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Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
FREE
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This booklet contains random number tables for use with the Cypher System RPGs. In this case D20 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need... [click here for more] |
Monte Cook Games |
$0.99
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Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce. In so we offer all legacy products for $1
Explore subtle cyphers like you never have before!
Adapted from common TV tropes, these subtle cyphers are usable in any campaign setting. Featuring 150 uniquely crafted subtle cyphers from Every... [click here for more] |
Monte Cook Games |
$1.00
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Books may be a source of valuable knowledge and information, but not every book is truly valuable or accurate. This supplement has 100 different books that can be used to flesh out a bookshelf, or in the possession of a bibliomancer, in the Gods of the Fall setting. Whether or not any particular book is accurate is up to the GameMaster. Even books that are inaccurate will probably have some small worth.... [click here for more] |
Monte Cook Games |
$1.25
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Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf, real or digital. These books... [click here for more] |
Monte Cook Games |
$1.25
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Not every book discovered is a true source of valuable information; some are more mundane or everyday than that. This supplement has 100 books that could be found on a bookshelf in Predation's Grevakc setting, though given the setting, many of these bookshelves could be virtual and the books themselves digital files. They cover a range of subjects from fiction to history to scientific observations... [click here for more] |
Monte Cook Games |
$1.25
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This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might... [click here for more] |
Monte Cook Games |
$1.99
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This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might... [click here for more] |
Monte Cook Games |
$1.99
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This supplement has 100 different rumours that characters could hear in the Grevakc setting of Predation, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Reading the Bones sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Monte Cook Games |
$1.99
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This supplement has 100 different rumours that characters could hear in the Heartwood from We Are All Mad Here, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Tests, Tasks and Trials sections found in the setting book. Whether or not a specific rumour is true is up to the GameMaster. This PDF supports Adobe layers and the... [click here for more] |
Monte Cook Games |
$1.99
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This supplement has 100 different rumours that characters could hear in the Revel setting of The Stars Are Fire, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Rumours and Opportunities sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers... [click here for more] |
Monte Cook Games |
$1.99
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Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more] |
Monte Cook Games |
$19.99
|