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Hottest Titles from Spes Magna Games
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Newest Titles in This Section
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Catch your players off guard with That's a Goblin!?. This Old School supplement presents 23 goblin mutations, 15 fey goblin abilities, 3 goblin subspecies, and 6 goblin tactical specialties. Mix and match to create scores of different goblins!
That's a Goblin!? also includes Tributary of Terror, a mini-adventure taking place within Reyr's Well, a detailed fantasy hamlet... [click here for more] |
Spes Magna Games |
$2.10
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The Accordian Files pits the forces of accord, the player characters, against the forces of discord, controlled by the Discord Master. In the zipped file, you'll find all you need to playtest this new, rules-lite RPG.
* The Player's Book tells you everything you need to know to make and run a character.
* The Discord Master's Book offers helpful advice and insight for presenting... [click here for more] |
Spes Magna Games |
FREE
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Untold wonders and secrets exist for those skillful enough to discover them. Through cleverness, talent, and magic, these cunning few unravel the wiles of the world, becoming adept in the arts of persuasion, manipulation, and inspiration. Bards possess an uncanny ability to know more than they should and use what they learn to keep themselves and their allies ever one step ahead of danger. Bards are... [click here for more] |
Spes Magna Games |
$1.00
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Baykoks stalk forests. Since they favor humanoid prey, they tend to stay close to communities, especially frontier settlements. A baykok, however, seldom ventures within the confines of a community. Instead, it prefers to haunt the outskirts and near wilderness, hunting people who venture into the woods.
With this free, two-page PDF, you too can recruit the baykok to hunt your gameworld. ... [click here for more] |
Spes Magna Games |
Pay What You Want
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Glory draws nigh! Grab your shield and axe! Defend dwarvenkind against your ancient foes!
Old School meets New School in The Dwarf, a new combination character class/race. Now you can relive the glory days of the World's Greatest Roleplaying Game, back when a dwarf was a dwarf instead of a dwarf fighter or rogue or whatever. The Dwarf presents a complete race-as-class, including... [click here for more] |
Spes Magna Games |
$1.50
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It's arrived! The Four Color Hack emerges from its playtest version into a robust game of superheroics. The players take on the roles of Writers, who create and run superheroes, and the Editor, who storyboards the villainous machinations that the heroes must thwart. TFCH is a collaborative roleplaying game from beginning to end, featuring guidelines that help everyone at the table have a hand... [click here for more] |
Spes Magna Games |
$3.00
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The Four Color Hack Cheat Sheet is a single-page resource that summarizes many of the key rules for The Four Color Hack, the collaborative roleplaying game of super-heroics. The zipped file also includes a text file with additional information about The Four Color Hack.... [click here for more] |
Spes Magna Games |
Pay What You Want
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In The Grimm's Fairy Hack, a based on The Black Hack roleplaying game, the players take on the roles of children from our real world who find themselves lost in a dangerous, magical realm. These playtest rules include all the information you need to get started exploring your own versions of grim tales.
I am most interested in receiving constructive criticism about the game. Please... [click here for more] |
Spes Magna Games |
Pay What You Want
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Magi study the hidden signs in the stars, in dates, dreams, and the movements of both smoke and fire. They understand that time moves not in a straight line, but rather in a great circle encompassing numerous aeons before all that is passes away only to return and repeat itself. Most creatures, unaware of this cosmic cycle, live the same life over and over again, but not the Magi.
Through their art,... [click here for more] |
Spes Magna Games |
$1.00
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When I started Spes Magna Games back in 2009, I also started Quid Novi?, a twice-monthly e-mail newsletter of gaming goodness that eventually became a monthly PDF of gaming goodness which has now fallen by the wayside. The Quid Novi? Collection includes the 10 individual PDFs as originally published.
About 80% of the content in the Quid Novi? Collection is for the Pathfinder... [click here for more] |
Spes Magna Games |
$2.10
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The Ways Of... presents seven new monastic traditions, each one available to a different core rules race. The elven monks of the way of the Blade and Bow practice a different art than do the halfling monks of the Way of the Hearth. A dwarven Cave monk fighting back-to-back with a gnomish Prank monk use their ki in very different ways. Other monastic traditions include tieflings, dragonborn,... [click here for more] |
Spes Magna Games |
Pay What You Want
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The war against the Axis Powers just got weird. World War Weird Classes presents 10 character classes from Demi-God to Gremlin to Zombie. Augment a team of commandos with something supernatural, or put together a Nazi-fighting monster squad.
World War Weird Classes is not a stand-alone product. It is compatible with Peter C. Spahn's excellent WWII: Operation WhiteBox,... [click here for more] |
Spes Magna Games |
$0.70
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