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Build the Store Your Community Deserves.
Tabletop gaming is on the rise. If you love games like Catan,, Magic: The Gathering, or Dungeons & Dragons; like the sound of being your own boss; and are willing to dive deep into what it takes to build a successful business, then this is a book for you.
In Friendly Local Game Store, you’ll learn what you need to know... [click here for more] |
Pelgrane Press |
$9.95
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"There in the narrow hall, outside the bolted door with the covered keyhole, I often heard sounds which filled me with an indefinable dread-the dread of vague wonder and brooding mystery."-HP Lovecraft, The Music of Erich Zann
What better to set the tone of your Trail of Cthulhu game than some superbly crafted music? Talented musician James Semple has created four tracks specially for... [click here for more] |
Pelgrane Press |
$4.75
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Less prep, more play!
Chase the Diabolist's Circus of Hell cross the Dragon Empire! Fight your way through the nightmare dreamscape of a sleeping gold dragon! Ride with the Crusader to assault a hellhole! Ascend the Cathedral to battle cosmic foes amidst its mind-bending geometry!
Fire & Faith: Battle Scenes for Four Icons has 36 challenging and memorable icon-themed battles against... [click here for more] |
Pelgrane Press |
$18.95
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A novel by Robin D. Laws
A new day has dawned, and elections are coming. The corrupt, covertly supernatural regime of the Castaigne family has been consigned to history. After a century of American dictatorship, the hard work of self-government begins.
Reluctantly, one of the revolutionary heroes who helped put them away has agreed to run for public office. How else can he put the Government... [click here for more] |
Pelgrane Press |
$6.40
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An epic campaign for the Dying Earth RPG in the tradition of Jack Vance’s early Dying Earth Tales.
The Dying Earth isn’t all rapier wits and dry humor. Fields of Silver gives somber warriors and potent magicians a chance to show their capabilities. Written for powerful, driven characters in the style of Turjan of Miir, you can solve mysteries, uncover secrets and deal with ancient... [click here for more] |
Pelgrane Press |
$9.95
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Fear of Being Alone
Solo Roleplaying Fear Itself 2nd Ed.
This supplement adds solo roleplaying tools, advice, and suggestions to Fear Itself.
These rules focus on running horror genre mysteries and small teams, typically three investigators, but each working alone. You roleplay one investigator at a time but get to swap perspectives and cut between investigators.
These rules can... [click here for more] |
Pelgrane Press |
$4.95
|
The GUMSHOE Community program provides a variety of free resources for publishers, including logos, layout templates, and artwork. Publishers are free to use these resources, or to build their products from the ground up with their own graphic design, layout, art, and cartography.
This title includes the following files:
Fear Itself Community Content Packaged InDesign folder
Fear Itself Community... [click here for more] |
Pelgrane Press |
FREE
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The Roleplaying Game of Personal Horror
Fear Itself 2nd Edition plunges ordinary people into a disturbing contemporary world of madness and violence —and inexorably draws them into confrontation with creatures of the Outer Dark, a realm of alien menace. GMs can re-create all the shudders and shocks of the horror genre at their table, whether they use the game’s distinctive... [click here for more] |
Pelgrane Press |
$14.95
|
Can you kill the dungeon before it kills you?
In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU.... [click here for more] |
Pelgrane Press |
Pay What You Want
|
Equipped with your smarts, your notebook, and your code of honor, you scour city streets in search of its deepest secrets.
Some secrets go deeper than others.
EVEN DEATH CAN DIE features nine twisting, turning, adventures for Cthulhu Confidential in a world both hardboiled and cosmically horrific.
One For... [click here for more] |
Pelgrane Press |
$29.95
|
The Ordo Veritatis Recruitment Handbook
Character Backgrounds and Careers for The Esoterrorists RPG.
Greetings Mr Verity,
This document has been produced to assist you in identifying potential recruits into the ORDO VERITATIS.
As you well know, OV operatives come from all walks of life, and it is your assigned responsibility to locate those individuals who would benefit our order in its ongoing struggle... [click here for more] |
Pelgrane Press |
FREE
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Six months ago, Ordo Veritatis agent John Sheldon went off the organisation's radar following an emotional breakdown in the wake of losing his wife in a car crash. He held his sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to... [click here for more] |
Pelgrane Press |
$9.95
|
Eso Solo
Solo Roleplaying Esoterrorists
This supplement adds solo roleplaying tools, advice, and suggestions to Esoterrorists.
These rules follow the basic sever step investigation format from Case Evaluation through to Veil Out.
The topics covered include:
Solo Roleplaying?
Investigations
Suspects and Innocents
Investigating and Clues
Counter Ops
ODE Activity
Neutralization
Veil-out
Questions
ODE... [click here for more] |
Pelgrane Press |
$4.95
|
We are proud to say that Pelgrane Press has achieved ten nomations in this year's ENnie awards - more than any other publisher.
This free ENnies sampler features choice selections from each entry, the complete Race to Starport for 13th Age as well as a sample Ken and Robin Talks About Stuff episode. If you like what you see, please consider voting for us.
Here are the Pelgrane nominations:... [click here for more] |
Pelgrane Press |
FREE
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Pelgrane Press has achieved seven nomations for five games in this year's ENnie awards, in a field festooned with stellar games and publishers. This ENnies sampler features choice pieces from each book, as well as a sample Ken and Robin Talks About Stuff episode. If you like what you see, please consider voting for us.
Here are the Pelgrane nominations:
Best Interior Art,... [click here for more] |
Pelgrane Press |
FREE
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Pelgrane Press has achieved fifteen nominations in eleven categories for nine products in this year's ENnie awards, in a field festooned with stellar games and publishers. This ENnies sampler features choice pieces from each book, as well as sample music from the two music albums.
Here are the Pelgrane nominations, by product, then by category, followed by all nominees:
13th Age... [click here for more] |
Pelgrane Press |
FREE
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These bizarre, other-dimensional creatures present themselves as aspects of mortal concepts — meanwhile twisting reality into shapes that have nothing to do with mortal concepts. This comprehensive 13th Age Bestiary-style monster writeup is a gift to GMs who don’t mind shaking the tree until walruses and new philosophies fall out.
Eidolons is the fifth... [click here for more] |
Pelgrane Press |
$2.95
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Start with a nasty magical strike force that works for the Crusader. Continue in a supernatural landscape that speeds their magic. Finish with campaign-tier hooks and player character options for people who were at least temporarily on the side of the end-justifies-the-means Crusade.
Echo & Gauntlet is the tenth installment of the 13th Age Monthly subscription.... [click here for more] |
Pelgrane Press |
$2.95
|
Every spy needs a cool soundtrack
The best espionage thrillers use music to bring audiences to the edges of their seats, with soundtracks that evoke suspense, danger and mystery. Now you can bring this same excitement to your Night's Black Agents RPG adventures with Dust and Mirrors: Music for Night's Black Agents. James Semple and his crack team of composers sonically equip your... [click here for more] |
Pelgrane Press |
$15.95
|
Monsters are people too!
The Emperor expected a city of monsters to destroy itself, but instead the Blue and her people have created a city that’s wickedly unique: Drakkenhall!
Make a splash in the social season alongside a fashionista ooze!
Spend the night at a dybbuk inn at the docks, where possession is a perk!
Dodge the amputation golems until you can get your healing spells back!
Explore the... [click here for more] |
Pelgrane Press |
$18.95
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The lethal combination of dragon and rider helped create the Dragon Empire. Now unleash the fury on your foes! Full rules for player character dragon riders appear alongside story advice for campaigns looking to add dragon-riding options. Plus, we’ve made it easy to hack the system so you can devise other styles of riding. (Anyone up for tarrasque racing?)
Dragon Riding is the first... [click here for more] |
Pelgrane Press |
$2.95
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In 212 BC, "Do not disturb my circles!" Archimedes says to the Roman soldier destined to kill him.
In 1979, a message from the future warns of the end of the world.
In 2013, a journalist dies but her last story shocks the world, revealing a secret history.
In 2026, it is the end of everything but the moment has been prepared for.
TimeWatch agents are despatched to find out the source of disturbances... [click here for more] |
Pelgrane Press |
$3.73
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"You've outdone yourself with the Esoterrorists and SSF themes. My reaction to the latter was, "I want to see this movie!""
Robin D Laws, creator of the Esoterrorists
James Semple, sound designer and musician offers you four new contemporary tracks for your Esoterrorists game, or any game of contemporary horror. The music here incorporates contemporary rhythms, electric guitars... [click here for more] |
Pelgrane Press |
$4.71
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According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through the legend to the truth... [click here for more] |
Pelgrane Press |
$2.95
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Dare you download the Demons the Demons of the Dying Earth?
Sucked up from unspeakable subworlds, demon are fearsome and worthy opponents for Turjan-level magicians.
Even Turjan's mentor Pandelume was given pause by such an otherworldy abomination. With witches, demonists, Valdaran's Green Legion and horrific magic in equal measure, the Demons of the Dying Earth will put your most blase character... [click here for more] |
Pelgrane Press |
$9.95
|
The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers... [click here for more] |
Pelgrane Press |
$1.99
|
The core rulebook has a number of scenario premises, essentially short descriptions of potential investigations. This supplement has 36 such premises that the GameMaster can use in their game to flesh out into adventures. Each is given an overview, and details of what the conspiracy behind what seems to be happening might be, although in some cases there is no conspiracy. This PDF supports Adobe layers... [click here for more] |
Pelgrane Press |
$1.99
|
This supplement has 36 hooks and rumours for the Ashen Stars setting. These may be overheard or discovered by characters when asking around for information. Whether or not a particular hook or rumour is true, false or somewhere in between is up to the GameMaster. These hooks can be used as adventure hooks or as background chatter. This PDF supports Adobe layers and the page backgrounds and images... [click here for more] |
Pelgrane Press |
$1.25
|
Books can be a useful source of information but not every book found has truly great value in this regard. This supplement has 36 books that can be used to flesh out a bookshelf in the bleed, whether this be a real bookshelf, or a collection of digital files. The books have been given authors as if they were written by humans, but they could be translations of works by other species. Whether or not... [click here for more] |
Pelgrane Press |
$0.99
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The first supplement for the The Dying Earth RPG, and full of useful advice for non-Dying Earth swindlers and ne'er-do-wells.
For sound commerical reasons, we have made this supplement indispensable to both players and Game Moderators alike. A mere sample of this supplements contents offers proof:
A new power, the Tweak: Procure advantage in specific situations.... [click here for more] |
Pelgrane Press |
$8.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
Chasing a scoop, you go deep undercover in sleazy clip joints and... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when a client asks you to investigate an odd automobile fatality, you quickly find yourself mixed up with... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when your production designer Source Max Weyl puts you on the case of missing and dangerous... [click here for more] |
Pelgrane Press |
$6.95
|
Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
A brawl between picketers from the miner’s union... [click here for more] |
Pelgrane Press |
$6.95
|
This free sampler includes selections on the new GUMSHOE One-2-One system, the three settings and characters, and handouts for old GUMSHOE hands and existing roleplayers.
Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC.... [click here for more] |
Pelgrane Press |
FREE
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Fill your hardboiled detective’s hand with luck and doom!
As Cthulhu Confidential investigators navigate the intertwined worlds of crime and cosmic horror, they accumulate Problem cards marking the hits they take along the way.
Fortunately they also pick up Edge cards, which they can parlay into useful advantages against gangsters, gamblers and ghouls.
This accessory... [click here for more] |
Pelgrane Press |
$5.00
|
Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor,... [click here for more] |
Pelgrane Press |
$29.95
|
This special bundle product contains the following titles. Trail of Cthulhu: Flying Coffins Regular price: $6.95 Bundle price: $5.21 Format: PDF Enemy planes are not the only things hunting in the sky…
Early winter, 1918. You are members of the Royal Flying Corps stationed near the Front and rumour has it, the next big push is about to begin. The squadron’s... [click here for more] |
Pelgrane Press |
$38.88 $29.15
|
The first part of the highly anticipated Cthulhu Apocalypse series.
The Investigators are rendered unconscious by a train crash. When they wake they discover the world has died. White flowers cover the ground and they see, beneath the delicate petals, the faces of the dead. No other human is in sight, everyone is gone.
The struggle to survive the apocalypse takes the Investigators through... [click here for more] |
Pelgrane Press |
$6.95
|
On November 2nd, 1936, the world died. Humanity perished, women and men died in their millions. Finally, the stars had come right, and the things that had lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans.
Yet you survived this destruction. Some miracle or design left you alive to watch the destruction of everything humanity... [click here for more] |
Pelgrane Press |
$8.95
|
The long-awaited conclusion of the Cthulhu Apocalypse campaign.
Three years ago, the world died.
Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the... [click here for more] |
Pelgrane Press |
$5.95
|
This special bundle product contains the following titles.
13th Age Core Book Regular price: $24.95 Bundle price: $20.26 Format: PDF
13th Age 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo... [click here for more] |
Pelgrane Press |
$36.89 $29.95
|
The complete encylopedia of the Dying Earth This is the book we should have released second. It includes reliable information on everything that has ever existed*. It details all the major people, places, creatures and phenomena within the Dying Earth and also offer the expansions, speculations and comments of other contributors, as well as asides into the Vancean oeuvre. For the Dying Earth roleplaying... [click here for more] |
Pelgrane Press |
$19.95
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How can we make those monster-guarded piles of coins more interesting…?
There are few things a sword-and-spell-slinging adventurer loves more than a full coin purse — so why not take advantage of it? Coin Tricks by Rob Heinsoo and Lynne Hardy turns the one thing that all PCs will literally die to obtain into a rich source of plot hooks and monsters. It includes:
Coin zombies,... [click here for more] |
Pelgrane Press |
$2.95
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“I’m the child of an icon.” This One Unique Thing taps into one of fantasy’s most powerful archetypes — and generates a huge amount of player investment in the campaign. Here, players will find inspiration and advice on how this deep connection can play out at the table. For GMs, Gareth presents four possible “children of the icons” campaigns along with two tough monsters... [click here for more] |
Pelgrane Press |
$2.95
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Your PC has gold to burn? Spend it on something that could make everyone’s lives more interesting—especially the GM! Here are six new useful, bizarre, and effective one-use magic items, festooned with multiple adventure hooks and campaign variants. Is that dwarf wearing a featherlight skirt beneath his kilt? If you fire an exorcist missile at a dybbuk at twilight, which one of... [click here for more] |
Pelgrane Press |
$2.95
|
The Underworld calls! Can you resist its dark lure?
The expanse of the Dragon Empire is as nothing compared to the vast and mysterious realms that lie beneath it. Deep within the Underworld lie adventure and treasure—as well as madness and death. But what is reward without risk? With the Book of the Underworld, designer Gareth Ryder-Hanrahan (Eyes of the Stone... [click here for more] |
Pelgrane Press |
$12.95
|
A DramaSystem Companion
Kick your mastery of Robin D. Laws’ DramaSystem, the roleplaying game of epic interpersonal conflict, into high gear, with this essential companion volume. A fervent crowd of backers demanded it, and here it is — an imagination-stretching compendium of DramaSystem insights and ideas.
Blood on the Snow contains:
LARP rules from Emily Care Boss. Take the drama off... [click here for more] |
Pelgrane Press |
$20.95
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