Written by Gabriel Butche, The Ogre is a pair of classes designed to be used together. One player plays as Might, and the other plays as Magic, but they move together as one unit around the map. Like the name of the class implies, you and a friend could play as a two-headed ogre sharing the same body. But since Strike! is... [click here for more]
In Strike! Survival, you'll find all the tools you need to make travel and survival stories exciting! Are the characters scrabbling to survive in a harsh world? Flying through space in a cramped metal cylinder? Sailing across the sea? Founding a new settlement in the wilderness? Then you've come to the right place! And at 22 pages, this is the longest mini-expansion yet.
In this supplement you'll... [click here for more]
In Strike!'s first expansion, you'll find everything you need to have more fun playing with vehicles in your game. Jam-packed with fast cars, fighter planes, and explosions, inside you will find:
A totally remixed version of Tactical Combat designed with vehicles in mind.
Rules for quick and deadly dogfighting. (The kind with airplanes or starfighters, not the kind with abused animals!)
Fury Chase,... [click here for more]
The Tailfeathers GM's Toolkit is an invaluable resource for playing Tailfeathers Academy of Magic.
It doubles the number of Kazzam Arenasand Creeps available to you.
It includes everything you need to quickly and easily build Kazzam Opponents for your players.
It presents the Mystery... [click here for more]
In Strike!'s first expansion class, you'll find the Rogue, a new play experience built around the ideas of mobility and advantage in combat. Using move actions to set up powerful attacks, this class is perfect for anyone who wants to outmaneuver their foes. The Rogue has the best support of any class for stealthy play, so if stealth is what you're after, this class is a must. Not all Rogues are sneaky,... [click here for more]