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An OSR GM’s Resource by Creighton Broadhurst
Deities & Demons offers a comprehensive overview of the various divine and demonic powers commonly worshipped in Ashlar and its surrounds. Herein, gathered together for the first time, are details of humanity’s major and minor powers along with a first look at the dwarven, elven, gnome, halfling and orcish pantheons and the fell, ancient powers... [click here for more] |
Raging Swan Press |
$5.45
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Centuries ago, the hobgoblin warlord Morg Drolak conquered much of the surrounding lands. However, even Morg Drolak could not conquer the Final Enemy—Death—and now his mortal remains moulder in a hidden tomb. But unlife yet lurks in Morg Drolak’s shroud-wrapped corpse, and his tomb cannot stay hidden forever…
Dread Shrine of the Supreme Warlord is an adventure for 1st-2nd level characters... [click here for more] |
Raging Swan Press |
$4.45
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A GM’s Resource by Bart Wynants
The black swan’s disapproving glare bores into the top of your skull as you place the chisel against the crypt’s seal. Perched atop the moss-covered roof of the mausoleum, the rampant effigy stands stark and black against the scarlet backdrop of the setting sun whose fading red rays spur your hammer to strike. Sparks fly as steel meets steel, and a shrill death... [click here for more] |
Raging Swan Press |
$3.75
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Lost to time and battered by the foulness of its surrounds, the decrepit and mouldering Decaying Citadel of the Fated Warlock slowly sinks into the Salt Mire. Wreathed in lurid tales of legendry and foul doings, the lonely citadel is now little more than a crumbling shell, yet peasants tell of its mistress’s great power and great wealth. Atavistic lizardfolk haunt the surrounding fens and bogs and... [click here for more] |
Raging Swan Press |
$3.75 $3.00
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A GM’s Resource by Bart Wynants
Bitter black ichor sprays your face as your axe blade bites into blubber, severing yet another tentacle. As the bloody appendage flops helplessly in the water, the others release their grasp on your companions to slither back towards the beach, offering you a brief respite. Between ragged breaths, you come to realise the full horror of your predicament: there is no... [click here for more] |
Raging Swan Press |
$3.75
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Hidden for long years and wreathed in legendry, the Hidden Redoubt of Gilak Urser ever looms large in treasure-seeker’s dreams. Variously described as a pirate or adventurer in myths and folklore, Gilak Urser is universally thought to have been fabulously wealthy. His hidden lair—and his treasure-hoard—has never been found…until now…
This Dungeon Backdrop is designed to work with the Ashlar... [click here for more] |
Raging Swan Press |
$3.75
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Centuries ago, another settlement stood where Dulwich now stands. Much of the area's ancient history has been forgotten—lost to time's remorseless advance and the fading memories of even the longest-lived folk. However, buried or lost fragments of the past yet remain. A merchant, carrying out repairs in the deepest part of his cellar, makes a curious discovery—a stone trapdoor hidden in a sealed-up... [click here for more] |
Raging Swan Press |
$3.75
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An otherworldly evil festers in the bowels of the Lost Eyrie of the Demon King. And now that evil has attracted a powerful servant—a servant wreaking death and destruction on the surrounding countryside and villages. The local villagers need adventurers to eradicate this terrible threat, but will the heroes realise that something even worse lurks in the eternal dark of the Lost Eyrie of the Demon... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
A dissonant chorus of low moaning and high-pitched laughter echoes from the grand ballroom, where Languard’s lowest elements mingle with its haughty elite. Luxuriating in their black euphoria, they pose no threat to your exploration of Martryn Manor. In fact, the debauchery provides an excellent diversion—with most of the guards tending to the guests’ extravagant... [click here for more] |
Raging Swan Press |
$3.75
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Mired in madness and delusion, the Insane Armiger watches over his domain and demands tribute from all who would pass through. The broken corpses of those failing to offer the proper respect and tax serve as warnings to those who would use his road. Dare the characters enter the Nightmare Lodge of the Insane Armiger and end the mad warrior’s reign of terror?
This Dungeon Backdrop is designed for... [click here for more] |
Raging Swan Press |
$3.75 $3.00
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A GM’s Resource by Bart Wynants
Legends tell of Blackshard Hold—a dwarven redoubt nested far to the south, in the all but impenetrable Forest of Gray Spires. The dwarves of clan Kildare built the hold around a vast monolith of glimmering black onyx. For years, they dwelled there, mining the precious stone and accruing wealth from trading with Dulwich, Wellswood, and even the city of Languard,... [click here for more] |
Raging Swan Press |
$3.75
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A GM’s Resource by Creighton Broadhurst
Saare’s Pit has another, more lurid, name—and for good reason. The Pit of Unquiet Souls squats at the centre of a nest of macabre tales of madness, horror and death. It is said, those who spend too much time in the abandoned mine often go mad or disappear entirely, and old miners’ tales tell of the pit’s very rocks whispering horrible secrets to those... [click here for more] |
Raging Swan Press |
$3.75
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For centuries, the adherents of a strange cult have harvested the skulls of learned folk and interred them in the so-called Halls of the Undying Oracles. Thus, their knowledge is safeguarded for future generations. Now an earthquake has severely damaged the Halls. Was it a natural event, divine punishment for the cult’s blasphemous works, or is something more sinister going on?
This Dungeon Backdrop... [click here for more] |
Raging Swan Press |
$3.75
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A GM’s Resource by Bart Wynants
Lurking twixt the crag-jagged hills south of Dunstone sit the ruined remains of an old dwarven fortress-temple. Rusted helms and broken blades jut from the surrounding soil like cast-off husks of iron grain, betraying the area’s violent history. Over the centuries, thousands have fought and died to possess this land, staining the earth with the blood of the slain.... [click here for more] |
Raging Swan Press |
$3.75
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A GM’s Resource by Creighton Broadhurst
The Mottled Spire’s wild, rugged uplands lie beyond the Selka River. Crumbling ruins and abandoned mines—the leavings of civilisation’s ebbing tide—dot the hills. One such place is the isolated wind-blasted ruin of Bleak Hill Manor. Here once dwelled the wizard-sage Ilmatar Tiera before her untimely death at unknown hands. The centuried ruin—decayed... [click here for more] |
Raging Swan Press |
$3.75
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A GM’s Resource by Bart Wynants
Nameless things slither against your legs as you wade through the foetid waters of Languard’s sewers. The nauseating stench is thick enough to cut with a blade, causing your eyes to water and your stomach to heave. Even your torch-flame seems affected, flaring and sputtering wildly like a wet candle. There’s no turning back, however. The chittering, squeaking... [click here for more] |
Raging Swan Press |
$3.75
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The backwater village of Thornhill is a dismal, dreary place. Its folk—superstitious, backward peasants—have little to do with the outside world. Sometimes, though, the outside world intrudes on Thornhill and its folk.
A century ago, a vampire came to Thornhill. Crusading adventurers destroyed the beast, but not without great cost. Before its destruction, the night-stalker infected several villagers... [click here for more] |
Raging Swan Press |
$5.45
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A GM’s Resource supplement by Creighton Broadhurst and Bart Wynants
You are a GM, but you are busy. You want to write your own modules, but you just don’t have the time. And you don’t want to use commercial modules. You want to make your campaign your own. That’s where the Dungeon Backdrop line comes in! Each Dungeon Backdrop presents a fully fleshed out and lovingly detailed self-contained... [click here for more] |
Raging Swan Press |
$5.95
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A GM’s Resource supplement by Creighton Broadhurst, Jeff Gomez, Jacob W. Michaels and Bart Wynants
This GM’s Miscellany presents seven eventures ready for your campaign! Use them as a change of pace from the same old dungeon crawls and wilderness expeditions or as an opportunity for role-playing and urban exploration.
Eventure are akin to a normal adventure, but do not (normally) feature... [click here for more] |
Raging Swan Press |
$9.95
|
A GM’s Resource supplement by Creighton Broadhurst
Even the smallest town has more locations than all but the most diligent and time-rich GM could ever hope to detail and design. To make matters even worse, when an adventuring party gets to a town or city, the characters often have the irritating habit of going off exploring. What’s a GM to do? Designed specifically for you, the busy GM,... [click here for more] |
Raging Swan Press |
$6.45
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A GM’s Resource supplement by Creighton Broadhurst
Even the smallest town has more locations than all but the most diligent and time-rich GM could ever hope to detail and design. To make matters even worse, when an adventuring party gets to a town or city, the characters often have the irritating habit of going off exploring. What’s a GM to do? Designed specifically for you, the busy GM,... [click here for more] |
Raging Swan Press |
$6.45
|
An OSR/ System Neutral Compatible Eventure by Creighton Broadhurst
Raisa Ojanen, of Raisa’s Curios fame (or perhaps notoriety if you believe the rumours), has secured another batch of wondrous magical items for sale at another of her famous auctions! Only the great, the good or the wealthy are admitted to these exclusive gatherings during which thousands of gold crowns reputedly change hands... [click here for more] |
Raging Swan Press |
$3.75
|
A GM’s Resource by Bart Wynants
Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the... [click here for more] |
Raging Swan Press |
$7.45
|
An Eventure by Bart Wynants
A single mast thrusts skyward like a proud lance, assailing the grey heavens as the good ship Widow ploughs through the waves. The storm-blasted sail billows in the wind, dragging the ship across the seething sea which readily cleaves before its grim figurehead. Standing at the helm is sullen-faced Saamo Hilhaarja, captain of Widow and master of the sea. Despite their... [click here for more] |
Raging Swan Press |
$3.75
|
A pair of exceedingly large, powerful and ferocious ogres prey on travellers and merchants alike from their crumbling, subterranean home, but have no idea what deathless horrors lurk in the deeper dark below their noisome lair.
Sepulchre of the Wolf King is a short dungeon adventure designed for four to five 5th-level characters. Nominally set in the Duchy of Ashlar to the north of the town... [click here for more] |
Raging Swan Press |
$4.45
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An OSR adventure for 1st-level PCs by Creighton Broadhurst
Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.
Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or will darkness... [click here for more] |
Raging Swan Press |
$16.16
|
This free product presents all four editions (5e, OSR, Pathfinder 1 and Pathfinder 2) of The Shambles by Day mini-eventure.
Every member of Raging Swan Press’s Patreon campaign gets a monthly mini-eventure free as a thank you for their awesome support. Save your precious time. Sign up today!
About The Shambles by Day
Languard is the Duchy of Ashlar’s capital city. It is a vibrant, dynamic... [click here for more] |
Raging Swan Press |
FREE
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The Duchy of Ashlar is small and constrained. Always, the forces of evil and shadow press inwards upon its borders. If it were not for a stout few, death and darkness would have long ago overwhelmed the land. Dunstone was once Ashlar's northern bulwark. Now, it is a dangerously sleepy and insular place. Wicked humanoids yet lurk in the dark forests and deep valleys of the surrounding hills. Abandoned... [click here for more] |
Raging Swan Press |
$7.45
|
A GM’s Resource by Mike Welham
Beacon Promontory arose from the watery grave of Beacon Cove after a ferocious storm submerged the village. The handful of doughty survivors rebuilt their homes around Beacon Lighthouse, which lights the way for passing ships, many of which used to make the former village a port of call. Many consider the holdouts insane for staying, considering over half their neighbours... [click here for more] |
Raging Swan Press |
$3.75
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A GM's Resource by Jacob W. Michaels
When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the wreck’s survivors... [click here for more] |
Raging Swan Press |
$3.75
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An OSR Eventure by Jacob W. Michaels
Standing on a dingy side street in Low City the Scythe has a reputation as a place for hard drinking and its entertainers. Nights at the Scythe are rarely boring—particularly when the legendary halfling bard, Dricolen Nimblefinger, is playing—but most time-crunched GMs gloss over the time between adventures because there are more important things to prepare.... [click here for more] |
Raging Swan Press |
$3.75
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