents the HYPERBOREA MAP. Also available in Atlas format, here at DriveThruRPG.
++++++++++++++++++++
HYPERBOREA is the premier sword-and-sorcery and weird science-fantasy tabletop role-playing game. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark... [click here for more] |
North Wind Adventures |
$4.00
|
A mecha module compatible with TROIKA! with art by Chin Fong! We partnered to make something that is playable, hackable, modular, and art.
The mecha are configured for piloting, auto-pilot, and their awoken form (when trying to pilot fails).
Find out what happened in Ternwillow through play.
Contains:
4 new mecha (space, tunneling, gunners, and spiders) each with interchangeable gear
4... [click here for more] |
Orbital Intelligence LLC |
$10.00 $5.00
|
Valor Knights is a complete RPG in a zine format. VK uses a hybrid combination of The Black Hack by David Black and The Blackest of Deaths Game System by Eric Bloat. Its fast, loose and a ton of fun to play; A perfect game to emulate the over the top 80s cartoon tropes and adventures that we remember and love.
Rules included:
Core Mechanic
Hindrance & Benefit
Advantage & Disadvantage
Attributes... [click here for more] |
Bloat Games |
$4.99
|
When a player character wishes to play a mutated animal or plant, he has several choices to make. Animals alone represent a large category but can actually be mammal, reptile, amphibian, avian, or even insect, and plants are no less diverse. Most animals have different types of advantages and disadvantages — some are very strong, while others are very agile, some can fly, some breathe water. Plant... [click here for more] |
Skirmisher Publishing |
$2.99
|
Starship Creation, Combat, & Additional Locations
Your LEGION has survived and discovered a new-to-you starship. Now that you’ve got it, you need a few places you can stop to fuel up, make repairs, and get some advice on keeping it flying.
Starship creation rules
Six starship classes
Starship combat rules
Modding the starship
Three new locations
Generators for abandoned starships
Space... [click here for more] |
Infinite Black |
$10.00
|
Classes, Factions, & Hex Crawl Adventure
Not ready to join a Legion and save the ‘verse? Maybe you’re better suited as a raider, plundering, pillaging, and salvaging all that remains. Now's your chance to join a faction!
History of raiders
Four new classes
Seven factions
Quadrant maps for faction control
Revenant’s Revenge hex crawl adventure through "The Graveyard" region
New NPCs
Random... [click here for more] |
Infinite Black |
$10.00
|
Dive into the uncharted depths of the cosmos with The Book of Cosmic Creatures, a science fiction bestiary that brings an unparalleled level of strangeness and depth to your Plerion campaigns and beyond. Compatible with Cairn, Into the Odd, and adaptable to your favorite sci-fi ruleset (such as Monolith of Meteor), this compendium... [click here for more] |
Zotiquest Games |
Pay What You Want
|
With a total of 14 rooms across 3 levels, Drifting Offline has you exploring the inside of the M-class harvester that has swallowed your ship hole. Where did it come from? And how will you escape? This thrilling adventure that has you racing against time while defending yourself against a deadly artificial intelligence. Will you make it out alive?! Hook: "Your team finds itself drifting... [click here for more] |
The Dungeon's Key |
$10.00 $5.99
|
During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland.
Although the Mutant Future core book touches on optional rules regarding diseases and their effects,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Pariahs of Vaarn is a full-colour bestiary zine for Vaults of Vaarn, the science-fantasy RPG.
Thrill to the exploits of thirteen new creatures that prowl the blue wastelands at the end of time. Sentient concrete blocks, time-travelling knights from an unimaginable future, an immortal anteater, fatally misguided moth doctors, psychic parasites, quantum daemons,... [click here for more] |
Graculus Droog |
$2.00
|
Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While we focus on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system.
Issue #1 contains the following articles:
Cthulhu as Patron Why choose the lesser... [click here for more] |
Blind Visionary Publications |
$10.00 $7.00
|
The mysterious, far-future wasteland of Vaarn is expanded in this pack of short format adventure locations. Together Khenet Rock, Eigin Oasis, The Tomb of Nassak An-Rah, The Fount of Illustrious Flesh and Caeba in the Maw provide four challenging dungeons and two safe havens for your vault raiders.
Khenet Rock is a... [click here for more] |
Graculus Droog |
$3.99
|
The fifth issue of Megadungeon is upon us!
Dungeon adventures, two new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Alchemical Trials, The Lavish Mine of Fur Slime, and the Tuth Tunnels! Meet interesting people and kill them!
Articles on making dungeons exciting, upgrading the home base, with examples for arclight, and the... [click here for more] |
Hack & Slash Publishing |
$4.99
|
Dark Stalker
Solo Roleplaying Rules for Dark Streets & Darker Secrets
Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone.
Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path.
The solo rules included... [click here for more] |
Parts Per Million |
$4.95
|
A Level 4 Adventure and Campaign Setting
The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death.
Bereft of patron, friend or god, your survival depends on quick... [click here for more] |
Goodman Games |
$29.99
|
The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Heart of Varrul is a White Star: Galaxy Edition™ campaign setting book that details the aliens, factions, and conflicts of the Rul System, Tathkee Station, and the Planet Varrul. The Rul System is on the brink of an interstellar gold rush and the PCs are poised to get involved on the ground floor. How they get involved is up to them! Written by Peter C. Spahn and... [click here for more] |
Gallant Knight Games |
$14.99
|
Even more tables and cyberpunk flavour for SPRAWL GOONS: UPGRADED, a simple 2d6 cyberpunk roleplaying game for those who like their dark futures light.
17 pages of new content, including:
• More optional rules - fast draws, snipers, suppressive fire, the Hollywood Hordes rule, drug addiction, campaign progression, and more!
• A 2d6 selection of cyberspace consoles
• 2d6... [click here for more] |
Geist Hack Games |
$3.00
|
Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled between the Earth and the Moon. Its passage caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still survived. Centuries later, the planet is reborn… a strange new place of alien wonder and death: a world ruled by savagery, cruel sorcery,... [click here for more] |
Shield of Faith Studios |
$0.59
|
Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. This issue features a host of tiny tools and toys you... [click here for more] |
Skirmisher Publishing |
$0.99
|
A new OSR zine!
Welcome to the hallucinogenic realm of Aquilus, an atmospheric, dream-like setting for use with OSR, B/X, or similar tabletop RPGs. Each issue will explore various elements of this weird world, centering around a detailed location in Aquilus that players can adventure within. Also included are random tables, new beasts,... [click here for more] |
Singing Flame |
$5.99
|
Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players. Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly... [click here for more] |
Skirmisher Publishing |
$0.99
|
The Rul System Adventure Pack is a collection of six (6) White Star: Galaxy Edition™ adventures set inside the remotely located Rul System as described in the Heart of Varrul sourcebook. These adventures follow a loose adventure path that starts with the characters’ arrival in the Rul System and ends with the awakening of the cosmic horror known... [click here for more] |
Gallant Knight Games |
$9.99
|
Welcome to the inaugural issue of Wisdom from the Wastelands! This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general, and to fans of Goblinoid Games’ Mutant Future RPG in particular. The rules it contains are compatible with this game and with any others... [click here for more] |
Skirmisher Publishing |
$0.99
|
A Level 0 Adventure for MCC RPG
Younglings on their Rite of Passage are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive far to the north of their homelands, laboring as drone-slaves of the savage ant-men. In a land where an “insect revolution” has taken place, the PCs must contend with insectoid mega fauna and a maze-like underground installation... [click here for more] |
Goodman Games |
$6.99
|
Note: You will need a copy of Stay Frosty to use this book.
Slipgate Chokepoint allows you to emulate the explosive action of the first 1990s 3D first-person shooter video games in tabletop roleplaying form. If your players are ready to suit up and save a beleagured planet earth against demonic hordes... [click here for more] |
Forgotten Oubliette of Forgetfulness |
$7.57
|
FLY OVER COUNTRY IS CALLING...
Better grab your standard set of polyhedron dice with two extra six-siders. Civilization has collapsed. The East and West Coast folks are kaiju munchies. Not a bad time to visit the flyover country, except the cryptids haunting the landscape are looking to complete humanity’s extinction. Keep your allies close and make sure your weapons are loaded because... [click here for more] |
Shadow Drifter Games |
$3.50
|
Thanks to the enourmous generosity of my Kickstarter Backers, I can now offer you what was once a one-time Kickstarter Exclusive: The Complete Vigilante Hack!
The Complete Vigilante Hack collects: The Vigilante Hack, A City Full of Sinners, Sanctuary Asylum, Hacking The Hack and Community content.
The Complete Vigilante Hack is based off of The Black Hack by David Black
Note: This is a PDF only... [click here for more] |
Bloat Games |
$9.99
|
Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. The first in our series on nanotechnology, this issue... [click here for more] |
Skirmisher Publishing |
$0.99
|
Play as masked vigilante in a modern setting and punch criminals in the teeth one adventure at a time! You’re no hero. You’re a vigilante: a crimefighter, a dark avenger, a gadgeteer, a martial artist, a protégé, a true vigilante. You seek blood and justice, winning it with fists and violence. Brutalizing the criminals, lowlifes and scum of the underworld. Protecting the weak, breaking... [click here for more] |
Bloat Games |
$3.99
|
Preternatural Chrome, a supplement for Neon Blood, allows tables to blend bullets and powers. You want an SMG-armed elven drone Jockey? This is how you get an SMG-armed elven drone Jockey. How about a NovaBlade/Raptor-10AF akimbo psionic assassin? Yeah, we thought so.
Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game... [click here for more] |
The Rune^Forge |
$5.00
|
A City Full of Sinners a follow-up source book to The Vigilante Hack, is a compilation of Optional Setting, City Building tools, additional rules, tweaks and options that can take your Vigilante Hack game where you want go.
Includes the introductory adventure:
RUNNING THE GAUNTLET
Dreamsend, easily the worse neighborhood in cesspool known as Apollo City. A crime-riddled,... [click here for more] |
Bloat Games |
$0.99
|
Fantasy games thrive on magical weapons and items, giving players something to shoot for — and to shoot with. These are rewards for overcoming obstacles and defeating monsters, both reflecting and boosting the characters’ growing power and expertise. To provide your science fiction game with similar options, this issue describes a system for including equipment of exceptional quality. While your... [click here for more] |
Skirmisher Publishing |
$0.99
|
Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains... [click here for more] |
Skirmisher Publishing |
$0.99
|
It has been generations since a magical cataclysm ravaged the world, turning a fertile planet into a feral wasteland. The sun, which once brought warmth and beckoned crops, now looms titanic and black, its dim crimson light bleeding through cracks in its blistered surface.
Those who remain huddle together in city-states, each ruled by a beautiful and cruel Sorcerer-Queen who wields the peoples’... [click here for more] |
Sersa Victory |
Pay What You Want
|