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Forge Engine - Universal Role-Playing System $0.00
Average Rating:4.2 / 5
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Forge Engine - Universal Role-Playing System
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Matthew P. [Verified Purchaser]
Date Added: 07/19/2018 03:40:49

I came to Forge Engine from mostly d20 systems so there was a definite learning curve, but not in a bad way. I like that the d10 system is (mostly) opposed - having played one d10 system where 6 is a always a succcess this is better.

The energy system is more complex than most other systems but has several significant pros. Defense is not static so unlike strict turn systems you just don't throw everything you can into your "turn" and be able to rely on static defences. The need to hold onto energy to react to adverseries actions makes turns more realistic and your actually won't know that your "turn" (decision making wise) is over till it's over. Externalities (keyword) allows the GM to reward clever play, and as it is at the GM's discretion it is simple and quick and there are no rule arguments, "The DMG says it is 50% cover so I get +4 not +2!" Get your head around the energy system and the game will flow. Practical advice - get two different colours for your d10's and use one for energy (Red) and one for bonus dice (white)

Combat wise having a set pool of d10 for a weapon whether it is prehistoric (rock) generic (knife) or advanced (rifle) is simple, intuitive and easy to understand, eg, The guy with the shortbow has to spend 3 energy to get 2 attack dice (takes a bunch of effort) but me with my 44 magnum I only have to spend 2 energy (its mostly the gun doing the work) and get 4 dice (very big bullets!) and dice pools are very obvious/intuitive - Having an absolute fistful of dice is a winning feeling much much betterthan rolling two d10 and crossing your fingers.

Last and definately not least the system excels where different worlds collide, eg, pPost apocalyse where shortbows often fight handguns, Horror where magic goes up against modern policing methods, or simply that many of the skills translate accross genres eg, Medicine works for a caveman shaman (trepanning anyone?), a 17th century physician (-2 dice for using leeches?) or a 21 century surgeon (many bonus dice from technology)

Have Fun



Rating:
[5 of 5 Stars!]
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Scott C. [Verified Purchaser]
Date Added: 07/15/2018 23:29:07

Pros: • The system's very quick to get up and running. • I love the use of a single die type. • The way that the dice pools are used is simple but clever. • You can change the direction your character's abilities grow along the campaign - and not limited to a "class".

Cons: • I still need help with handling my character's energy in combat; when I'm "spending" energy or "adding" energy into my action pool. • Some skills and attributes weren't really used in our campaign - but that is more game style, than the rules. So it's important to establish up front which skills are used based on the campaign.



Rating:
[5 of 5 Stars!]
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Matt L. [Verified Purchaser]
Date Added: 05/14/2018 23:31:58

As one of the players that has been involved in some of the playtesting for this system, I found that it contained some interesting concepts, as well as being adaptable to various settings. (One of the settings I got to experience was Roman Era as accidental time travelers, and the other was a space setting). For the most part, if your group is accustommed to role playing, you won't even notice what system you're using, and depending on your GM as to how much dice rolling you have. I like the point buy process, and the regular advancement of characters through play, though yet again that can be controlled by the GM to allow for slower or faster character development.

One of the bits I find a bit too complex with not a significant gain over possible simpler solutions is the combat and dice pools, where you have the base one, and you have energy points you can spend to bring in more dice, depending on which skill you are using. It limits your ability to use skills all the time, and does so quite well, but it feels more complex than necessary.



Rating:
[4 of 5 Stars!]
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Greg B. [Verified Purchaser]
Date Added: 03/23/2018 23:56:30

I like the flexibility of using this system for different role playing genres. Having started roleplaying with my son using other systems that are more fixed in their genre and seeing him create worlds with his friends in commercial games such has Minecraft I am looking forward to introducing him to creating campaigns using this system away from screens.



Rating:
[5 of 5 Stars!]
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Darren M. [Verified Purchaser]
Date Added: 03/16/2018 16:32:22

to complitcated. The system should be in the background letting the player roleplay the game. With this the system is front and center and in the way. The game is the system.



Rating:
[1 of 5 Stars!]
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Mal W. [Verified Purchaser]
Date Added: 03/08/2018 22:33:47

I've been play testing this with my buddies. Took me a while to get used to not rolling a d20 and I had to purchase heaps of d10s but it's been great fun and the system can adapt to anything. The rules are well layed out and full of excellent imagery. Well done Justin.



Rating:
[5 of 5 Stars!]
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Forge Engine - Universal Role-Playing System
Publisher: Hero Forge Games
by Jade R. [Verified Purchaser]
Date Added: 03/02/2018 05:15:29

I love this RPG. The use of only D10's makes it seem simple but that would be unjust. The style itself is cleverly crafted to focus on what is fun so you can get right into the game without having to over think everything. This RPG has clearly been well thought out and whilst you might think "who needs another RPG system?" I can assure you that you need this one!



Rating:
[5 of 5 Stars!]
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