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Price ▲ |
DEADLY DANGER ON UNFAMILIAR STREETS...
When Magic Returns to the Earth its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets...and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail... [click here for more] |
Catalyst Game Labs |
$2.99
|
Slacker corp mage Cody's bad day is about to get a lot worse.
Losing his job is crappy enough, but when his talismonger uncle turns up dead and dissected in his shop, Cody finds himself on the run from some very nasty people who want something they think he has.
The problem is, Cody has no idea what it is.
Turning for help to old friends from his Barrens roots, Cody soon learns that his problems... [click here for more] |
Catalyst Game Labs |
$2.99
|
Lucas, a gifted shaman and member of the Salish-Shidhe Council, is respected for his arcane talents among his tribe. When he’s blinded during a shadowrun on an Evo Corporation outpost, he’s fitted with a set of cybereyes during his recovery. But upon his return to the Council, the tribe banishes him, saying the cyberware he’s accepted makes him unfit to be a shaman. Distraught, Lucas heads to... [click here for more] |
Catalyst Game Labs |
$2.99
|
WHERE NO ONE KNOWS YOUR NAME...
Thanksgiving, 2075. Shadowrunning vampire-mage Rick “Red” Lang used to make his living hunting dangerous insect spirits and twisted mages, but when he awakens after twelve years of involuntary hibernation, he finds the rest of the world has gotten even stranger.
Red begins piecing together what had happened during his lost time—and who put him under in the first... [click here for more] |
Catalyst Game Labs |
$2.99
|
SOME SECRETS CAN KILL YOU...
Kazuma Tetsu is a technomancer—one of the rare people who can manipulate the Matrix without technology, using only the power of their mind. But he’s on a more personal mission—he’s searching for his missing sister, Hitori. Following her trail leads him into a tangled web of corp execs, mercenaries, and double-crossing rogues—usually just another day in the Sixth... [click here for more] |
Catalyst Game Labs |
$2.99
|
THE LIFE OF A LIFESAVER
DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort.
Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers,... [click here for more] |
Catalyst Game Labs |
$2.99
|
THE LONGEST JOURNEY
Six shadowrunners. Three mysterious packages. And twelve kilometers of a dangerous, dilapidated bridge across one of the wildest sprawls of the Sixth World.
It should be a simple job. Retrieve three sealed packages, then take them across the city of Lagos to their destination. All the runners’ skills will be tested—they’ll face ambushes, double-crosses, and more, and along... [click here for more] |
Catalyst Game Labs |
$2.99
|
DOWN THESE DARK STREETS...
Most folks see Puyallup as the worst Seattle’s got to offer; a tangled mess of metahumanity and greed, poverty and ghettoes, vice and corruption, where the crime is more organized than the government. They call it a Barrens, an armpit, a cesspool.
Jimmy Kincaid, though, calls it home. Walking the line between the shadows and the desperate light, semi-legit like only a... [click here for more] |
Catalyst Game Labs |
$2.99
|
THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in the... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART TWO OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
Now that the team knows they've been double-crossed by one of the largest megacorps in the Sixth World, they've got two jobs to do: clear their name and deliver payback with a vengeance.
While hiding out on the outskirts of Seattle, Aussie rigger... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART THREE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
Rude didn't have much planned after the Telestrian run…sleep... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART FOUR OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
Before they can put their plans into action, Frostburn... [click here for more] |
Catalyst Game Labs |
$2.99
|
PART FIVE OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance.
While everyone else is running around in the real world,... [click here for more] |
Catalyst Game Labs |
$2.99
|
THE THRILLING CONCLUSION OF THE FRAME JOB SERIES!
Double-crossed. Ambushed. One, and possibly two megacorps out for their heads...
Yu, Emu, Rude, Frostburn, and Zipfile have been through a lot in the last few days. Their backs are against the wall. And when that happens, there’s only one thing left to do—come out swinging (or in Rude’s case, shooting).... [click here for more] |
Catalyst Game Labs |
$2.99
|
WAKING SPIRITS
The Sixth World doesn’t give people much time to grow up. Whoever you are, wherever you live, there’s going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you’re not ready for what’s coming your way, you’re not going to last long. Get strong, grow up, and figure out how to survive—that’s what... [click here for more] |
Catalyst Game Labs |
$2.99
|
Update for Sixth World rules
Missing Blood is a classic adventure from the Universal Brotherhood sourcebook. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Universal Brotherhood for story elements ... [click here for more] |
Catalyst Game Labs |
$3.00
|
Want to capture that SR4 Look and Feel for the interior of your Holostreets release? Then here is the template you need. This template is stylistically similar to the Jackpoint interface used during the Shadowrun 4th Edition era. All template elements were created fresh and are different.
This includes customizable page backgrounds, Chapter Headers, a Sidebar, an Artwork Frame, and a Table. In addition,... [click here for more] |
Catalyst Game Labs |
$3.00
|
Artificial Cold
Disharmony of Mind and Body is a recipe for disaster.
This is especially true for Mathra, an ARES veteran down on her luck, who finds herself driven to take on a dangerous mission to earn her place in the shadows of Seattle.
Artificial Cold is a short story playing in the shadows of 2080ies Seattle. ... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
THE TAROT HAS AWAKENED…
…And nothing will ever be the same again.
The Tarot, a mystical divination deck of cards, has appeared in the Sixth World as a powerful artifact. It works its will on anyone who finds one of its magical cards, from runners surviving on the street to corp executives battling in the boardroom. And not just people’s lives will be changed, for the Awakened Tarot deck is more... [click here for more] |
Catalyst Game Labs |
$4.99 $3.34
|
LOYALTY. VALOR. DESPAIR. JIHAD.
A massive invasion fleet is destroyed almost to a man. Legions of soldiers, confident of victory, are cut down before they even reach the ground. Those that do make landfall are bombarded and shattered and rained with nuclear fire. Elsewhere, veterans long retired from combat are called back to duty by desperate times. Explorers comb unknown worlds... [click here for more] |
Catalyst Game Labs |
$3.49
|
In Bad Moon Rising in the East, a team of shadowrunners is hired to track down the source of a new drug shipping into Hong Kong. Directly connected to the Ghost Cartels campaign, the team of six Caracas natives are thrust into a criminal underworld far from their home. With few contacts to turn to, they may find themselves deeply involved in a vicious underworld conflict.
This 22-page... [click here for more] |
Catalyst Game Labs |
$3.95
|
Nobody Knows All Magic Digital Grimoire is the Master's Class of Magic--expanding on Street Magic, it details additional traditions, magical groups & threats, spirits, enchanting expansions, and a handful of new spells and adept powers. Traditions: Egyptian, Rastafarian, Psionic Magical Groups: Shrine of the Southern Winds, The Oxford Grand Lodge, Código 515 Magical Threats: Toxic Paths, Shadow... [click here for more] |
Catalyst Game Labs |
$3.95
|
THE END IS NIGH...
You’ve had quite a time in the Rotten Apple—you’ve seen some weird people, done some strange things, and made some narrow escapes. Hopefully you’ve made some friends, and most likely you’ve made some enemies. But a strong wind getting ready to blow through town, and it just might take you away with it. Just make sure you leave alive.
Elevator Ride to Hell... [click here for more] |
Catalyst Game Labs |
$3.95
|
Welcome Home
It’s a simple job: find a missing girl. Of course, nothing is ever simple in the shadows, and a whole lot of people seem to be interested in this job for one reason or another.
Welcome to Season Four of the Missions Campaign, which returns home to the Emerald Sprawl, Seattle. Biz is good as a political fight is brewing to determine the fate of the vast Ork Underground, and everyone... [click here for more] |
Catalyst Game Labs |
$3.95
|
Open Season!
If the Ork Underground is going to become an official district in Seattle, it’s going to need some cleaning up. Even if it’s not, some of the criminals down there have a pesky habit of bringing their activities to the surface, and plenty of people want them eliminated. Seattle law enforcement has had enough, and ADA Dana Oaks is determined to bring down some of the higher-profile... [click here for more] |
Catalyst Game Labs |
$3.95
|
Corporate Headhunting
Parker Acson is a hot property. Horizon has just hired him, but they’re the only ones who want him. Acson has gotten the attention of plenty of players in the magical arena, and several of them are interested in getting a piece of him. The runners have been hired to extract Acson by a mysterious Mr. Johnson, and they’re going to have to move quickly to get him out... [click here for more] |
Catalyst Game Labs |
$3.95
|
The Politics of Deception
Whoever wins the war for the future of the Ork Underground is not going to leave a single weapon holstered. From waging outright violence to employing political subterfuge, both sides in the struggle are willing to use any tactics they can dream of to advance their cause.
Anti-metahuman sentiment has long been a hot-button issue in Seattle, and some members of the... [click here for more] |
Catalyst Game Labs |
$3.95
|
Stay Secret, Stay Safe Crossing the border into Salish-Shidhe territory is not easy under the best of circumstances. Crossing when you’re carrying an item that lights up the astral plane like a phosphorus bomb is even trickier. But the stakes are rising in the fight over magical artifacts that keep finding their way into the Seattle area, and that means the possible payouts are going up as... [click here for more] |
Catalyst Game Labs |
$3.95
|
Best served cold A year ago your fixer's daughter was killed by the Mayan Cutter copycat. He always suspected that someone else was pulling the strings, someone highly placed. Now he believes he has proof, but that someone isn't going down without a fight. The stakes are higher than ever aand someone's trying to stop you before you even start! Are you ready to serve up a side of revenge?... [click here for more] |
Catalyst Game Labs |
$3.95
|
Be Afraid of the Dark
The Sixth World is full of dark crevasses and corners where people can hide. Where they can go when the rest of the world has told them they don’t belong. Where they can be forgotten. People who disappear into these places become secrets, whispered threats of a mysterious something that lurks just out of sight.
Some people—the normal ones, the sane ones—avoid these... [click here for more] |
Catalyst Game Labs |
$3.95
|
The Heat of Friction
If constant friction makes things hot, then the Ork Underground is ready to blaze. Proposition 23, known to some as “Project Freedom,” is coming closer to a vote, and it could make the Ork Underground a full district of the city of Seattle. People on both sides are willing to do just about anything to make the vote go their way, and they’re demonstrating that willingness... [click here for more] |
Catalyst Game Labs |
$3.95
|
Fates Worse Than Death
A girl is missing. Finding her would be a nobler mission than most shadowrunners normally pursue, which means there must be a catch. And there is. The runners’ job starts at a talismongers and then brings them to a Barrens orphanage. If they’re observant enough, they’ll be launched on a journey that will take them through dark tunnels, past dangerous entities,... [click here for more] |
Catalyst Game Labs |
$3.95
|
The Night of Blood
The debate over the future of the Ork Underground is heating up. Proposition 23, which will decide whether or not the Underground becomes an official district of the city of Seattle, is coming up for a vote, and people on all sides are getting desperate. There are those, though, who understand that desperation can breed opportunity, and they are hatching plots that can help... [click here for more] |
Catalyst Game Labs |
$3.95
|
Blood and Vengeance
A missing shadowrunner. An artifact with mysterious, blood-fed powers. And astral beings with horrible grudges. All of these elements—and more—are coming together to give shadowrunners a long day and a longer night, as they move from trying to find what has been lost to struggling for their survival. And with what they’re up against, survival would be a very... [click here for more] |
Catalyst Game Labs |
$3.95
|
Leave Nothing on the Table
When the campaigning is done, the debates are over, and the voters are heading out to cast their votes, it’s time for the final push. Whether you’re fighting for a particular candidate or a specific cause, you don’t want to feel like there was more you could have done, that there was one more gambit you could have pulled to put your side over the top. Now... [click here for more] |
Catalyst Game Labs |
$3.95
|
Shock Compression
The players are lined up. The goals are clear. The waiting is over. The ultimate rush is beginning, and it’s going to pull a lot of dangerous elements closer and closer together until they explode.
The shadows of Seattle have been heaved this way and that in the Great Seattle Artifact Rush, and a fair number of artifacts have been collected (in exchange for a handful of... [click here for more] |
Catalyst Game Labs |
$3.95
|
By 2070, life literally imitates art. Some people have a fetish for it and it’s your job to see that it’s delivered and still breathing.
The team is forced to confront the challenges of Manhattan security, when Mr. Johnson asks them to perform a major heist. From there, things spiral into a double helix of complexity as motivations are abruptly twisted. This 24-page scenario includes a complete... [click here for more] |
Catalyst Game Labs |
$3.95
|
What starts as a petty fight could degenerate to a full-scale war. When things are turning sour who said mediators had to be neutral?
A fixer hires the team for what seems like little more than a complicated prank. However, sometimes, people have a hard time keeping their vengeance proportionate. When two veterans of the business conflict enter the fray, the team needs to make some hard choices. In... [click here for more] |
Catalyst Game Labs |
$3.95
|
The voice on the other end of the comm sounded desperate. The kind that pays well. Then he asked, “How much do you know about demolitions?”
Mr. Johnson is at the end of his rope, and he needs some serious income. He latches onto a desperate and tragically dangerous scheme that just might get him what he needs, though it might cost hundreds of lives in the process. The team needs to decide if the... [click here for more] |
Catalyst Game Labs |
$3.95
|
A little milk run like this should be no problem. Though, it sounds like you don’t get much time. Non-lethal rounds and no legal complications makes these “security consultant” gigs the best in the Big Apple.
Mr. Johnson wants someone to test his security systems. Everything should be perfectly routine and above board. After all, things never go horribly wrong during a shadowrun, right? No reason... [click here for more] |
Catalyst Game Labs |
$3.95
|
A stool pigeon is ready to name names. Mr. Johnson wants to make sure they're the right names. He needs you to break into the NYPD Inc. holding facility and deliver a message. This 25-page scenario includes a complete adventure, player handouts, and record handling sheets for participating in the Shadowrun Missions (SRM) campaign.
Shadowrun Missions is an international shared campaign.... [click here for more] |
Catalyst Game Labs |
$3.95
|
Defend a truck – What could possibly go wrong?
This 17-page scenario includes a complete adventure, plus six pages of player handouts and record handling sheets for participating in the Shadowrun Missions (SRM) campaign.
Shadowrun Missions is an international shared campaign. The goal is to have characters and adventures that all share the same universe, and of course have fun while... [click here for more] |
Catalyst Game Labs |
$3.95
|
Eight teams escorting eight Damien Knights. Will the real Damien Knight please stand up. ... [click here for more] |
Catalyst Game Labs |
$3.95
|
IT'S THE EASY ONES THAT GET YOU...
If you've survived enough runs, you know that the ones that sound easy are the ones that get you. And what could be easier than recovering a runaway drone? As it turns out, plenty. The drone is acting strangely—strange enough that two megacorporations are interested in its fate. And there are others, who are no fans of the megacorps, who have got... [click here for more] |
Catalyst Game Labs |
$3.95
|
IT'S NOT JUST A SHOW, IT'S A HAPPENING...
As any artist will tell you, the art scene can be brutal, especially in a high-octane setting like Manhattan. There are plenty of horror stories to go around—but none of them can touch what’s about to go down at the Guggenheim.
In this Mission, Shadowrun players will find themselves in the middle of an art opening unlike any other, with chaos... [click here for more] |
Catalyst Game Labs |
$3.95
|
THE DIRTY BUSINESS OF EXPOSING SECRETS...
Journalists have faced plenty of accusations of acting with a hive-mind mentality, but some covert operations in Manhattan are about to take things to a new level. What starts out for runners as a simple investigation into gang activities turns into an exploration of some of the city’s darkest secrets—the kind of things that tend to make anyone who... [click here for more] |
Catalyst Game Labs |
$3.95
|
TOO CLOSE TO HOME...
People die every day. People without SINs die even more frequently. That’s not news. But when people without SINs are being poisoned, when it looks like they’re being targeted somehow—well, that’s no good. If someone’s going after people without SINs, that means the next target could be one of your contacts, or your fixer, or even you.
That would be incentive... [click here for more] |
Catalyst Game Labs |
$3.95
|
Dominated by the Manhattan Development Consortium (MDC), the City represents the largest contiguous corporate enclave in the Sixth World. This volume grants a look into the neighborhoods of Manhattan, the constant scrutiny of its security, and the activities of the thirteen corporations that oversee its development.
This setting is a crucial part of the New York City Shadowrun Missions campaign. This... [click here for more] |
Catalyst Game Labs |
$3.95
|
Notable Warriors
Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. In the newborn Republic of the Sphere, Ilyana Lamenkov and her lance of fresh young MechWarriors must earn their stripes on the war-torn world of Schedar. Do these green... [click here for more] |
Catalyst Game Labs |
$3.96
|
Notable Warriors
Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. In the Capellan Confederation, Sang-wei Arthur Chin and his detached lance of MechWarriors—the Youling Zhanshi must try to resist the Davion hordes on the world of Homestead.... [click here for more] |
Catalyst Game Labs |
$3.96
|