Follow Your Favorites!
Sign in to get custom notifications of new products!
|
|
|
|
|
Hottest Any system / system-agnostic, Non-Core Books from post world games
|
|
|
|
Newest Titles in This Section
|
|
Products found in this section... |
Sort by:
|
Title |
Publisher |
Price |
King for a Day is a systemless fantasy sandbox campaign written in the style of Lovecraft, with more creep than gore. Set in a traditional anglo-saxon shire, the campaign is an extensive toolkit of people, places, and strange events all culminating in a horrific and unreal finale.
With nearly 200 NPCs and dozens of unique locations and stories, King for a Day promises to provide many hours of gaming... [click here for more] |
post world games |
$19.95
|
The Solomon Guild reference cards put all of the criminals from the Solomon Guild squarely in your hand. While owning the Solomon Guild is not required to use these cards, it does make things easier. These cards are system-neutral. ... [click here for more] |
post world games |
$7.49
|
An Abattoir of Flies is an expansion to the critical-acclaimed 'Carcass' roleplaying game (but not the second edition Carcass: Exodus). Abbatoir of Flies provides new roles, campaign rules, new tribes, powers, and a mutltude of advice on how to handle the game. The expansion also expands on the roles, providing insight on how to use them differently, and new world building questions.
The Carcass is... [click here for more] |
post world games |
$4.95
|
The butcher carves flesh and makes sure everyone eats, regardless of what that takes.
The Carcass (1st Edition) is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What will become of you in this barren wasteland?
The Carcass is played over the course of three... [click here for more] |
post world games |
$0.95
|
The cipher has an empathic or psychic connection to a single animal. He or she can talk to the animal or sense its emotions; see through its eyes or know what is around.
Or maybe make things worse.
The Carcass (1st ed.) is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future... [click here for more] |
post world games |
$0.95
|
In Dying Memoryes, players take on the roles of crewmembers trapped in cryogenic sleep aboard a ship in deep space. The spaceship has gone adrift, heading into the orbit of a wayward planet (or a star… or a nebula). As the ship’s unavoidable and tragic decent to the inhospitable world continues, the crewmembers’ minds struggle to awaken them, causing them to suffer traumatic episodes of fragmented... [click here for more] |
post world games |
$9.95
|
The ferrous works with electricity, what little there is of it.
Or maybe make things worse.
Note: The ferrous is similar in design to the welder. Though not identical, both of them in the same group could essentially step on each other’s toes. Before the game, clearly deliniate the two characters’ spheres of influence.
The Carcass is a roleplaying story game where players take on... [click here for more] |
post world games |
$0.95
|
The firefly is a master of chemistry, capable of turning homemade chemicals into bombs, gases, and toxins (to name a few).
Or maybe make things worse.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What will become of you in this barren wasteland?... [click here for more] |
post world games |
$0.95
|
George’s Children is a roleplaying story game set in a hypothetical near-future post-apocalyptic world devoid of adults. The fate of humankind can be defined during play; or not at all... but the cause of man’s destruction has little to no impact on the game. Taking on the roles of children, the players tell the story of a single day in the children’s lives. Each story provides players with an... [click here for more] |
post world games |
$9.95
|
King for a Day is a systemless fantasy sandbox campaign written in the style of Lovecraft, with more creep than gore. Set in a traditional anglo-saxon shire, the campaign is an extensive toolkit of people, places, and strange events all culminating in a horrific and unreal finale.
This additional 60 pages of maps and handouts is available as a PDF download for free with the book, or for $4.99 separately.... [click here for more] |
post world games |
$4.99
|
Mjölnir is a stand-alone resource for the most fabled of all artifacts, the Hammer of Thor. Drawing upon real-world legends and beliefs, this 18-page PDF provides setting information, tales, and game mechanics for the world's most popular fantasy game. The new edition anyway, though it's a magic item, so really you can probably convert it to old school fantasy version pretty easily. ... [click here for more] |
post world games |
Pay What You Want
|
The mouse is the perfect information gatherer. The mouse moves about the tribe, almost invisibly. He or she appears out of no where and leaves just as quickly.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What will become of you in this barren... [click here for more] |
post world games |
$0.95
|
The Snake Charmer is a character role expansion to The Carcass. The Snake Charmer is a medical expert in a world without medicine. Using unconventional methods to heal the sick and focus the mind, this new role may help in games where too many people are dying.
Or maybe make things worse.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic... [click here for more] |
post world games |
$0.95
|
The spiker is a troubleshooter and problem-solver. The spiker works in the nebulous space between a hatchet and a welder. He or she takes on the difficult tasks that no one else wants to do.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What... [click here for more] |
post world games |
$0.95
|
This is the old edition of the game. The new edition is called The Carcass: Exodus. It is MUCH MORE complicated. It is available here.
https://www.drivethrurpg.com/product/235481/The-Carcass-Exodus
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community... [click here for more] |
post world games |
$4.95
|
The true astrologer predicts the future through clouds, stars, and the weather. Sometimes he or she may need to read someone’s birthdate or do a few hundred calculations to predict a specific event. But. These predictions are based on ‘science’ rather than faith and therefore not subject to the same scrutiny of a witch.
The Carcass is a roleplaying story game where players take... [click here for more] |
post world games |
$0.95
|
The vigilante takes matters into his or her own hand. Often working without the approval of the tribe — or against its best interests entirely — the vigilante ‘corrects’ injustices.
Or maybe make things worse.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community... [click here for more] |
post world games |
$0.95
|
|
|
|