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The Codex of the Black Sun: Sorcery for Stars Without Number

The Codex of the Black Sun: Sorcery for Stars Without Number


Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun. In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice...   [click here for more]
Sine Nomine Publishing  $9.99

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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Horror at the MERCC

Horror at the MERCC


Horror at the MERCC provides all of the post-apocalyptic mutant mayhem you’d expect, combined with the uniquely cool genre of horror. This is the latest adventure module from TSG, High Dive Games. A 2nd level adventure for the MCC RPG system, that is a follow-up to the 1st level adventure Get Me the Juice or it provides an adventure location capable of being dropped...   [click here for more]
TSG, High Dive Games  $9.00

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Distant Lights: Creating Borderworld Outposts

Distant Lights: Creating Borderworld Outposts


Motes of Light in the Dark Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are...   [click here for more]
Sine Nomine Publishing  $8.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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Persons of Interest: Creating Patrons and Nemeses

Persons of Interest: Creating Patrons and Nemeses


Forging Villains and Patrons Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these...   [click here for more]
Sine Nomine Publishing  $7.99

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Atlas of Hyperborea

Atlas of Hyperborea


ATLAS OF HYPERBOREA The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm. +++++++++++++++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure...   [click here for more]
North Wind Adventures  $5.00

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Stars Without Number: Revised GM Screen

Stars Without Number: Revised GM Screen


This Stars Without Number: Revised Edition portrait-oriented GM screen includes four full-color illustration sheets to set the starfaring mood of your adventures and eight interchangeable inserts to arm you with the quick references you might need during play. In this pack, you'll find: System mechanics summary sheet, with skill checks, saving throws, environmental...   [click here for more]
Sine Nomine Publishing  $4.99

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New Hope City Gazette

New Hope City Gazette


The New Hope City Gazette is your essential guide to the soaring metropolis of New Hope, a beacon of progress in the cyberpunk fantasy world of Lowlife 2090. Within its pages, you’ll discover a detailed overview of the city’s awe-inspiring districts: from the opulent Central Spire to the Prosperity Ring, the diverse Midtown Terrace and industrious Commons Edge to the struggling Outskirts Ward and...   [click here for more]
Wiley Gambit Gaming  $1.99

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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100 Encounters for Post-Apocalyptic Ruins (Mutant Future)

100 Encounters for Post-Apocalyptic Ruins (Mutant Future)


This supplement has 100 different encounters that characters could have in ruined cities and towns in a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey...   [click here for more]
Azukail Games  $1.79 $1.49

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $8.00

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Maximum Mutagenesis (DCC)

Maximum Mutagenesis (DCC)


Maximum Mutagenesis An Umerican Mutation Sourcebook May the ever present holy glow warm your marrow as you travel down the irradiated paths of Umerica! Within these twisted pages you will find: Getting the Glow - Looking to get mutated? Here is a list of what you need and where you might find it. Lesser Mutations - A new form of simple mutations to inflict upon hapless wastelanders! Three new...   [click here for more]
Shield of Faith Studios  $7.99

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Umerican Survival Guide, Chase cover (DCC)

Umerican Survival Guide, Chase cover (DCC)


The Umerican Survival Guide A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still...   [click here for more]
Shield of Faith Studios  $6.99

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Magitecnica - The Use and Misuse of Powers Great and Small

Magitecnica - The Use and Misuse of Powers Great and Small


Magitecnica Codex 1 - The Use and Misuse of Powers Great and Small Being a volume of powers and rules and spells for use with the synthetic dream machine roleplaying system and the UVG undying earth trail setting. Loosely compatible with most OSR roleplaying games that use levels (or hit dice, as some named them) and life scores (or hit points, as the ancients knew them). Includes:...   [click here for more]
WTF Studio  $6.99

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The Late Trapper's Lament

The Late Trapper's Lament


The Late Trapper's Lament An adventure in Hyperborea for characters of 1st through 2nd level ++++++++++++++ “You there, marines! I have a task for you. Come earn your keep, dogs.” Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port...   [click here for more]
North Wind Adventures  $10.00

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The Umerican Road Atlas (DCC)

The Umerican Road Atlas (DCC)


The Umerican Road Atlas A Gonzo Post-Apocalyptic Campaign Sourcebook Join us as we explore the glowing highways and byways of Umerica and those that ride upon them. Within these irradiated pages you will find: Over a baker’s dozen of new Interesting Places to Die for you to inflict upon your players. The amusing Roadside Attraction Generator, useful for creating truly terrifying tourist traps. The...   [click here for more]
Shield of Faith Studios  $7.99

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Twisted Menagerie Manual (DCC)

Twisted Menagerie Manual (DCC)


The Twisted Menagerie Manual A gonzo post-apocalyptic monster book for Umerica or other weird realms. The wild and weird world of Umerica is a dangerous place filled with murderous creatures. It’s a good thing too since XP does not grow on trees! Within these pages dwell a cornucopia of crafty creatures to cram your campaign with consternation and paralyze your party with panic. Each one listed with...   [click here for more]
Shield of Faith Studios  $7.99

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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Umerica Unnatural (DCC)

Umerica Unnatural (DCC)


Umerica Unnatural A Gonzo Post-Apocalyptic Campaign Sourcebook Are the twisted wilds and wastes of Umerica not weird enough for you? This tome has everything you need to spice up your gonzo post apocalyptic campaign!  A complete psionic system with seven disciplines of mental mayhem to massacre mutant monsters with. 18 new Wizard and Cleric spells, levels 1-5, capable of wrecking the most carefully...   [click here for more]
Shield of Faith Studios  $7.99

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Umerican Survival Guide, Delve cover (DCC)

Umerican Survival Guide, Delve cover (DCC)


The Umerican Survival Guide A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still...   [click here for more]
Shield of Faith Studios  $6.99

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DCC Day #4: Crash of the Titans

DCC Day #4: Crash of the Titans


A 3rd level Mutant Crawl Classics Adventure. The Seekers are tasked with exploring the towering remnants of an Ancient city to recover a powerful artifact. To do so, they’ll need to somehow avoid two skyscraper-sized leviathans battling for dominance over the ruined city. Can the party avoid being crushed by the mutant monstrosities or will they be trodden underfoot by the uncaring...   [click here for more]
Goodman Games  $6.99

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Crawling Under a Broken Moon Compilation (DCC)

Crawling Under a Broken Moon Compilation (DCC)


Contained within this mighty tome is all 18 issues of the Crawling Under a Broken Moon zine. Each issue is chock full of post-apocalyptic goodness set in the weird and wild world of Umerica! What you will find inside: Over 70 new post-apocalyptic monsters to plague your players. Two full adventures and several adventure locations set in Umerica. 15 new PC classes - Aetherian Hero, Battle Chanter,...   [click here for more]
Shield of Faith Studios  $11.99

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Slave-Drones of the Fantas-Ti-Plex (DCC)

Slave-Drones of the Fantas-Ti-Plex (DCC)


AN ODD UMERICAN 0-LEVEL FUNNEL ADVENTURE FOR EXPERIENCED JUDGES WELCOME TO THE FANTAS-TI-PLEX! A lovely underground dystopian complex ruled by the ever beneficent Autocrat. Here all drones live in peace and prosperity, because the Autocrat says so. I mean, why would any of the drones doubt him, EVER. It is a perfect place to barely live and no one would EVER want to leave, right? Slave-Drones of the...   [click here for more]
Shield of Faith Studios  $3.99

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Base of Operations (Troopers: RedHack - Recovered Intel)

Base of Operations (Troopers: RedHack - Recovered Intel)


Base of Operations provides easy base creation rules for players to easily build functional bases for their PCs. Rules are provided to build city, wasteland, and starship/space station bases. Over 40 types of facilities, ranging from armories to xeno-biology labs, are provided to choose from! This ruleset is written as concisely as possible, to make sure the PCs actually use it! ...   [click here for more]
TheNatOne  Pay What You Want

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared...   [click here for more]
Skirmisher Publishing  $1.99

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UNDERTIPPED BARISTA | Player Class for CY_BORG

UNDERTIPPED BARISTA | Player Class for CY_BORG


people suck. you knew it before you took the job. now it's your religion. you draw hearts with foam. you take their inane and complex orders. you try to laugh at their banal jokes. it's a good day if they say thank you. it's a miracle if they leave you a single credit. you hate them. -- The Undertipped Barista is a player class...   [click here for more]
B.J. Keeton  $1.99 $0.99

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Last War: High.Devil.Iron.Horse.

Last War: High.Devil.Iron.Horse.


War Never Ends Redux New content for scavengers of the endless trenches of Forbidden Psalm: The Last War. This is an expansion, core rules are required to play. Prepare for the fog! In this expansion you will find: 10 New Manuscripts, both Sanctified and Heathen 3 Rifle Attachments and 7 new types of Bayonets Bayonet Drill for your models 4 new...   [click here for more]
400 Billion Suns  $4.25 $3.33

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Night Land

Night Land


Now with an updated cover!! A Weird-Fantasy Roleplaying Game Setting, for use with Old-School Essentials. Character Levels 2–3. Print copies available from www.singingflame.com. Night Land is a realm where the sun has extinguished and its ashes lay strewn across a landscape. One after one, the stars in the universe are entering their ultimate stages of life, and existence is evaporating...   [click here for more]
Singing Flame  $7.99

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Killer of Giants, an Umerican adventure (DCC)

Killer of Giants, an Umerican adventure (DCC)


AN UMERICAN SURVIVAL GUIDE ADVENTURE FOR 3+ LEVEL CHARACTERS The protections surrounding an ancient military base, home to the fabled “Killer of Giants”, are down! The denizens of Umerica have flocked to the base to grab what they can and establish dominance over this post-apocalyptic treasure trove. Why let everyone else have all the fun? Your party of daring adventurers will discover: Dozens...   [click here for more]
Shield of Faith Studios  $3.49

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Last War: Flank Work

Last War: Flank Work


War With a Side of War A side mission system for sending spare crew models on special sorties for unique rewards!  Formatted to fit on a single playing card (2.5" x 3.5")! For use in any Last War game where you may want to field a smaller number of models (such as a 3 or 4 player game). 12 rewards including 8 unique items, weapons and balloons! Last War is a small-scale Skirmish...   [click here for more]
400 Billion Suns  $0.99 $0.66

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CyKnight | Player Class for CY_BORG

CyKnight | Player Class for CY_BORG


Probably more metal than person by now. Your skin has the sheen of circuits, the smell of ozone. You’ve devoted your life to a cause. You fight, you pray, you train, you mod. You scream. You rage. But at what? -- The CyKnight is a new class for the CY_BORG RPG. Decked-out warriors with a high tolerance for cyberware than most,...   [click here for more]
B.J. Keeton  $1.99 $0.99

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Last War: Bacon.Cabin.Magic.

Last War: Bacon.Cabin.Magic.


War Never Ends New content to carry into the endless trenches of Forbidden Psalm: The Last War. This is an expansion, core rules are required to play. Prepare for the fog! In this expansion you will find: 9 8 new Bunker Upgrades 9+1 new Secret Weapons of War 4 new Mercenaries 1 new monster, Flare Phantoms 1 Special Mission. Operation BACON.CABIN.MAGIC Last...   [click here for more]
400 Billion Suns  $4.25 $3.33

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The Children of the Sun, an Umerican Gazetteer (DCC)

The Children of the Sun, an Umerican Gazetteer (DCC)


WELCOME TO THE KINGDOM OF THE SUN! Herein lies a detailed treatise on what was once the Valley of Mexico, where the People of the Sun forgo the use of all technology and return to the way of life led by the tribes that dwelt there thousands of years ago. Rules for creating People of the Sun characters, including new occupations and two new classes: The Half-Blood and the Jaguar Knight Information...   [click here for more]
Shield of Faith Studios  $3.49

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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Night of the Killbots: Run or Die

Night of the Killbots: Run or Die


Phantom Palace shopping centre is selling an item of a life time! What do you do if you don't have the cash? GRAB AND DASH! Only one problem. Stealing the power relic has triggered the mini mall's security system and an army of killbots are closing in! That leaves one option: RUN OR DIE!! ...   [click here for more]
Super Savage Systems  Pay What You Want

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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Sleazoid Mutant Freaks From Cannibal Island

Sleazoid Mutant Freaks From Cannibal Island


VACATION IS OVER! You went from sipping atomic Mai Tais and virgin Pina Coladas on a beach in FrogTown to waking up in a cold tub filled with ice and some random stitches where your kidney used to be. The good news is they were dumb enough to toss you in the tub with all your gear, the bad news is your skin is turning green. A great adventure for one-shots and convention games!  Comes with printable...   [click here for more]
Super Savage Systems  $7.00 $5.00

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.99

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Pariahs of Vaarn #1

Pariahs of Vaarn #1


Pariahs of Vaarn is a full-colour bestiary zine for Vaults of Vaarn, the science-fantasy RPG.  Thrill to the exploits of thirteen new creatures that prowl the blue wastelands at the end of time. Sentient concrete blocks, time-travelling knights from an unimaginable future, an immortal anteater, fatally misguided moth doctors, psychic parasites, quantum daemons,...   [click here for more]
Graculus Droog  $2.00

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Enchiridion of the Computarchs

Enchiridion of the Computarchs


The cabalistic and powerful Computarchs built the WorldNet, governed its growth, established its laws and conventions, and seemingly retired from their world altering creation. They left their tools and programs scattered throughout the vast network. Some have been found by seekers such as yourself and have been passed down from generation to generation. Collectively these pieces of software are...   [click here for more]
Horseshark Games  $15.00 $11.25

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99

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Map of Hyperborea

Map of Hyperborea


Newly updated for HYPERBOREA 3e, North Wind Adventures presents the HYPERBOREA MAP. Also available in Atlas format, here at DriveThruRPG. ++++++++++++++++++++ HYPERBOREA is the premier sword-and-sorcery and weird science-fantasy tabletop role-playing game. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark...   [click here for more]
North Wind Adventures  $4.00

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Wisdom from the Wastelands Issue #46: High-Tech Weapons 4

Wisdom from the Wastelands Issue #46: High-Tech Weapons 4


In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle in, and...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes

Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes


When a player character wishes to play a mutated animal or plant, he has several choices to make. Animals alone represent a large category but can actually be mammal, reptile, amphibian, avian, or even  insect, and plants are no less diverse. Most animals have different types of advantages and disadvantages — some are very strong, while others are very agile, some can fly, some breathe water. Plant...   [click here for more]
Skirmisher Publishing  $2.99

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Vaults of Vaarn: The Adventures

Vaults of Vaarn: The Adventures


The mysterious, far-future wasteland of Vaarn is expanded in this pack of short format adventure locations. Together Khenet RockEigin OasisThe Tomb of Nassak An-Rah, The Fount of Illustrious Flesh and Caeba in the Maw provide four challenging dungeons and two safe havens for your vault raiders.  Khenet Rock is a...   [click here for more]
Graculus Droog  $3.99

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Wisdom from the Wastelands Issue #8: Diseases & Medical Options

Wisdom from the Wastelands Issue #8: Diseases & Medical Options


During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland. Although the Mutant Future core book touches on optional rules regarding diseases and their effects,...   [click here for more]
Skirmisher Publishing  $0.99

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A Mutants of Ixx Homebrew

A Mutants of Ixx Homebrew


For use with the Mutants of Ixx post-apocalyptic role-playing game created by Skullfungus. This single-page unofficial supplement adds 4 new classes to choose from, along with 26 new items. Giving more variety and longevity to your game. ...   [click here for more]
Vintage Blue Gaming  $1.00

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers,...   [click here for more]
Skirmisher Publishing  $0.99

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